Remember the old trailers?

Remember how IronGate emphasized dying a lot to literally everything, where the game was more about the journey than the destination? That the Cool ♥♥♥♥™ was something you didn't even know about? When you bought the game back then, you were happy where you started. And that was a good thing, because you were gonna be there for a long, long time. Longer, if you try for the Cool ♥♥♥♥™.

Remember the other trailer where some ominous voice spoke to us Norsemen, telling us about how unwelcome we are? How it gave the impression that every day you're in Valheim is a day they hadn't gotten bored and destroyed you? There was no Cool ♥♥♥♥™ to be aware of, no silver bullets to rush for, no equivalent of DOOM's Super Shotgun to be striving for.

Now the script's flipped on its head; the store page now shows off the Cool ♥♥♥♥™... loooong before players get a chance to access it. So now new players aren't happy where they start, they barely know the Forsaken are even, they just know that these Forsaken are between them and getting the Cool ♥♥♥♥™.

These new casual Viking whelps are not here to do Odin's bidding. They're there for the same Odin-damned reason they ever play video games: get the Cool ♥♥♥♥™ and disregard everything that isn't the Cool ♥♥♥♥™.
12:13 am, December 18, 2022
Sly-Scale 0 comments 0 likes

glass zebra replied to Remember the old trailers? December 17, 2022 @ 7:42:11 pm PST

Originally posted by Sly-Scale:
Originally posted by glass zebra:
Just let people enjoy what they enjoy. It's not like a change to the store page makes any "non-casual" any less of a viking (which none of them are) for playing that game or whatever your reason is to look down on this. In my opinion the old trailers were overselling the difficulty a lot and Valheim isn't some super hardcore death simulator with no rest for the wicked. Once you hammer some wooden shelter together the game is rather chill and you can survive easily with berries and mushrooms and a stick to defend yourself, without any sense of urgency that many other games have.

Try and tell people that when your friend goes from 100 to 85 in his Bow, Run and Jump skills from dying three times in a week. See how hard it is to watch someone's back, when they literally can't clear the same Mistland gaps that you can. When they shoot at half the rate because tripled draw time, you'll be on the receiving end of the fights they can't take. Watch as their muscle memory betrays them at every step of the way, how you have to intervene so they don't die yet again from an enemy that's below 1% health.

You're talking about the early-game.

I'm talking about the trailers' bait-and-switch of being lured into the fantasy of wielding staves... when you'll be stringing that bow a few thousand times. And you'd better not die when you're done making bows powerful, or else you'll be stringing that bow a thousand more.
I did Mistland with a bow skill of 10 or so and constantly swap my skill 15 weapons just to try out new stuff with no real issue on single player. You don't need to grind or train the game to get through any of the content. I don't think I ever had any skill over 40 except running and jumping, because that would require plain XP grind for no reason. You can spend that time on progressing through the content. You frankly do not need that high skill for anything. It's just a boost.

It sounds like your expectations on the game and multiplayer do not match with the ones of your friend, which is something you can talk about with them. I have no idea why there are now 2 trailers with Mistlands stuff on the store page (apart from them wanting to show they are updating the game) with one of them basically showing everything but the boss fight, but the game is still in development and they got a lot of casual players before swapping any of the trailers. They know they have those players and they put stuff for them into the game too and there is that big "custom difficulty" thread too. At some point they might make the progression on the later parts of the game more customisable, but as long as people are having fun with the current game it's fine.

