What about towns?

Why not make the game a bit more social and make a town spawn somewhere in the world similar to the merchant? It would be the perfect place to expand on p2p interaction and social stuff that would make your character feel a little bit more real.
6:13 pm, December 4, 2021
pingdrew 0 comments 0 likes

ShadowReaper replied to What about towns? December 4, 2021 @ 1:08:41 pm PST

I've always felt that the game needed more NPC's.

Specifically, ones you can find and bring back to your Castle who would then work for you, using the Carts/Roads, and other tools and equipment such as Smelting, Logging, Lamp Lighting. (No Warp-Gating NPC's)

This would finally allow for some mild-automation and actually give cause to building large permanent bases.

I also thought that there should be greater enemy civilizations. The Fulings build small Camps. So why are there no Fuling Kingdoms? Or other Ally/Enemy Kingdoms found?

There are Remnants of crumpled Stone Towers, none which resemble a part of a larger Castle or Community. Yet we know from the Lore presented that there were many that have come before us and settled the lands only to fall.
9:13 pm, December 4, 2021
0 comments 0 likes

Jaunitta 🌸 replied to What about towns? December 4, 2021 @ 9:44:20 am PST

My best freinds are the Lox and boars they just love me :)
6:13 pm, December 4, 2021
0 comments 0 likes

wizard_of_woz replied to What about towns? December 4, 2021 @ 9:49:30 am PST

Originally posted by pingdrew:
Why not make the game a bit more social and make a town spawn somewhere in the world similar to the merchant? It would be the perfect place to expand on p2p interaction and social stuff that would make your character feel a little bit more real.
This really doesn't fit into the plot of this game.
6:13 pm, December 4, 2021
0 comments 0 likes