Do these devs ever take feedback on board?
So I came to conclusion - that fog clearance radius is absolutely atrocious - especially on boat, to a point I have to go over shore rocks to uncover shore line so I know where is is what on land in the future.
So I'm googling and found multiple topics on reddit highly upvoted asking to increase fog clearance radius by like 50%. Nothing game breaking - but massive QoL. 6 months later - NOTHING been done.
So I just wonder - was there any change based on players' feedback other than bug fixes? I mean like actual improvements or smth..
Anyhow, had to install mod to deal with this because it was just too obnoxious. Setting radius 75 is literally day and night QoL difference. But I guess these devs are just too arrogant to take any feedback and act upon it (that's the feeling I get after browsing patchnotes history of past 6 months with complete zero of QoL improvements).
So I'm googling and found multiple topics on reddit highly upvoted asking to increase fog clearance radius by like 50%. Nothing game breaking - but massive QoL. 6 months later - NOTHING been done.
So I just wonder - was there any change based on players' feedback other than bug fixes? I mean like actual improvements or smth..
Anyhow, had to install mod to deal with this because it was just too obnoxious. Setting radius 75 is literally day and night QoL difference. But I guess these devs are just too arrogant to take any feedback and act upon it (that's the feeling I get after browsing patchnotes history of past 6 months with complete zero of QoL improvements).
11:13 am, August 21, 2021
nodehappy replied to Do these devs ever take feedback on board? August 21, 2021 @ 8:10:50 am PDT
@OP - As a general rule, insulting the developers is not how you get your feedback read by those who should see it. So make your criticisms, omit the inflammatory statements. Insults aren't helpful to anybody.
@everybody else - People have the right to make criticisms. If the individual is observed violating a rule, report them and move on. Arguing with and insulting the individual making the criticism places you on the wrong side of the Rules & Guidelines. It doesn't help anybody.
@everybody else - People have the right to make criticisms. If the individual is observed violating a rule, report them and move on. Arguing with and insulting the individual making the criticism places you on the wrong side of the Rules & Guidelines. It doesn't help anybody.
5:13 pm, August 21, 2021
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>< V >< replied to Do these devs ever take feedback on board? August 21, 2021 @ 10:11:48 am PDT
I think it's fine. I've never had an issue with it.
And yes, the developer does listen to feedback as can be see with what changes were made to terrain modification and enemy attacks on structures. Just because they didn't give you what you wanted is hardly evidence the developer doesn't listen to feedback.
You are already using a mod, so what's the problem? You are satisfied and so I am without the mod. As long as mod support continues, then I see no issue here.
I say, let the developers create their vision. They can't please everyone. That's why mod support is nice.
And yes, the developer does listen to feedback as can be see with what changes were made to terrain modification and enemy attacks on structures. Just because they didn't give you what you wanted is hardly evidence the developer doesn't listen to feedback.
You are already using a mod, so what's the problem? You are satisfied and so I am without the mod. As long as mod support continues, then I see no issue here.
I say, let the developers create their vision. They can't please everyone. That's why mod support is nice.
5:13 pm, August 21, 2021
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Trakehner replied to Do these devs ever take feedback on board? August 21, 2021 @ 4:33:39 am PDT
I found with fog that if you rotate left to right you can see better than trying to look straight in front of you.
2:13 pm, August 21, 2021
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SunShade replied to Do these devs ever take feedback on board? August 21, 2021 @ 4:41:24 am PDT
be tentative hen sailing. then never a problem.
2:13 pm, August 21, 2021
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Measuperbia replied to Do these devs ever take feedback on board? August 21, 2021 @ 4:45:01 am PDT
I dont understand what is so hard? If you cant handle your ship in challenging situations, maybe you should stick to land? Or how about dont run the ship full speed all the time?
2:13 pm, August 21, 2021
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Weaver replied to Do these devs ever take feedback on board? August 21, 2021 @ 4:54:27 am PDT
I found with fog that if you rotate left to right you can see better than trying to look straight in front of you.
Typical of most games due to how viewing and fog/obscuring effects are done. Instead of a sphere of fog around your character games typically make a straight wall at a given distance. So by looking to the side the wall rotates as well letting you see things obscured when looked on straight on.
This is done as its a more performance friendly method of calculating view distance.
2:13 pm, August 21, 2021
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Trakehner replied to Do these devs ever take feedback on board? August 21, 2021 @ 5:01:49 am PDT
I dont understand what is so hard? If you cant handle your ship in challenging situations, maybe you should stick to land? Or how about dont run the ship full speed all the time?
Aye. Watch the minimap like using gps and slow to speed 2, or even to paddling when fog hits.
