With no Micro transactions how does the game make more cash to keep going?

As I already said cause just curious cause I used to like games like this long ago and after watching a bunch of Videos on it I am going to give it a try since it's only $20. I read the game made a ton of cash on just the $20 sales, but still games like these seem to rely heavily on MTs.
6:13 pm, January 18, 2023
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vinyblaster replied to With no Micro transactions how does the game make more cash to keep going? January 18, 2023 @ 10:18:13 am PST

"games like these seem to rely heavily on MTs." Do you have some examples of games like these that rely heavily on MTs?
9:13 pm, January 18, 2023
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Jaasrg replied to With no Micro transactions how does the game make more cash to keep going? January 18, 2023 @ 10:25:58 am PST

Originally posted by vinyblaster:
"games like these seem to rely heavily on MTs." Do you have some examples of games like these that rely heavily on MTs?
Fallout 76.
9:13 pm, January 18, 2023
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mziven replied to With no Micro transactions how does the game make more cash to keep going? January 18, 2023 @ 10:30:15 am PST

No Mans Sky is another game a lot like this with no micro transactions. The size of the Dev team, the success of the launch, combined with the enthusiasm of the fans goes a long way toward long term financial success I imagine.
9:13 pm, January 18, 2023
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Nascarman replied to With no Micro transactions how does the game make more cash to keep going? January 18, 2023 @ 10:38:40 am PST

Originally posted by Jaasrg:
Originally posted by vinyblaster:
"games like these seem to rely heavily on MTs." Do you have some examples of games like these that rely heavily on MTs?
Fallout 76.

Fallout 76 is an online multiplayer survival game, it’s nothing like valheim
9:13 pm, January 18, 2023
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Jaasrg replied to With no Micro transactions how does the game make more cash to keep going? January 18, 2023 @ 10:46:27 am PST

Originally posted by Nascarman:
Originally posted by Jaasrg:
Fallout 76.

Fallout 76 is an online multiplayer survival game, it’s nothing like valheim
Valheim can be online multiplayer.
Valheim is survival.
Valheim is game.
All checks out.
9:13 pm, January 18, 2023
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Nascarman replied to With no Micro transactions how does the game make more cash to keep going? January 18, 2023 @ 10:48:08 am PST

Originally posted by Jaasrg:
Originally posted by Nascarman:

Fallout 76 is an online multiplayer survival game, it’s nothing like valheim
Valheim can be online multiplayer.
Valheim is survival.
Valheim is game.
All checks out.

Valheim is not online multiplayer in the way fallout 76 is, which is almost entirely why the game even has microtransactions
9:13 pm, January 18, 2023
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Hatsune Neko Gaming replied to With no Micro transactions how does the game make more cash to keep going? January 18, 2023 @ 10:51:35 am PST

a steady stream of sales helps.
What the current amount of those sales are. I have no idea.
it will gain a big boost when the game eventually hits gold.

this chart only goes to April 2022, but you can see the sales growth it has had.
https://www.statista.com/statistics/1268480/valheim-global-unit-sales/
9:13 pm, January 18, 2023
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RequiemsRose replied to With no Micro transactions how does the game make more cash to keep going? January 18, 2023 @ 10:59:44 am PST

To be fair, while not all early access titles actually follow this rule, Steam does in fact have a rule that early access games are not to be reliant on the income of sales in order to continue their development. Using the income of sales to develop it better/faster on the other hand is entirely acceptable, they are just intended to be able to fund the base game as initially planned without relying on the sales in early access. (Again, I am fully aware that not all devs actually follow this rule and there seems to be very little in the way of actually enforcing it unless a game is overwhelmingly reported to Steam...and considering some of the abandoned BS early-access micro-transaction filled crappy games i have sitting in my library I am aware it can be surprisingly common to).

