Lack of new content

I don't know if this is wrong of me to say, especially after I loved this game at around launch and put in a good 300 hours which to be fair is a great amount considering the price of the game I just kinda hoped that there would be bigger updates down the line by this point to keep me coming back. The update that came out some time ago with the new mats was fun and gave a weekend of fun but then I'm just back to wondering what else can be done. If you're the kind of person who loves nothing but building that's great man, but after making a giant castle, village, getting all the end game gear etc there's just nothing left to do outside of treating it as a viking themed lego. More monsters, some more NPC's and areas would be great. I just want a bit of a purpose again instead of building for the sake of it. I say all this as respectfully as possible and actually think it's a great game otherwise so please be civil. I just want to know why it seems things are lagging a bit.
12:13 pm, March 11, 2022
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stvlepore replied to Lack of new content March 11, 2022 @ 11:09:04 am PST

Walk away for a bit. I play Medieval Dynasty also. It’s in the same place, EA adding content. Though my next game will not involve chopping trees……!!
9:13 pm, March 11, 2022
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Mharr replied to Lack of new content March 11, 2022 @ 11:52:12 am PST

Losing interest in games is something I find happens on and off over time. I phase between different genres of game over the years and often cycle back around to old classics.
9:13 pm, March 11, 2022
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DeMasked replied to Lack of new content March 11, 2022 @ 11:54:54 am PST

I would recommend avoiding Early Access, Beta, Alpha games in the future if you find it difficult to enjoy the ongoing development of a game that will be filtering content in on a sporadic schedule.

The advantage in doing so would be the ability to enjoy a game in it's entirety as opposed to a prolonged "stop and go" sort of situation. Disadvantage is that you will then have zero early feedback to give to developers while dealing with "fear of missing out" as you'll know other people will be enjoying the game despite it being incomplete.

Best advice for one who goes into Early Access type games is to have a handful of other games that you can bounce back to or preoccupy your time with while allowing a game such as Valheim the time it needs to "percolate" so to say. If one really enjoys the game and can continue to play it despite being incomplete - go for it.
9:13 pm, March 11, 2022
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Campin Nubi from Hell replied to Lack of new content March 11, 2022 @ 4:33:37 am PST

Its still Beta and the updates seem to be nearly bug free. The latter takes more time than shove out non debugged crap.
3:13 pm, March 11, 2022
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GinsengSamurai replied to Lack of new content March 11, 2022 @ 4:56:51 am PST

Originally posted by flux:
I just kinda hoped that there would be bigger updates down the line by this point to keep me coming back. I just want to know why it seems things are lagging a bit.

There are two issues here...

A) More People Doesn't Mean Faster
There is a major misconception on 'money made = faster production' when it comes to software development. A lot of people think that software development is the same as factory production line working and all it takes is to hire more people, thus more work can be done. It doesn't work that way. More often than not, more people in software development can slow down development.

In a factory, you have a system already in place. Now all you need are drone workers to line the belts and get them to work. If you're a large factory with one worker per belt, then your final output will be slow as hell. However, if you fulfil each belt with his optimised worker cap of say 10 in this example, then your factory will churn products out efficiently and quickly.

Key note: drone workers don't need to think. They just need to repetitively do something repeatedly throughout the day.

In a development studio, there is the Game Designer with a vision and a document spanning hundreds of pages. There is the Lead Programmer who utilises in-house and 3rd party tools to get the flow going. The LP will also create the framework for the code to exist. The Creative Lead or Creative Director will work hand in hand with the Game Designer and other department leaders in figuring out style, create sketches, create concepts, and go through a review process, before creating the real assets for the game. Then of course, the other aspects like Creative Writing, Sound Engineering, Legalities, Administrative, Community Management, so on and so forth.

Once all of those different aspects come together, they get the right amount and right type of people to fill in the spaces in which to further develop the software. Too little heads, it might put too much developmental stress on the existing staff. Too many heads may cause workflow inefficiency, as well as the time to learn the in-house system, and clash with the overall vision. Etc, etc, etc.

On top of that. people often equate more money means more people to hire means faster production, but these same people look at the final stage of the product being put together, then shipped. They don't look at other 90% of the business where before a product becomes a sellable item, it must go through a whole series of conceptualization, prototyping, market research, testing, creation, review, revision, approval from a government organization, etc, etc, etc, etc, before it even reaches mass production.

So think of software development as the 90% of the factory's business, before a product is released to be mass consumed.

B) Expectation Of What Is To Be Expected Versus What Is Realistic
You and many others might not realize this, but you're expecting an Early Access title to be as fulfilling as a fully released version 1.0+ game. There is a deception of how this is actually perceived versus how it should be perceived.