2:13 pm, August 21, 2021
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walentaz replied to Do these devs ever take feedback on board? August 21, 2021 @ 5:06:08 am PDT
I dont understand what is so hard? If you cant handle your ship in challenging situations, maybe you should stick to land? Or how about dont run the ship full speed all the time?
is someone paying you to defend this game - because why otherwise would people be against QoL and things that make more sense?? Because why on ♥♥♥♥♥♥♥ earth I have to go over shore shallows to reveal shoreline when current map fog clearance radius is already like 10 times lower than my vision peripheral?? Normally in games, war fog clearance radius is similar to your actual vision radius, not like 10x smaller.
What's your next step? Defend low draw / LoD distance and popins?
2:13 pm, August 21, 2021
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magilla666 replied to Do these devs ever take feedback on board? August 21, 2021 @ 5:36:08 am PDT
Seems like everyone misunderstood the point of the OP. He's not asking to see more from his boat, as in looking around. He wants to map coastline, and the amount of coast that's exposed from a boat is too small. Personally I don't care about the issue but almost everyone in answering things the OP didn't say. Am I wrong about that?
2:13 pm, August 21, 2021
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Leslian Lexter replied to Do these devs ever take feedback on board? August 21, 2021 @ 5:40:59 am PDT
Dont bother with them. This forum has a handful of people, who will talk down to or rudely try to correct, anyone who has any criticism of how the game is made. They have been doing this, every day, for half a year now.I dont understand what is so hard? If you cant handle your ship in challenging situations, maybe you should stick to land? Or how about dont run the ship full speed all the time?
is someone paying you to defend this game - because why otherwise would people be against QoL and things that make more sense?? Because why on ♥♥♥♥♥♥♥ earth I have to go over shore shallows to reveal shoreline when current map fog clearance radius is already like 10 times lower than my vision peripheral?? Normally in games, war fog clearance radius is similar to your actual vision radius, not like 10x smaller.
What's your next step? Defend low draw / LoD distance and popins?
2:13 pm, August 21, 2021
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Trakehner replied to Do these devs ever take feedback on board? August 21, 2021 @ 5:45:43 am PDT
Then yeah, I was mistaken. Seems like everyone misunderstood the point of the OP. He's not asking to see more from his boat, as in looking around. He wants to map coastline, and the amount of coast that's exposed from a boat is too small. Personally I don't care about the issue but almost everyone in answering things the OP didn't say. Am I wrong about that?
What he's asking about I suppose is a pretty small window of exposed terrain. Leaving you to getting dangerously close to rocks and land. But that may be intended too.
Perhaps they will extend it at some point if they add more to the ocean biome
2:13 pm, August 21, 2021
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Measuperbia replied to Do these devs ever take feedback on board? August 21, 2021 @ 6:30:49 am PDT
I understand what you suggest, but.. is not quallity of life suggesting makeing this easy game even more easy. The game is supposed to punish recklessness, and this is one of those things. I suggest you adapt. It is fog slow down
2:13 pm, August 21, 2021
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walentaz replied to Do these devs ever take feedback on board? August 21, 2021 @ 6:32:35 am PDT
What I'm asking is to increase map fog clearing radius from boat, because right now you literally have to go with board 5m from water line to reveal shoreline on world map. Why is this essential? So I can ♥♥♥♥♥♥♥ see where is what on the land. Reveal radius is abysmally small, frankly so small i doesn't even make sense.
Imagine if playing RTS or aRPG war fog would be only revealed few steps around your character instead of whole visible screen. That's how fog of war in games work - it reveals on map what you've seen, but in Valheim it's like less than 1/10th of what I actually see, to a point I have to go with boat almost on waterline to reveal shorelines on the map. I'm not even asking to make it equal to real peripheral vision, just +50-100% of a current one.
Imagine if playing RTS or aRPG war fog would be only revealed few steps around your character instead of whole visible screen. That's how fog of war in games work - it reveals on map what you've seen, but in Valheim it's like less than 1/10th of what I actually see, to a point I have to go with boat almost on waterline to reveal shorelines on the map. I'm not even asking to make it equal to real peripheral vision, just +50-100% of a current one.
2:13 pm, August 21, 2021
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Professor Hugedix replied to Do these devs ever take feedback on board? August 21, 2021 @ 6:36:33 am PDT
exaggerating the issue and adopting an indignant tone does very little to convince people that it needs to be changed.
2:13 pm, August 21, 2021
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grapplehoeker replied to Do these devs ever take feedback on board? August 21, 2021 @ 3:15:42 am PDT
Where are you posting your feedback? Is it where the dev's are likely to read it? Do these devs ever take feedback on board?
There is a pointer from Munin here...
https://steamcommunity.com/app/892970/discussions/2/5879990700813272077/
11:13 am, August 21, 2021
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