Wave Mitigation

Alright, so I already know that you can't block water with anything. However, I've seen people mention that wave height goes down further inland. I have a base that I foolishly built on the coast and didn't raise it, so there's a bit of flooding during storms. If I physically build out the shore line with raise ground, will it eventually be considered inland and waves go away? Or would I have to build a ridiculous amount of land? I only want waves gone from the house itself, idc much if there's flooding in the grounds around it.
12:13 am, March 19, 2023
Konur 0 comments 0 likes

Konur replied to Wave Mitigation March 18, 2023 @ 5:27:00 pm PDT

Originally posted by AtomWolf_Qc:
Try pushing the shoreline further with raising ground and it should prevent storm waves to reach the base.
you're the only one who understood what I was asking about. This is what I'm trying; are you saying it will work?
3:13 am, March 19, 2023
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esbenmf replied to Wave Mitigation March 18, 2023 @ 5:34:03 pm PDT

It won't work.
3:13 am, March 19, 2023
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Cap'n Bells replied to Wave Mitigation March 18, 2023 @ 6:35:19 pm PDT

i undertsand exactly what you wanted... it wont work.. but feel free to waste as much time as i did discovering same
3:13 am, March 19, 2023
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knighttemplar1960 replied to Wave Mitigation March 18, 2023 @ 6:44:20 pm PDT

Originally posted by Konur:
Originally posted by AtomWolf_Qc:
Try pushing the shoreline further with raising ground and it should prevent storm waves to reach the base.
you're the only one who understood what I was asking about. This is what I'm trying; are you saying it will work?
You can only raise/lower ground a total of 8 meters from where the terrain started. If the water raises more than 8 meters above the starting terrain in that area no amount of raising ground will assure that your lodge is always out of water when there are waves.

To check, you can place 2 vertical, 4 meter, core wood poles on top of each other and watch to see if they stay above water 100% of the time. If they do you can deconstruct the lodge, raise the terrain, and rebuild the lodge in that spot.

I like to be able to sail ore to my meadows base with a long boat so I build "near" the coast, build a dock into the water that can be underwater part of the time. I usually build a boat house near the water but out of flood level with storage so I can move ore from the ship to chests and then load the ore from the chests into a cart to take it to the main lodge.

This is a work in progress but you can get the idea.
https://steamcommunity.com/sharedfiles/filedetails/?id=2948948675
https://steamcommunity.com/sharedfiles/filedetails/?id=2948948712
https://steamcommunity.com/sharedfiles/filedetails/?id=2948948736
3:13 am, March 19, 2023
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vinyblaster replied to Wave Mitigation March 18, 2023 @ 6:59:32 pm PDT

Originally posted by Konur:
Originally posted by AtomWolf_Qc:
Try pushing the shoreline further with raising ground and it should prevent storm waves to reach the base.
you're the only one who understood what I was asking about. This is what I'm trying; are you saying it will work?

Everybody understood and is telling you it won't work. Water is very poorly simulated. You have water just under your base and the engine just raises this level during storms, you can't do anything.
3:13 am, March 19, 2023
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Shaken_Widow replied to Wave Mitigation March 18, 2023 @ 7:19:18 pm PDT

you can't mitigate it with the raise ground tool, - other than just raising your entire base off the ground above the height of sea level.

the terrain is hardlocked to a max height and min height that is determined by the generated heightmap.

this means you can only dig down a set amount of blocks ANYWHERE no matter what until you reach the bottom.

you can actually dig out an entire patch of terrain until you can't dig anymore, and notice that the bottom layer where you cannot dig anymore is also the same shape as the original terrain, this is because the terrain heights are generated, and then it adds layers on top of it.

that means that no matter what, you cannot mitigate waves, because as others have stated, it is not something based on terrain, it is a set level.

which means in areas where the water is deeper by default terrain, the waves will push higher, and there is no amount of terrain manipulation that will change that.

you just have to move your base more inland.

take note that water also has tides in this game, i myself have built docks foolishly during low tide only to drown when the tide comes in.
3:13 am, March 19, 2023
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Suzaku replied to Wave Mitigation March 18, 2023 @ 3:31:11 pm PDT

I would just rebuild the house at higher land.
12:13 am, March 19, 2023
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Cap'n Bells replied to Wave Mitigation March 18, 2023 @ 3:33:10 pm PDT

My experience ..waves seem to go to a height irrespective of land (ie the wave will only got fot example +25 from sealevel if u dig down to +24 from sealevel you will sometimes get waves inland. so sadly building earth walls doesnt make it a seawall :-(
12:13 am, March 19, 2023
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umop-apisdn replied to Wave Mitigation March 18, 2023 @ 3:51:07 pm PDT

Originally posted by Cap'n Bells:
My experience ..waves seem to go to a height irrespective of land (ie the wave will only got fot example +25 from sealevel if u dig down to +24 from sealevel you will sometimes get waves inland. so sadly building earth walls doesnt make it a seawall :-(
This. The water has a level, and it doesn't matter where you are north/south or east/west, sea level is sea level. "Inland" just means "not close to the edge of the island". Regardless of how far you are from the "sea", you can dig down with the pick and find water, if the area is low enough.

Storms make the water go up and down, also known as "waves". The only way to keep those out of your house is to build higher.
12:13 am, March 19, 2023
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AtomWolf_Qc replied to Wave Mitigation March 18, 2023 @ 4:57:29 pm PDT

Try pushing the shoreline further with raising ground and it should prevent storm waves to reach the base.
12:13 am, March 19, 2023
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