Advantage of having two toons for Single Player

Maybe this is already widely known, but thought I'd share it just in case.

Having two vikings on one account is really useful. As you know, you can't carry ore through the portals. But if you create two worlds and have two characters. The ore the 1st character has at an outpost that he wants to get to his smelter on his main base can be handled as follows.

Step 1: Toon 1 in 1st world loads up on copper ore but can't use portal, so instead logs out of world 1.

Step 2: Toon 1 logs into 2nd world (make him spawn at that worlds main base) Toon 1 drops ore into a chest there.

Step 3: Toon 2 (already in world 2) picks up ore from chest and logs into 1st world ( again you have him spawn in main base here. Toon 2 can then either add the ore to the smelter there or leave it for toon 1.

Sounds more involved than it is, and it saves a ton of sailing.

Even better use imo for 2 toons is the limited carry slots. Did you just discover a burial chamber but all your slots are full? I used to have to decide what to drop on ground to make room for bones/ those cubes -forgot name - glowing mushrooms and other loot.

Now instead of dropping feathers, wood or stones to make room. Do they same as above in the ore example to clear up your slots. Then have 2nd toon log into transfer.
6:13 pm, November 6, 2021
redgreen999 0 comments 0 likes

Mr. Me replied to Advantage of having two toons for Single Player November 7, 2021 @ 10:30:00 am PST

OR. And hear me out here. OR! You make ONE toon. Use that one toon to mine in a SECOND HARVEST WORLD. Then, when loaded, just log out of second world, back into first.
Done. Less steps.
OR! Turn on -console and F5 your way to victory with the spawn command.
9:13 pm, November 7, 2021
0 comments 0 likes

Polonius Ulf replied to Advantage of having two toons for Single Player November 7, 2021 @ 4:40:50 am PST

Originally posted by redgreen999:
Originally posted by Polonius Ulf:
You cheat yourself out of the adventure to be had while schlepping ore to where you can use it. And the fun of planning and building a system of mining bases close to the ore. ♥♥♥♥ will happen, aka adventures. Nasty, uncomfortable things, adventures.

Putting obstacles in your way is how Valheim, or any game, generates stories. If you make an end-run, you miss the chance to be attacked by three trolls and eleventy-eight dwarves and draugrs. In the rain. And then come here and brag about it however it turned out.

bah - was waiting for this post so I could ambush it. The job of the player is to have fun. If something in the game feels like a huge downer, so much so that I probably would do something else instead. Then I will find my way to keep the game most fun. To me that is building. I could very well go creator mode and do away with the rest of the game entirely. I elect to keep the game intact except for hauling ore by manual labor, basically. That is the perfect compromise for me. Now if this means I am no longer elgible to run for political office. Then all the better. :D

Players will play how they get the most enjoyment. Shaming them as cheaters is rediculous since its a solo game. I only have to answer to myself and not losing any sleep here. :P

** Edited for brevity. But then I had to explain that this is edited for brevity, and actually I added a bit more at the end so the point is kind of lost, really **

I thoroughly agree with you that people can play a solo game however they want and they should not be shamed as cheaters. This was the thought I began with, but then the rebuttal occurred to me that you might cheat yourself, and the rest followed, but I did not intend to shame anyone.

Cheating yourself isn't a crime, or anything to be ashamed of. It just means you could be missing something. That's all. But if you are aware of what you are missing and choose to leave it on the table, then you're not even cheating yourself.

That's why the gist of my post was devoted to a description of the wonderful things you leave on the table, such as planning and building mining bases, and having them smashed by troll attacks at night in the rain.

