Companions and NPCs
In my opinion, this game really need some companions. Just having other warriors with a basic snap system that allow them to just instant sit or stand up on our boats, or teleport to our location if too far away (like using the Portals). Or maybe it is just me desperate for some company. Even if it's just one or two companion maximum, I think it's going to be an amazing addition, especially for the ones that build beautiful houses and camps. I have seen too many communities rise and fall, each time I log into our servers were we've spent days gathering and building our camps, and see it deserted it makes me sad. And ultimately the server shuts down, as there is no point in renting anymore.
Those NPCs could have a simple predefined set of classes, like warrior (sword+ shield) or archer (bow+ arrows). Or a more advanced RPG like system, allowing us player to decide what those NPCs will wear and thus define what role they are going to be. Creatures path finding is really good now, wolves and enemies can use stairs and enter our buildings, so I don't think having those NPCs stuck somewhere is a problem. If the terrain is not transformed in sharp cliff of course.
However, now that I writing those lines, each time I find an abandoned village, I think of those as our camps, were players used to gather and have a vibrant life in there, before vanishing into nothingness.
Those NPCs could have a simple predefined set of classes, like warrior (sword+ shield) or archer (bow+ arrows). Or a more advanced RPG like system, allowing us player to decide what those NPCs will wear and thus define what role they are going to be. Creatures path finding is really good now, wolves and enemies can use stairs and enter our buildings, so I don't think having those NPCs stuck somewhere is a problem. If the terrain is not transformed in sharp cliff of course.
However, now that I writing those lines, each time I find an abandoned village, I think of those as our camps, were players used to gather and have a vibrant life in there, before vanishing into nothingness.
5:13 am, October 12, 2021
BryGuy replied to Companions and NPCs October 11, 2021 @ 10:17:04 pm PDT
Enemies can use stairs now?
I've not seen any do this so far, dies this now happen in New Worlds after H&H?
Oh, yeah, I'd definitely like to see npc wandering about, or set up someplace. Not looking for npc quests, but would be nice to invite them to stay at our builds.
System could scan and determine likelihood of them staying.
I've not seen any do this so far, dies this now happen in New Worlds after H&H?
Oh, yeah, I'd definitely like to see npc wandering about, or set up someplace. Not looking for npc quests, but would be nice to invite them to stay at our builds.
System could scan and determine likelihood of them staying.
8:13 am, October 12, 2021
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Nameless replied to Companions and NPCs October 11, 2021 @ 8:30:55 pm PDT
There are nice mods for that, sadly they need several other mods to work, thats why until now i dont use them
https://www.nexusmods.com/valheim/mods/1321
https://www.nexusmods.com/valheim/mods/1363
and some tame mods
https://www.nexusmods.com/valheim/mods/478
https://www.nexusmods.com/valheim/mods/970
https://www.nexusmods.com/valheim/mods/1321
https://www.nexusmods.com/valheim/mods/1363
and some tame mods
https://www.nexusmods.com/valheim/mods/478
https://www.nexusmods.com/valheim/mods/970
5:13 am, October 12, 2021
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Shadow replied to Companions and NPCs October 11, 2021 @ 8:39:34 pm PDT
In my opinion, this game really need some companions. Just having other warriors with a basic snap system that allow them to just instant sit or stand up on our boats, or teleport to our location if too far away (like using the Portals). Or maybe it is just me desperate for some company. Even if it's just one or two companion maximum, I think it's going to be an amazing addition, especially for the ones that build beautiful houses and camps. I have seen too many communities rise and fall, each time I log into our servers were we've spent days gathering and building our camps, and see it deserted it makes me sad. And ultimately the server shuts down, as there is no point in renting anymore.
Those NPCs could have a simple predefined set of classes, like warrior (sword+ shield) or archer (bow+ arrows). Or a more advanced RPG like system, allowing us player to decide what those NPCs will wear and thus define what role they are going to be. Creatures path finding is really good now, wolves and enemies can use stairs and enter our buildings, so I don't think having those NPCs stuck somewhere is a problem. If the terrain is not transformed in sharp cliff of course.
However, now that I writing those lines, each time I find an abandoned village, I think of those as our camps, were players used to gather and have a vibrant life in there, before vanishing into nothingness.
Yea from my experience the human companions that you can play with tend to have terrible AI.
5:13 am, October 12, 2021
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Calteru replied to Companions and NPCs October 11, 2021 @ 8:43:02 pm PDT
Yea from my experience the human companions that you can play with tend to have terrible AI.
You are not kidding. My friends are dying constantly to falling trees, their pathing is terrible, and they keep using bukeperries recreationally.
5:13 am, October 12, 2021
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