You mentioned you have played the game for 300+ hours, built castles, built villages, created some of the best gear, have seen most of what is available already. Well here's the thing. You're expecting that by the time you're satisfied with what you've got and done, the game should already have other content for you to continue your journey. Your 300+ hours is a moot point. You can very well have played 30 hours or 3,000 hours. At the end of the day, it's your contentment on content amount that spurs you on to make the decision whether this game is 'worthy' of your further attention or not.

For people like myself, I see Valheim as an Early Access title and I understand what Early Access means. So I do not expect Valheim to give me complete fulfilment, because there is more to come. However, people like yourself expect Valheim to give you complete fulfilment, even though you are aware it's Early Access, because you cannot grasp what Early Access really is about. You have an expectation that the game should give you XYZ more fun, because you've done it all by now. Where as for me, I don't expect that Valheim will give me more fun until the game is done in 3-5 years.

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TLDR: Vermicelli can be cooked in many ways, including rice wraps, spring rolls, and stir fry. At the end of the day, most consumers don't care how it's made. They expect only that it's made.
3:13 pm, March 11, 2022
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Moose Knuckle replied to Lack of new content March 11, 2022 @ 3:31:25 am PST

Other games exist
12:13 pm, March 11, 2022
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Trakehner replied to Lack of new content March 11, 2022 @ 3:35:20 am PST

It's a small team that cares more about their vision for the game. They also want to put out a great product with as few bugs as possible.

Unlike most companies that will rush it out the door littered with bugs, optimization issues, etc to appease the whining masses and to make as much cash as fast as possible.
12:13 pm, March 11, 2022
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flux replied to Lack of new content March 11, 2022 @ 3:47:49 am PST

Originally posted by Moose Knuckle:
Other games exist
I haven't been sitting around twiddling my thumbs over this. I shelved this last year aside from that one weekend, of course I've been playing other games. I was just a bit confused as to why things are the way are right now upon revisiting hence the thread.

Originally posted by Trakehner:
It's a small team that cares more about their vision for the game. They also want to put out a great product with as few bugs as possible.

Unlike most companies that will rush it out the door littered with bugs, optimization issues, etc to appease the whining masses and to make as much cash as fast as possible.
Thanks for the response man, I guess that's fair. I get that money doesn't solve everything but I just thought that since they had such a good reception that the money would help speed things up a bit. Is there any estimated time as to when they plan on releasing the full game?
12:13 pm, March 11, 2022
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GunsForBucks replied to Lack of new content March 11, 2022 @ 3:50:41 am PST

Things are not lagging ... your expectation is too much.

Once you get older you will notice the years going by faster... time is an illusion of this reality.

If you are worried you will "grow up" and lose interest in video games before it is done then I suppose gaming was never that important to being with.

Good things take time, great things take longer. No need to rush a great game, have faith, they have done a wonderful game so far. Trying to put pressure on the devs like this could only serve to ruin it.
12:13 pm, March 11, 2022
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Trakehner replied to Lack of new content March 11, 2022 @ 3:56:17 am PST

Originally posted by flux:
Originally posted by Moose Knuckle:
Other games exist
I haven't been sitting around twiddling my thumbs over this. I shelved this last year aside from that one weekend, of course I've been playing other games. I was just a bit confused as to why things are the way are right now upon revisiting hence the thread.

Originally posted by Trakehner:
It's a small team that cares more about their vision for the game. They also want to put out a great product with as few bugs as possible.

Unlike most companies that will rush it out the door littered with bugs, optimization issues, etc to appease the whining masses and to make as much cash as fast as possible.
Thanks for the response man, I guess that's fair. I get that money doesn't solve everything but I just thought that since they had such a good reception that the money would help speed things up a bit. Is there any estimated time as to when they plan on releasing the full game?

Didn't say. Imagining
(having done many alpha and betas over the years) full release won' t happen until sometime in 2023, maybe early 24....if we are all still here considering world events atm.
12:13 pm, March 11, 2022
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M.Red replied to Lack of new content March 11, 2022 @ 3:57:29 am PST

Originally posted by Trakehner:
It's a small team that cares more about their vision for the game. They also want to put out a great product with as few bugs as possible.

Unlike most companies that will rush it out the door littered with bugs, optimization issues, etc to appease the whining masses and to make as much cash as fast as possible.

i honestly love they way they dev out the game - too much overhyped and highly bug infested AAA Titles out there
12:13 pm, March 11, 2022
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