That such is my idea of having fun should go without saying. My tone was playful. ("Eleventy-eight?") I did not intend to shame anyone, and I am sorry that you took it that way. Next time I will use more emojis. :P

I do regret failing to complete the Bilbo Baggins paraphrase: Nasty, uncomfortable things, adventures. Make you late to dinner.
3:13 pm, November 7, 2021
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Sentient Entropy replied to Advantage of having two toons for Single Player November 7, 2021 @ 5:33:47 am PST

Originally posted by Halfdan:
My point is.. there is no cheating in Valheim.. its there for a reason, if you want to swtich with toons, do it. we all have our playstyles, some people just want to build and not gather stuff, then they use debugmode and keeps on building :)

There's cheating in games just like there's cheating in pushups. In either case you're depriving yourself of the real experience and the personal growth that comes with it. In the case of Valheim specifically, you're spoiling someone's art from a place of selfishness.
3:13 pm, November 7, 2021
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Draconifors replied to Advantage of having two toons for Single Player November 6, 2021 @ 11:09:35 am PST

I've always classified that as cheating the game mechanics, and would never do it.
(But it makes exactly no difference to me that others use it in their own game. Play however you want.)
12:13 pm, November 7, 2021
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warrenchmobile replied to Advantage of having two toons for Single Player November 6, 2021 @ 11:44:33 am PST

A variant of this exploit that was discovered months ago. I say variant because while two worlds are necessary only one toon is. Take your ore to the portal and log out. Log in on the second world and drop the ore in a chest. Log out and back in on the first world. Travel to wherever you want the ore to be. Log out and back in on the second world. Pick up your ore and log out. Log back in on the first world and you are at the desired location with your ore. Works to extend your inventory also if you delay travelling to your final destination until after you refill your inventory.

Like Draconifors, I have always considered using this exploit cheating and I would not do it. Also like Draconifors, I don't give a rat's rear end what you do. Do it if it suits you.
12:13 pm, November 7, 2021
0 comments 0 likes

redgreen999 replied to Advantage of having two toons for Single Player November 6, 2021 @ 12:12:48 pm PST

I don't consider it cheating. I see it as a conveniece. I think there should be someway to get more slots. So logging out to clear inventory without having to run 5 minutes back to an outpost - its something that should be in game already. Like the belt that allows you to carry more. Could be an item from trader that gives 8 more slots or 1 more row.

I also use this to play two toons within the same world to not waste daylight. Once night time comes for the toon building an outpost on a new continent. Rather than keep building in darkness and straining my eyes (plus probably making things not sqaure) I switch to toon 2 at main base. There he harvests the crop and plants new seed. Maybe gathers some wood and adds resin to torches, harvests the honey etc.... By that time, it is day again and I go back to 1st toons building project.

I see it as not wasting time, and using what the game offers. I also like to sail to explore new territory, not to make 6 trips over same route as part of a forced grind routine. That time can be better spent building.

With two toons, the one that is alive can clear the area where the other one died so it can get its body back. Everyone should have at least 2 toons. It should be forced on players the same as having to chop wood for 100 game hours is. Muahahaha
12:13 pm, November 7, 2021
0 comments 0 likes

Polonius Ulf replied to Advantage of having two toons for Single Player November 6, 2021 @ 12:16:43 pm PST

You cheat yourself out of the adventure to be had while schlepping ore to where you can use it. And the fun of planning and building a system of mining bases close to the ore. ♥♥♥♥ will happen, aka adventures. Nasty, uncomfortable things, adventures.

Putting obstacles in your way is how Valheim, or any game, generates stories. If you make an end-run, you miss the chance to be attacked by three trolls and eleventy-eight dwarves and draugrs. In the rain. And then come here and brag about it however it turned out.
12:13 pm, November 7, 2021
0 comments 0 likes

redgreen999 replied to Advantage of having two toons for Single Player November 6, 2021 @ 12:21:28 pm PST

Originally posted by Polonius Ulf:
You cheat yourself out of the adventure to be had while schlepping ore to where you can use it. And the fun of planning and building a system of mining bases close to the ore. ♥♥♥♥ will happen, aka adventures. Nasty, uncomfortable things, adventures.

