M.Red replied to Ashlands is next! January 16, 2023 @ 10:18:59 am PST
might be the realm of surtur so volcanic stuff, burnt land, embers raining down
heck loads of obsidian and flamemetal perhaps?
and finally the offical way to gain this epic fire sword
heck loads of obsidian and flamemetal perhaps?
and finally the offical way to gain this epic fire sword
12:13 am, January 17, 2023
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Meow replied to Ashlands is next! January 16, 2023 @ 10:38:26 am PST
Active volcanoes would be sick hehe
Might actually be possible, considering tar pits exists....
Might actually be possible, considering tar pits exists....
12:13 am, January 17, 2023
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OctoberSky replied to Ashlands is next! January 16, 2023 @ 8:04:09 am PST
Surtlings and flametal. Land of volcanic ash and some very scary super-skeletons.
6:13 pm, January 16, 2023
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Jaasrg replied to Ashlands is next! January 16, 2023 @ 8:05:14 am PST
Ash.
6:13 pm, January 16, 2023
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Tepals replied to Ashlands is next! January 16, 2023 @ 8:16:11 am PST
Some kind of fire giant for a boss I hope, something Surtur themed.
6:13 pm, January 16, 2023
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Aku returns replied to Ashlands is next! January 16, 2023 @ 8:47:18 am PST
I imagine things like spires of black volcanic rock, lots of lava spouting, rock creatures, maybe a flaming lizard boss. And the whole biome cloaked in black ash where you need an "ash light" in order to see. :D
6:13 pm, January 16, 2023
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joane_jett replied to Ashlands is next! January 16, 2023 @ 9:14:27 am PST
Burnt things, Obsidian/Basalt Building materials< We already can harvest Flametal lol
6:13 pm, January 16, 2023
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Nascarman replied to Ashlands is next! January 16, 2023 @ 9:17:37 am PST
Burnt things, Obsidian/Basalt Building materials< We already can harvest Flametal lol
It’s entirely possible the devs keep flametal but do some item id trickery to cause all the flametal you’ve farmed previously to instead turn into some other item so that you gotta farm flametal legitimately
6:13 pm, January 16, 2023
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Colonel McDoogle replied to Ashlands is next! January 16, 2023 @ 9:22:38 am PST
If Mistlands was like nothing done before then I'd wager it'll have more natural death traps. Like pits of lava in some fashion. Possibly something that keeps players from building wood structures of any kind. In MIstlands I built wooden structures at every point just cause it was too much hassle to build Stone Cutter multiple times to make a simple bridge our portal base. Made a cool lookout base within a Dvergr Tower once. That was kind of cool.
6:13 pm, January 16, 2023
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Angrybeard replied to Ashlands is next! January 16, 2023 @ 9:38:49 am PST
Asslands is next!
6:13 pm, January 16, 2023
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Blue Dre@m (voice mute) replied to Ashlands is next! January 16, 2023 @ 9:40:17 am PST
A cavern that leads to Flame Princess
6:13 pm, January 16, 2023
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vandalism replied to Ashlands is next! January 16, 2023 @ 9:40:35 am PST
also possibly lands Ash.
6:13 pm, January 16, 2023
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Nascarman replied to Ashlands is next! January 16, 2023 @ 9:46:19 am PST
I’d like to see the ashlands have a pretty significant biome mechanic like some of the other biomes. Something akin to the summer season in Don’t Starve, where rather than the night time being cold and treacherous, the daytime is actually the harder time of day due to the heat. Running around at day too long results in you getting heat exhaustion and reducing movement speed/stamina regen/increasing food decay. Additionally, enemies in the ashlands have increased spawn rates during the day, like other biomes do at night.
You can either craft or build things to temporarily cool you off/rehydrate you, or instead use a new ashlands tier bed to sleep till night and traverse while it is cooler. Some enemies only spawn and exist at day though, so you’ll have to juggle with the mechanics to obtain certain items. Being near a fire would not give you a rested buff (it would only further exhaust you), and being exhausted would rapidly decrease the buff of being rested.
Building a base and being sheltered would prevent you from increasing your exhaustion so you could live in the ashlands and survive during the heat of day, but you’ll have to craft new ashlands base alternatives to campfires and hearths to be resting in your base there. In addition, any wood building piece would begin to burn in the heat of day (including workbenches and portals) thus you must either use stone, black marble, or new ashlands building pieces made of ash wood, the trees of the biome.
Since portals and workbenches burn, you need to make sure they aren’t exposed (as non-exposed wood does not burn), but this must be done with stone, black marble, or ash wood, as normal wood not only burns anyway, but does not insulate heat. Burning portals are completely unusable, but burning workbenches can be used to place items to allow you to prevent it from burning.
You can either craft or build things to temporarily cool you off/rehydrate you, or instead use a new ashlands tier bed to sleep till night and traverse while it is cooler. Some enemies only spawn and exist at day though, so you’ll have to juggle with the mechanics to obtain certain items. Being near a fire would not give you a rested buff (it would only further exhaust you), and being exhausted would rapidly decrease the buff of being rested.
Building a base and being sheltered would prevent you from increasing your exhaustion so you could live in the ashlands and survive during the heat of day, but you’ll have to craft new ashlands base alternatives to campfires and hearths to be resting in your base there. In addition, any wood building piece would begin to burn in the heat of day (including workbenches and portals) thus you must either use stone, black marble, or new ashlands building pieces made of ash wood, the trees of the biome.
Since portals and workbenches burn, you need to make sure they aren’t exposed (as non-exposed wood does not burn), but this must be done with stone, black marble, or ash wood, as normal wood not only burns anyway, but does not insulate heat. Burning portals are completely unusable, but burning workbenches can be used to place items to allow you to prevent it from burning.
6:13 pm, January 16, 2023
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c0mad0r replied to Ashlands is next! January 16, 2023 @ 9:49:34 am PST
Fire protection cape and flame weapons all using iron incoming...
6:13 pm, January 16, 2023
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Purry Cat replied to Ashlands is next! January 16, 2023 @ 9:58:53 am PST
And instead of dwarves we have deep north cultists infiltrating hehe. Whatever I hope ashlands will be fun
6:13 pm, January 16, 2023
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