Magic Playstyle Improvements

First off, i would like to say, that being almost always a mage/wizard/sorcerer type of player, i loved the magic gameplay in Valheim. The staffs are fun, the sound fx, animations and interactions are really good. But i thought of some improvements.

1. Each staff could have an alternate attack/use. Example fire staff could do a flamethrower type of attack, frost could do a nova type 360 aoe attack like the one dwarven mages do. Not to mention there could be so many more different type of magic staves they can implement. The nordic mythology is full of options on this imo.

2. Being stuck to Eitr foods only can be looked at. After discovering Eitr, it could be made so that even without Eitr food, you can have some Eitr to cast at least 1 spell with any of the staves so if you run out of food for some reason, you can still defend yourself with magic. For people who love the wizard stuff, this is important. I know you can have a backup weapon, and for sure, i have one, but i would prefer not to use it if possible.

3. Magic could be introduced a bit earlier in the game. Mistlands is endgame, for now but for a relatively casual playthrough, it takes a long time to reach and even longer to gather the mats in mistlands to craft magic gear. By that time, the game is almost over, combat progress wise. I feel like in the next patches, some magic gear at least, like 1 staff and a robe or ''discovering eitr'' could be moved into earlier portions of the game, if for nothing it could be made so to increase your magic skills a bit earlier.

4. There are 3 eitr foods in the game you have to constantly consume to be able to continue casting. 2 of those require mats from dungeons. I'm all for challenges but not so much when the challenge gets in the way of casual fun sometimes. Sometimes i want to just run around lower level areas and increase my magic skill levels but i find it difficult to consume the precious eitr foods, thinking they will run out and i have to do infested mines runs to replenish them when i don't want to. This might sound lazy to some of you but i know part of you understands. Consumable mats should not be inside dungeons imo. Or if they are, at least make them replantable to soil or something to grow it later.


Thanks for reading all of this wall of text. These are some of the ideas that i thought could be implemented for magic gameplay in Valheim. What do you think?
3:13 pm, January 11, 2023
Caspian 0 comments 0 likes