How to Transfer Multiplayer World to Dedicated?
Greetings,
One of my friends started hosting a world (without using the dedicated server tool) and we've have gotten pretty far, but we've decided to use the dedicated server tool and run it from my machine instead.
However, when copying the world files from his machine, editing "startheadlessserver" and setting up the dedicated server, we can see the world in the public lobby and connect fine, but it didn't save any of our progress or buildings?
I'm just wondering if I'm missing a file or something. I know they changed the world location from appdata to C:\Program Files (x86)\Steam\userdata\ID\892970\remote\worlds, but even putting it in there doesn't work.
Also, he only sent me 2 files.
"Ourservername.db.old" and "Ourservername.fwl.old".
Isn't there suppose to be a Database file?
One of my friends started hosting a world (without using the dedicated server tool) and we've have gotten pretty far, but we've decided to use the dedicated server tool and run it from my machine instead.
However, when copying the world files from his machine, editing "startheadlessserver" and setting up the dedicated server, we can see the world in the public lobby and connect fine, but it didn't save any of our progress or buildings?
I'm just wondering if I'm missing a file or something. I know they changed the world location from appdata to C:\Program Files (x86)\Steam\userdata\ID\892970\remote\worlds, but even putting it in there doesn't work.
Also, he only sent me 2 files.
"Ourservername.db.old" and "Ourservername.fwl.old".
Isn't there suppose to be a Database file?
2:13 am, June 30, 2022
Faceplant8 replied to How to Transfer Multiplayer World to Dedicated? June 29, 2022 @ 2:16:48 pm PDT
I don't know anything about the dedicated server tool, but there should be the same files without the .old extension. You could try removing the .old extension and see if that works, although it might be missing some progress.
My server appears to rotate the files every 10 minutes, so you shouldn't lose much if any.
My server appears to rotate the files every 10 minutes, so you shouldn't lose much if any.
2:13 am, June 30, 2022
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Zathabar replied to How to Transfer Multiplayer World to Dedicated? June 29, 2022 @ 2:34:10 pm PDT
"Ourservername.db.old" is the BACKUP of he DB rename it to remove the .OLD leaving just the .db suffix and your fine.
Do the same with the .FWL file for good measure
Do the same with the .FWL file for good measure
2:13 am, June 30, 2022
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Mandos replied to How to Transfer Multiplayer World to Dedicated? June 29, 2022 @ 3:11:56 pm PDT
You copied backup files over and since those end with .old your dedicated server probably created a new world because it couldn't find the required .db and .fwl files.
The path you posted also looks wrong. The files should be in:
%userprofile%\AppData\LocalLow\IronGate\Valheim
and there either in \worlds or (the new folder) \worlds_local
unless Iron Gate changed that too. But that's where my dedicated server has the world file.
In the path you posted I have only one of four singleplayer worlds and it is the only one which was uploaded to the Steam cloud yet.
Either way you have to copy the Ourservername.db and Ourservername.fwl files.
The path you posted also looks wrong. The files should be in:
%userprofile%\AppData\LocalLow\IronGate\Valheim
and there either in \worlds or (the new folder) \worlds_local
unless Iron Gate changed that too. But that's where my dedicated server has the world file.
In the path you posted I have only one of four singleplayer worlds and it is the only one which was uploaded to the Steam cloud yet.
Either way you have to copy the Ourservername.db and Ourservername.fwl files.
2:13 am, June 30, 2022
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WhamyKaBlamy replied to How to Transfer Multiplayer World to Dedicated? June 29, 2022 @ 5:07:04 pm PDT
The *.db.old and the *.fwl.old are backup files and can be...uh.. old. That sentence got away from me.
You want the ones without the .old at the end.
I just slapped the Whamyworld.db and Whamyworld.fwl in our dedicated server's worlds_local folder and it all works fine.
You want the ones without the .old at the end.
I just slapped the Whamyworld.db and Whamyworld.fwl in our dedicated server's worlds_local folder and it all works fine.
2:13 am, June 30, 2022
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