Revisiting - The change to land raising mechanics has now ruined my hub...
Revisiting - The change to land raising mechanics has now ruined my hub... Tried to expand unaware of the changes and now there's a difference height achievable, so I removed the expansion but the original straight edge cannot go back, leaving a random dip at the end of my base. Even placing dirt directly on top it simply ignores and wastes stone. The game is dead to me now. Nice one.
9:13 pm, January 21, 2023
Hiryukaen replied to Revisiting - The change to land raising mechanics has now ruined my hub... January 21, 2023 @ 10:21:55 pm PST
The landscaping options before only gave ground edits 4 corners, everything was boxy and unnatural. The new version gives the edits at least 8 corners and smother grades of elevation to those corners to allow for smoother mounds.
The crisp edges can still be achieved but it is much, much harder to do so, as for the heights, it is still +/- 8. That hasn't changed.
The crisp edges can still be achieved but it is much, much harder to do so, as for the heights, it is still +/- 8. That hasn't changed.
9:13 am, January 22, 2023
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Lil brekky replied to Revisiting - The change to land raising mechanics has now ruined my hub... January 21, 2023 @ 2:50:29 pm PST
The terrain deforming stuff used to be a lot more, idk how to say, articulate? Workable? And would allow you to make straight walls of earth consistently. It was changed way back in march 2021 or so
12:13 am, January 22, 2023
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FissionChips replied to Revisiting - The change to land raising mechanics has now ruined my hub... January 21, 2023 @ 12:18:48 pm PST
There's always been a height limit?
9:13 pm, January 21, 2023
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