Valheim though, is a surprisingly well-polished early access. Some of the mechanics they choose to go with, or how they choose to execute them may not entirely be to your tastes, but those mechanics at least function as intended the vast majority of the time. There's no micro-transactions and honestly i dont even currently see a way that they could or would realistically implement them (plus I have heard no news about any plans to do so...but im also aware that things like 76 do exist where they claimed their wouldnt be micro-transactions that altered gameplay, only cosmetics, and then decided that was a horrible financial idea later). As it is right now though, the closest you get to anything remotely resembling a micro-transaction is the merchant in the game (for context, no he doesnt take irl cash, just in-game treasures/gold you find abundantly as you play already...that's part of the point I was making).
9:13 pm, January 18, 2023
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Webbman replied to With no Micro transactions how does the game make more cash to keep going? January 18, 2023 @ 11:04:41 am PST

they have a very small team ( 13 people) so the they got about 100+ mill out of it ( 250 mill gross). Theyll get another 50+ million releasing on consoles. Great games sell themselves.
9:13 pm, January 18, 2023
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Reften replied to With no Micro transactions how does the game make more cash to keep going? January 18, 2023 @ 11:15:16 am PST

Originally posted by mziven:
No Mans Sky is another game a lot like this with no micro transactions. The size of the Dev team, the success of the launch, combined with the enthusiasm of the fans goes a long way toward long term financial success I imagine.

yup this, but, i do think cosmetic items you can pay for wouldn't hurt...mainly because people do buy them, and more money for development. I paid $20 or $30 for this game and feel like I'm stealing....so much value for such a little cost....
9:13 pm, January 18, 2023
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Cameleer replied to With no Micro transactions how does the game make more cash to keep going? January 18, 2023 @ 11:30:35 am PST

Because this dev doesn't have shareholders that wants more money than what they invested, Money inn = more and better content. While AAA Billion dollar companies need to give investors more money than they put in and the best way to do that is to scam players, if Overwatch 2 makes 500 million dollars, only a small % of that money is used to further develop the game, while the majority goes to shareholders and ceo's.

When a game has online only + MTX you know its going to be a ♥♥♥♥ game in the long run, since the company is using you to keep them alive, its a very parasitic way of running games these days. If the players dont buy MTX the game dies, and the players obviously dont want it to die so they keep paying.

Never buy MTX in any game without knowing the value of what you are consuming


TLDR: MTX is a way for companies to condition you to spend more for less, there is a reason we have battlepasses now and loot boxes are bad, even tho both are bad
9:13 pm, January 18, 2023
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ministrog replied to With no Micro transactions how does the game make more cash to keep going? January 18, 2023 @ 12:31:51 pm PST

Originally posted by Cameleer:
Because this dev doesn't have shareholders that wants more money than what they invested, Money inn = more and better content. While AAA Billion dollar companies need to give investors more money than they put in and the best way to do that is to scam players, if Overwatch 2 makes 500 million dollars, only a small % of that money is used to further develop the game, while the majority goes to shareholders and ceo's.

When a game has online only + MTX you know its going to be a ♥♥♥♥ game in the long run, since the company is using you to keep them alive, its a very parasitic way of running games these days. If the players dont buy MTX the game dies, and the players obviously dont want it to die so they keep paying.

Never buy MTX in any game without knowing the value of what you are consuming


TLDR: MTX is a way for companies to condition you to spend more for less, there is a reason we have battlepasses now and loot boxes are bad, even tho both are bad
exceptions to the rule do exist, like path of exile. that one has taken over a decade before it caved in to the battle pass gravy train. heck some whitegoods don't last that long. dont starve together from memory also does mtx's. in terms of simple to get into and a game that has an end, could be something like untitled goose game.
9:13 pm, January 18, 2023
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Belisarius replied to With no Micro transactions how does the game make more cash to keep going? January 18, 2023 @ 12:37:48 pm PST

They made a ♥♥♥♥ ton of money when it released and have barely done any work on the game since what are you talking about?
9:13 pm, January 18, 2023
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Dwarflord replied to With no Micro transactions how does the game make more cash to keep going? January 18, 2023 @ 1:05:42 pm PST

Imagine if you told a football player who made 3 million 2 seasons ago they had to keep playing for free because they made so much money back then and could just live off of that. People don't go to work and provide their labor just to be nice. They expect payment. Businesses need money to make payroll and pay overhead. If there's not an expected profit on the horizon, they don't just keep working for the heck of it.
9:13 pm, January 18, 2023
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jonnin replied to With no Micro transactions how does the game make more cash to keep going? January 18, 2023 @ 1:07:38 pm PST

if a dev makes 100k USD a year, they need 5000 sales just to pay his salary. 50k sales funds 10 people. twice that funds the salary and other expenses.
valheim is listing as having publicly acknowledge 1.1 million sales at least, its probably higher as the data is old.
So its funded by my extremely crude model for more than 10 years, including 1 pony.
9:13 pm, January 18, 2023
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