Modding a Server (with FTP)
Heya. The title probably says it all.
Iam about to host a little server for people dedicated more to building but also adventuring stuff such as epic loot. However, iam all new to setting up a server in valheim - and in general with mods.
In singleplayer i can just use any mod manager of my choice(bless the creator for this) and install them, along with throwing Bepinex in the main folder.
But how i do this on a server with FTP?
(Its hosted at Nitrado. However, i guess its the same process no matter what host with FTP?)
Iam about to host a little server for people dedicated more to building but also adventuring stuff such as epic loot. However, iam all new to setting up a server in valheim - and in general with mods.
In singleplayer i can just use any mod manager of my choice(bless the creator for this) and install them, along with throwing Bepinex in the main folder.
But how i do this on a server with FTP?
(Its hosted at Nitrado. However, i guess its the same process no matter what host with FTP?)
6:13 pm, January 10, 2022
Mharr replied to Modding a Server (with FTP) January 10, 2022 @ 8:09:05 am PST
Just copying our current server to a shared drive so I can copy paste details. Hold music...
6:13 pm, January 10, 2022
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Warden replied to Modding a Server (with FTP) January 10, 2022 @ 8:11:15 am PST
Just copying our current server to a shared drive so I can copy paste details. Hold music...
Uhm, ehm?
6:13 pm, January 10, 2022
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Warden replied to Modding a Server (with FTP) January 10, 2022 @ 8:13:26 am PST
As far as i got it... if i got any:
Just copying my modded valheim folder and throw it in valheim folder of the server? Is it that easy?
Just copying my modded valheim folder and throw it in valheim folder of the server? Is it that easy?
6:13 pm, January 10, 2022
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Lecherous Lychee 🐸 replied to Modding a Server (with FTP) January 10, 2022 @ 8:15:33 am PST
As far as i got it... if i got any:
Just copying my modded valheim folder and throw it in valheim folder of the server? Is it that easy?
I think what Mharr meant, is that he was telling you he's helping you, but hold on a moment, as he tests the results. ^_^
In the meantime, you can try to do what you perceive as what he suggested, but perhaps just wait until he comes back?
6:13 pm, January 10, 2022
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Warden replied to Modding a Server (with FTP) January 10, 2022 @ 8:17:35 am PST
Aah! Yea, some sort of language barrier. "Hold music" is where i lost it and was already thinking that i could pass on the audio folder while copying.....
(We'd never say it like that here)
Got it! Iam waiting and researching!
(We'd never say it like that here)
Got it! Iam waiting and researching!
6:13 pm, January 10, 2022
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Mharr replied to Modding a Server (with FTP) January 10, 2022 @ 8:24:49 am PST
Apologies for cultural confusion :D
Okay so, depending on your server host they might automate some parts of this, if not you'll probably want to install a modded server on local hardware first, make sure that's working then upload the files.
Step one of that is installing SteamCmd https://developer.valvesoftware.com/wiki/SteamCMD#Downloading_SteamCMD
Then you make a folder for the server, copy the SteamCMD folder into it and run the update command from there:
steamcmd.exe +login anonymous +force_install_dir ..\Application +app_update 896660 validate
That should leave you with a current valheim_server.exe in <Server Path>\Application\
Download the usual https://valheim.thunderstore.io/package/denikson/BepInExPack_Valheim/ and unpack that into <Server Path>\Application\BepInEx\
Copy mod .dll files into <Server Path>\Application\BepInEx\plugins\
Test run server from <Server Path>\Application\ with command:
valheim_server -nographics -batchmode -name "Server Name" -port 2456 -world "Save File" -password "451" -public 0
Okay so, depending on your server host they might automate some parts of this, if not you'll probably want to install a modded server on local hardware first, make sure that's working then upload the files.
Step one of that is installing SteamCmd https://developer.valvesoftware.com/wiki/SteamCMD#Downloading_SteamCMD
Then you make a folder for the server, copy the SteamCMD folder into it and run the update command from there:
steamcmd.exe +login anonymous +force_install_dir ..\Application +app_update 896660 validate
That should leave you with a current valheim_server.exe in <Server Path>\Application\
Download the usual https://valheim.thunderstore.io/package/denikson/BepInExPack_Valheim/ and unpack that into <Server Path>\Application\BepInEx\
Copy mod .dll files into <Server Path>\Application\BepInEx\plugins\
Test run server from <Server Path>\Application\ with command:
valheim_server -nographics -batchmode -name "Server Name" -port 2456 -world "Save File" -password "451" -public 0
6:13 pm, January 10, 2022
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Warden replied to Modding a Server (with FTP) January 10, 2022 @ 8:37:13 am PST
Apologies for cultural confusion :D
Okay so, depending on your server host they might automate some parts of this, if not you'll probably want to install a modded server on local hardware first, make sure that's working then upload the files.
Step one of that is installing SteamCmd https://developer.valvesoftware.com/wiki/SteamCMD#Downloading_SteamCMD
Then you make a folder for the server, and run the update command from there:
CD SteamCMD
steamcmd.exe +login anonymous +force_install_dir .\Application +app_update 896660 validate
That should leave you with a current valheim_server.exe in <Server Path>\Application\
Download the usual https://valheim.thunderstore.io/package/denikson/BepInExPack_Valheim/ and unpack that into <Server Path>\Application\BepInEx\
Copy mod .dll files into <Server Path>\Application\BepInEx\plugins\
Test run server from <Server Path>\Application\ with command:
valheim_server -nographics -batchmode -name "Server Name" -port 2456 -world "Save File" -password "451" -public 0
Thank you!
Trying rn. And the provider has options to turn the valheim server into a valheim+ server. So i assume they have some sort of automation for installing further mods.
6:13 pm, January 10, 2022
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Mharr replied to Modding a Server (with FTP) January 10, 2022 @ 8:39:43 am PST
Yeah, I would think so. You could very likely activate that and then just move the mod files you actually want into /plugins and delete or rename v+
Note that before editing, my post would install the server to SteamCMD\Application - the exact location isn't really critical provided you can copy to the right place on the host
Note that before editing, my post would install the server to SteamCMD\Application - the exact location isn't really critical provided you can copy to the right place on the host
6:13 pm, January 10, 2022
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Warden replied to Modding a Server (with FTP) January 10, 2022 @ 8:42:46 am PST
Yep. Since i activated Valheim+ there's a bepinex folder for plugins now. Currently copying all files over
6:13 pm, January 10, 2022
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Warden replied to Modding a Server (with FTP) January 10, 2022 @ 9:26:19 am PST
Well. It was really that easy. Everything worked out of the box
6:13 pm, January 10, 2022
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Mharr replied to Modding a Server (with FTP) January 10, 2022 @ 9:34:32 am PST
Neat \o/
6:13 pm, January 10, 2022
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