Putting obstacles in your way is how Valheim, or any game, generates stories. If you make an end-run, you miss the chance to be attacked by three trolls and eleventy-eight dwarves and draugrs. In the rain. And then come here and brag about it however it turned out.

bah - was waiting for this post so I could ambush it. The job of the player is to have fun. If something in the game feels like a huge downer, so much so that I probably would do something else instead. Then I will find my way to keep the game most fun. To me that is building. I could very well go creator mode and do away with the rest of the game entirely. I elect to keep the game intact except for hauling ore by manual labor, basically. That is the perfect compromise for me. Now if this means I am no longer elgible to run for political office. Then all the better. :D

Players will play how they get the most enjoyment. Shaming them as cheaters is rediculous since its a solo game. I only have to answer to myself and not losing any sleep here. :P
12:13 pm, November 7, 2021
0 comments 0 likes

GunsForBucks replied to Advantage of having two toons for Single Player November 6, 2021 @ 12:35:31 pm PST

Basically that is what is called "world hopping" and people do it not only to bypass the ore portal thing but also to not advance one world with bosses or just use the extra one to collect other resources etc.. People even did that a lot in having a solo world and playing with others in multiplayer.

Personally I have done it a couple of times and it always felt like cheating to me. Just my personal opinion. I have made worlds just for building and when friends shut down servers or rolled over to a new world we would split stuff up to take... but I only need one world packed like that and haven't bothered since.
12:13 pm, November 7, 2021
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redgreen999 replied to Advantage of having two toons for Single Player November 6, 2021 @ 12:55:31 pm PST

Well one could say that building a moat is an exploit because it basically ♥♥♥♥♥ down all non flying AI. Then building an earthen wall could be labled an exploit.

Going to Black Forest to make your 1st base in meadowlands out of corewood could be an exploit.

Building write next to Troll spawn to farm troll hide could be an exploit.

Not finishing off nests of bodypiles to farm for just XP and entrails to make sausage could be an exploit.

I propose that everyone of you are cheaters or exploiters at some level. So all your hands are dirty and shouldn't be preaching but you need to cleanse your souls, lol

Changing the landscape in ANY fashion should be an exploit. etc.... Like computer gamers have gone woke now.
12:13 pm, November 7, 2021
0 comments 0 likes

Decagon replied to Advantage of having two toons for Single Player November 6, 2021 @ 1:02:12 pm PST

Originally posted by redgreen999:
Well one could say that building a moat is an exploit because it basically ♥♥♥♥♥ down all non flying AI. Then building an earthen wall could be labled an exploit.

Going to Black Forest to make your 1st base in meadowlands could be an exploit.

Building write next to Troll spawn to farm troll hide could be an exploit.

Not finishing off nests of bodypiles to farm for just XP and entrails to make sausage could be an exploit.

I propose that everyone of you are cheaters or exploiters at some level. So all your hands are dirty and shouldn't be preaching but you need to cleanse your souls, lol

That’s a stretch. And bypassing portals is obviously cheating. You are trying to justify it to yourself. It’s fine if you want to, just don’t try to claim it isn’t cheating. There are much easier ways to do it though.

You could just enable the ability to carry ore through portals, or fly, or just spawn the ore in.
12:13 pm, November 7, 2021
0 comments 0 likes

Halfdan replied to Advantage of having two toons for Single Player November 6, 2021 @ 1:39:00 pm PST

Portals is there to make it not go easy mode in game, well its easy anyways. But with my playstyle its like, I build I base where I land, farm the land around me on Iron, wood stuff like that.. makes that base so it can smelt and craft stuff. then when I am bored, I relocate.... building a new base. Got my first base I havent visit in 900 days o so... need to check it out :)
12:13 pm, November 7, 2021
0 comments 0 likes

Halfdan replied to Advantage of having two toons for Single Player November 6, 2021 @ 1:40:26 pm PST

My point is.. there is no cheating in Valheim.. its there for a reason, if you want to swtich with toons, do it. we all have our playstyles, some people just want to build and not gather stuff, then they use debugmode and keeps on building :)
12:13 pm, November 7, 2021
0 comments 0 likes

GunsForBucks replied to Advantage of having two toons for Single Player November 6, 2021 @ 1:52:22 pm PST

Originally posted by redgreen999:
Well one could say that building a moat is an exploit because it basically ♥♥♥♥♥ down all non flying AI. Then building an earthen wall could be labled an exploit.

