Draugr's walking and firing arrows from under water needs to be changed.

Was on the boat with a friend and came close to shore. A set of Draugrs came after us so we backed up. A couple walked into the water, we thought nothing of it, either they'll die or turn around. Anyway, a couple of minutes later we were getting hit from somewhere (we were well off the shore). We couldn't work out where it was coming from. Turned out the Draugrs were in the water under us, firing arrows as though on land and walking around like it was nothing. This needs fixing, it totally ruined immersion.
11:13 am, October 19, 2021
MancVandaL 0 comments 0 likes

Fzanco replied to Draugr's walking and firing arrows from under water needs to be changed. October 18, 2021 @ 10:27:02 pm PDT

Yeah that sounds like a crappy situation. They should atleast stop cashing you if your that far out
11:13 am, October 19, 2021
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Halfdan replied to Draugr's walking and firing arrows from under water needs to be changed. October 18, 2021 @ 10:33:55 pm PDT

they chase you all the time if you are in the aggro range, outside it takes some time before they keep hunting you 30-40 seconds.

Draugrs are undead so they walk on the bottom, same with Skeletons. :)
11:13 am, October 19, 2021
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Mharr replied to Draugr's walking and firing arrows from under water needs to be changed. October 18, 2021 @ 10:38:17 pm PDT

We get that they don't need to breathe, the problem with this situation is there's absolutely no plausible defense. Random monsters cliffing the players isn't ideal game design.
11:13 am, October 19, 2021
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