Though of course a lot of that is done by modding for several people, which isn't officially supported and there are a lot of threads saying the game is too hard, but I can't see Iron Gate making their game different from their vision and their store description because people were expecting a different game. So as long as it's just you thinking your friend does not reach their quota, it's mostly an issue of communicating your expectations and seeing if you can reach common ground or if you have a mismatch that you can't overcome.
6:13 am, December 18, 2022
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Foxglovez replied to Remember the old trailers? December 17, 2022 @ 7:46:12 pm PST

Hmmm, must be the weekend. The humble braggers are out in force. And the not so humble ones too. Go naked with stone axe and be a real Viking. Fight the bosses 3 at a time. Make your own rules.
And if I remember correctly you already beat that dead Viking horse a while ago. No one cares. It's EA. Stuff changes, and changes again.
6:13 am, December 18, 2022
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glass zebra replied to Remember the old trailers? December 17, 2022 @ 4:41:37 pm PST

Originally posted by Complaintdesk:
No I don't remember any trailers. My son gifted me Valheim back in September 2021, and I've been playing it nearly everyday since then, and loving every minute :steamhappy:
Ominous voice: https://www.youtube.com/watch?v=nsBxoVbGf4E

Focus on brutal + dying: https://www.youtube.com/watch?v=ynFR397bNSQ

Originally posted by Sly-Scale:
These new casual Viking whelps are not here to do Odin's bidding. They're there for the same Odin-damned reason they ever play video games: get the Cool ♥♥♥♥™ and disregard everything that isn't the Cool ♥♥♥♥™.
People can play whatever game they like as long as they know what they are getting into. It's not like I expect Iron Gate to go 180 on their design just because the game got popular among more casual players. If people get disappointed because they thought it was more casual that might be bad, but a lot of casual players will probably play it in multiplayer with friends and build a lot of stuff and the fights are a lot easier that way.

Just let people enjoy what they enjoy. It's not like a change to the store page makes any "non-casual" any less of a viking (which none of them are) for playing that game or whatever your reason is to look down on this. In my opinion the old trailers were overselling the difficulty a lot and Valheim isn't some super hardcore death simulator with no rest for the wicked. Once you hammer some wooden shelter together the game is rather chill and you can survive easily with berries and mushrooms and a stick to defend yourself, without any sense of urgency that many other games have.
3:13 am, December 18, 2022
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Sly-Scale replied to Remember the old trailers? December 17, 2022 @ 6:53:48 pm PST

Originally posted by glass zebra:
Just let people enjoy what they enjoy. It's not like a change to the store page makes any "non-casual" any less of a viking (which none of them are) for playing that game or whatever your reason is to look down on this. In my opinion the old trailers were overselling the difficulty a lot and Valheim isn't some super hardcore death simulator with no rest for the wicked. Once you hammer some wooden shelter together the game is rather chill and you can survive easily with berries and mushrooms and a stick to defend yourself, without any sense of urgency that many other games have.

Try and tell people that when your friend goes from 100 to 85 in his Bow, Run and Jump skills from dying three times in a week. See how hard it is to watch someone's back, when they literally can't clear the same Mistland gaps that you can. When they shoot at half the rate because tripled draw time, you'll be on the receiving end of the fights they can't take. Watch as their muscle memory betrays them at every step of the way, how you have to intervene so they don't die yet again from an enemy that's below 1% health.

You're talking about the early-game.

I'm talking about the trailers' bait-and-switch of being lured into the fantasy of wielding staves... when you'll be stringing that bow a few thousand times. And you'd better not die when you're done making bows powerful, or else you'll be stringing that bow a thousand more.
3:13 am, December 18, 2022
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Josith replied to Remember the old trailers? December 17, 2022 @ 7:05:16 pm PST

Well, you'll definitely still die, so much so in mistlands that my skills are gimped as hell lol. It's way too "hardcore" in that regard still, skill ups are slow af but every "mistake" bites a huge chunk out.

Imagine there's a mod for that, might have to start looking, the devs should really add some QoL toggles or sliders like Conan/Ark... Let people customize the experience a bit, rather than have to console scum
3:13 am, December 18, 2022
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Complaintdesk replied to Remember the old trailers? December 17, 2022 @ 4:10:49 pm PST

No I don't remember any trailers. My son gifted me Valheim back in September 2021, and I've been playing it nearly everyday since then, and loving every minute :steamhappy:
12:13 am, December 18, 2022
0 comments 0 likes