Going to Black Forest to make your 1st base in meadowlands out of corewood could be an exploit.

Building write next to Troll spawn to farm troll hide could be an exploit.

Not finishing off nests of bodypiles to farm for just XP and entrails to make sausage could be an exploit.

I propose that everyone of you are cheaters or exploiters at some level. So all your hands are dirty and shouldn't be preaching but you need to cleanse your souls, lol

Changing the landscape in ANY fashion should be an exploit. etc.... Like computer gamers have gone woke now.
Well either way I feel it is up to the player to choose what they want to do.

I like that the devs let people do as they wish without mods. Wouldn't want anyone to lose anything they can do now just because some people think one way or the other about it.
12:13 pm, November 7, 2021
0 comments 0 likes

Gladi8er65 replied to Advantage of having two toons for Single Player November 6, 2021 @ 7:30:44 pm PST

There are faster, easier ways to "exploit" the game, than making extra toons and hopping worlds... using console commands. If you are going to go to all that trouble to bypass the portal restrictions, just "console it" lol..

OR

The way I prefer to play is, to not bother trying to ship my ore to some far-off place, but rather, build a mining outpost (complete with portal), and simply bring the smelter, forge and kiln TO the mine, process it there and craft it into the items I need (at which point they can be brought through the portal)

Not sure why people assume they HAVE to go through all this complicated, time-consuming process to take raw ores across the map, when they could just bring the work stations TO the ore, and process it right there.

It costs nothing to de-construct work stations.... you get all your materials back and can pass through portals.... They are portable,,, You can move them to wherever your next mine is, or next biome.

EDIT: I find it rather humorous that the OP marked the thread as "answered" by the guy who affirmed his cheating by saying "there is no cheating in Valheim"

It's still cheating, but what it should say is "cheating doesn't matter in Valheim"
12:13 pm, November 7, 2021
0 comments 0 likes

Gladi8er65 replied to Advantage of having two toons for Single Player November 6, 2021 @ 7:30:44 pm PDT

There are faster, easier ways to "exploit" the game, than making extra toons and hopping worlds... using console commands. If you are going to go to all that trouble to bypass the portal restrictions, just "console it" lol..

OR

The way I prefer to play is, to not bother trying to ship my ore to some far-off place, but rather, build a mining outpost (complete with portal), and simply bring the smelter, forge and kiln TO the mine, process it there and craft it into the items I need (at which point they can be brought through the portal)

Not sure why people assume they HAVE to go through all this complicated, time-consuming process to take raw ores across the map, when they could just bring the work stations TO the ore, and process it right there.

It costs nothing to de-construct work stations.... you get all your materials back and can pass through portals.... They are portable,,, You can move them to wherever your next mine is, or next biome.

EDIT: I find it rather humorous that the OP marked the thread as "answered" by the guy who affirmed his cheating by saying "there is no cheating in Valheim"

It's still cheating, but what it should say is "cheating doesn't matter in Valheim"
3:13 am, November 7, 2021
0 comments 0 likes

warrenchmobile replied to Advantage of having two toons for Single Player November 6, 2021 @ 11:44:33 am PDT

A variant of this exploit that was discovered months ago. I say variant because while two worlds are necessary only one toon is. Take your ore to the portal and log out. Log in on the second world and drop the ore in a chest. Log out and back in on the first world. Travel to wherever you want the ore to be. Log out and back in on the second world. Pick up your ore and log out. Log back in on the first world and you are at the desired location with your ore. Works to extend your inventory also if you delay travelling to your final destination until after you refill your inventory.

Like Draconifors, I have always considered using this exploit cheating and I would not do it. Also like Draconifors, I don't give a rat's rear end what you do. Do it if it suits you.
9:13 pm, November 6, 2021
0 comments 0 likes

redgreen999 replied to Advantage of having two toons for Single Player November 6, 2021 @ 12:12:48 pm PDT

I don't consider it cheating. I see it as a conveniece. I think there should be someway to get more slots. So logging out to clear inventory without having to run 5 minutes back to an outpost - its something that should be in game already. Like the belt that allows you to carry more. Could be an item from trader that gives 8 more slots or 1 more row.

I also use this to play two toons within the same world to not waste daylight. Once night time comes for the toon building an outpost on a new continent. Rather than keep building in darkness and straining my eyes (plus probably making things not sqaure) I switch to toon 2 at main base. There he harvests the crop and plants new seed. Maybe gathers some wood and adds resin to torches, harvests the honey etc.... By that time, it is day again and I go back to 1st toons building project.

I see it as not wasting time, and using what the game offers. I also like to sail to explore new territory, not to make 6 trips over same route as part of a forced grind routine. That time can be better spent building.

With two toons, the one that is alive can clear the area where the other one died so it can get its body back. Everyone should have at least 2 toons. It should be forced on players the same as having to chop wood for 100 game hours is. Muahahaha
9:13 pm, November 6, 2021
0 comments 0 likes

Polonius Ulf replied to Advantage of having two toons for Single Player November 6, 2021 @ 12:16:43 pm PDT

You cheat yourself out of the adventure to be had while schlepping ore to where you can use it. And the fun of planning and building a system of mining bases close to the ore. ♥♥♥♥ will happen, aka adventures. Nasty, uncomfortable things, adventures.

Putting obstacles in your way is how Valheim, or any game, generates stories. If you make an end-run, you miss the chance to be attacked by three trolls and eleventy-eight dwarves and draugrs. In the rain. And then come here and brag about it however it turned out.
9:13 pm, November 6, 2021
0 comments 0 likes

redgreen999 replied to Advantage of having two toons for Single Player November 6, 2021 @ 12:21:28 pm PDT

Originally posted by Polonius Ulf:
You cheat yourself out of the adventure to be had while schlepping ore to where you can use it. And the fun of planning and building a system of mining bases close to the ore. ♥♥♥♥ will happen, aka adventures. Nasty, uncomfortable things, adventures.

Putting obstacles in your way is how Valheim, or any game, generates stories. If you make an end-run, you miss the chance to be attacked by three trolls and eleventy-eight dwarves and draugrs. In the rain. And then come here and brag about it however it turned out.

bah - was waiting for this post so I could ambush it. The job of the player is to have fun. If something in the game feels like a huge downer, so much so that I probably would do something else instead. Then I will find my way to keep the game most fun. To me that is building. I could very well go creator mode and do away with the rest of the game entirely. I elect to keep the game intact except for hauling ore by manual labor, basically. That is the perfect compromise for me. Now if this means I am no longer elgible to run for political office. Then all the better. :D

Players will play how they get the most enjoyment. Shaming them as cheaters is rediculous since its a solo game. I only have to answer to myself and not losing any sleep here. :P
9:13 pm, November 6, 2021
0 comments 0 likes

GunsForBucks replied to Advantage of having two toons for Single Player November 6, 2021 @ 12:35:31 pm PDT

Basically that is what is called "world hopping" and people do it not only to bypass the ore portal thing but also to not advance one world with bosses or just use the extra one to collect other resources etc.. People even did that a lot in having a solo world and playing with others in multiplayer.

Personally I have done it a couple of times and it always felt like cheating to me. Just my personal opinion. I have made worlds just for building and when friends shut down servers or rolled over to a new world we would split stuff up to take... but I only need one world packed like that and haven't bothered since.
9:13 pm, November 6, 2021
0 comments 0 likes

redgreen999 replied to Advantage of having two toons for Single Player November 6, 2021 @ 12:55:31 pm PDT

Well one could say that building a moat is an exploit because it basically ♥♥♥♥♥ down all non flying AI. Then building an earthen wall could be labled an exploit.

Going to Black Forest to make your 1st base in meadowlands out of corewood could be an exploit.

Building write next to Troll spawn to farm troll hide could be an exploit.

Not finishing off nests of bodypiles to farm for just XP and entrails to make sausage could be an exploit.

I propose that everyone of you are cheaters or exploiters at some level. So all your hands are dirty and shouldn't be preaching but you need to cleanse your souls, lol

Changing the landscape in ANY fashion should be an exploit. etc.... Like computer gamers have gone woke now.
9:13 pm, November 6, 2021
0 comments 0 likes

Decagon replied to Advantage of having two toons for Single Player November 6, 2021 @ 1:02:12 pm PDT

Originally posted by redgreen999:
Well one could say that building a moat is an exploit because it basically ♥♥♥♥♥ down all non flying AI. Then building an earthen wall could be labled an exploit.

Going to Black Forest to make your 1st base in meadowlands could be an exploit.

Building write next to Troll spawn to farm troll hide could be an exploit.

Not finishing off nests of bodypiles to farm for just XP and entrails to make sausage could be an exploit.

I propose that everyone of you are cheaters or exploiters at some level. So all your hands are dirty and shouldn't be preaching but you need to cleanse your souls, lol

That’s a stretch. And bypassing portals is obviously cheating. You are trying to justify it to yourself. It’s fine if you want to, just don’t try to claim it isn’t cheating. There are much easier ways to do it though.

You could just enable the ability to carry ore through portals, or fly, or just spawn the ore in.
9:13 pm, November 6, 2021
0 comments 0 likes

Halfdan replied to Advantage of having two toons for Single Player November 6, 2021 @ 1:39:00 pm PDT

Portals is there to make it not go easy mode in game, well its easy anyways. But with my playstyle its like, I build I base where I land, farm the land around me on Iron, wood stuff like that.. makes that base so it can smelt and craft stuff. then when I am bored, I relocate.... building a new base. Got my first base I havent visit in 900 days o so... need to check it out :)
9:13 pm, November 6, 2021
0 comments 0 likes

Halfdan replied to Advantage of having two toons for Single Player November 6, 2021 @ 1:40:26 pm PDT

My point is.. there is no cheating in Valheim.. its there for a reason, if you want to swtich with toons, do it. we all have our playstyles, some people just want to build and not gather stuff, then they use debugmode and keeps on building :)
9:13 pm, November 6, 2021
0 comments 0 likes

GunsForBucks replied to Advantage of having two toons for Single Player November 6, 2021 @ 1:52:22 pm PDT

Originally posted by redgreen999:
Well one could say that building a moat is an exploit because it basically ♥♥♥♥♥ down all non flying AI. Then building an earthen wall could be labled an exploit.

Going to Black Forest to make your 1st base in meadowlands out of corewood could be an exploit.

Building write next to Troll spawn to farm troll hide could be an exploit.

Not finishing off nests of bodypiles to farm for just XP and entrails to make sausage could be an exploit.

I propose that everyone of you are cheaters or exploiters at some level. So all your hands are dirty and shouldn't be preaching but you need to cleanse your souls, lol

Changing the landscape in ANY fashion should be an exploit. etc.... Like computer gamers have gone woke now.
Well either way I feel it is up to the player to choose what they want to do.

I like that the devs let people do as they wish without mods. Wouldn't want anyone to lose anything they can do now just because some people think one way or the other about it.
9:13 pm, November 6, 2021
0 comments 0 likes

Draconifors replied to Advantage of having two toons for Single Player November 6, 2021 @ 11:09:35 am PDT

I've always classified that as cheating the game mechanics, and would never do it.
(But it makes exactly no difference to me that others use it in their own game. Play however you want.)
6:13 pm, November 6, 2021
0 comments 0 likes