Hp foods change the HP heal rate. But do Stamina foods change the Stamina rate?

The game balance idea that tanks who suck it up have HP foods for them, and nimble people who dodge and run have Stamina foods for them only really works if the Stamina foods increase the stamina REGEN rate rather than just the stamina max cap. Ultimately it's the regen rate that really decides what speed you can act at. A person with higher stamina regen but lower stamina max cap will act faster than a person with lower stamina regen but higher stamina max cap.

The regen rate is what *really* drives things like "how many bow shots per minute" or "how many pickaxe hits per minute" and so on.

High-HP foods show a stat in the stat block that says they increase your healing rate for HP's. But I can't see a similar stat for high stamina foods changing stamina regain rate. They only seem to change the max stamina cap.

If the foods do change the stamina regen rate, I don't know where to see this in the stat block. If the foods don't affect the stamina regen rate, then it's not *really* true to claim that people who want to act more often should eat higher stamina foods to do so. The max cap isn't what determines action rate.
5:13 am, September 25, 2021
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Midas replied to Hp foods change the HP heal rate. But do Stamina foods change the Stamina rate? September 25, 2021 @ 4:29:20 pm PDT

Originally posted by dunbaratu:
Originally posted by Midas:

It depends on playstyle because if you use stuff like stealth you'll lean on bursts and hit-and-run tactics, which requires a larger pool of stamina, but demands less sustain.

So, yes, it's a matter of playstyle. Because your tactics and weapon choices will also determine fight duration. Not all weapons are equally-effective against all targets.
You're implying you can re-hide from an enemy after your first initial hit calls out your location to them. I've never seen that work, ever. Once the first hit gets a backstab bonus, after that my stealth is blown for the rest of the fight. I've never been able to break away from them, and it feels like the game ignores things like line of sight and soft cover so the only thing that works is to run really really far away so it effectively is a second new fight when you come back a few minutes later.

I'm implying that getting a good stealth attack off does several attacks worth of damage in a single hit potentially, and when utilized properly can allow you to kill enemies in a single bar of stamina without needing any recovery at all. Also depending on the enemy, you can land several backstabs on several enemies before they actually engage you, like Draugr. You can also potentially kill enemies quickly enough to not alert nearby enemies so long as you can return to a sneaking state and get out of LoS before they get too close.

So, yeah, play-style.
5:13 am, September 26, 2021
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dunbaratu replied to Hp foods change the HP heal rate. But do Stamina foods change the Stamina rate? September 25, 2021 @ 4:39:22 pm PDT

Originally posted by Midas:
Originally posted by dunbaratu:
You're implying you can re-hide from an enemy after your first initial hit calls out your location to them. I've never seen that work, ever. Once the first hit gets a backstab bonus, after that my stealth is blown for the rest of the fight. I've never been able to break away from them, and it feels like the game ignores things like line of sight and soft cover so the only thing that works is to run really really far away so it effectively is a second new fight when you come back a few minutes later.

I'm implying that getting a good stealth attack off does several attacks worth of damage in a single hit potentially, and when utilized properly can allow you to kill enemies in a single bar of stamina without needing any recovery at all. Also depending on the enemy, you can land several backstabs on several enemies before they actually engage you, like Draugr. You can also potentially kill enemies quickly enough to not alert nearby enemies so long as you can return to a sneaking state and get out of LoS before they get too close.

So, yeah, play-style.
Nice to know that works for you. But your description is like it's talking about a completely different game. None of what you describe ever works when I try it. One attack and I'm seen by the world (and NO, it does not knock high HP monsters down far enough to take them down with the remaining actions in the stamina bar - so you just sneak up on a troll, backstab it, and then take it down before you run out of stamina? That just doesn't match what happens when I play *at all*, which is why I stopped trying to do that.).
5:13 am, September 26, 2021
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Afro Moose replied to Hp foods change the HP heal rate. But do Stamina foods change the Stamina rate? September 25, 2021 @ 5:15:13 pm PDT

Originally posted by dunbaratu:
Originally posted by Midas:

I'm implying that getting a good stealth attack off does several attacks worth of damage in a single hit potentially, and when utilized properly can allow you to kill enemies in a single bar of stamina without needing any recovery at all. Also depending on the enemy, you can land several backstabs on several enemies before they actually engage you, like Draugr. You can also potentially kill enemies quickly enough to not alert nearby enemies so long as you can return to a sneaking state and get out of LoS before they get too close.

So, yeah, play-style.
Nice to know that works for you. But your description is like it's talking about a completely different game. None of what you describe ever works when I try it. One attack and I'm seen by the world (and NO, it does not knock high HP monsters down far enough to take them down with the remaining actions in the stamina bar - so you just sneak up on a troll, backstab it, and then take it down before you run out of stamina? That just doesn't match what happens when I play *at all*, which is why I stopped trying to do that.).

Troll and Draugr are 2 different enemies. I wouldn't say trolls are the best enemy to test out hypothetical melee situations with in the first place.

You really went and cherry picked the argument on this guy and thats not terribly fair. These are a lot of good points that can apply to 90% of the games' enemies.

David didn't try to tank his way through his battle with Goliath, he used range. :owhunter:
5:13 am, September 26, 2021
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dunbaratu replied to Hp foods change the HP heal rate. But do Stamina foods change the Stamina rate? September 25, 2021 @ 5:15:57 pm PDT

At any rate, I had my question answered. Stamina foods don't affect regen rate at all, so averaged over time they don't affect how often you can act, how nimble you are, or any of that. Whether you can manipulate a higher max stamina in combat to usefully exploit bursts of action followed by lulls of no action to get more backstab bonuses does not change the fact that no, you're not getting more actions overall, you're just clumping them together in bursts followed by longer lulls, so no, stamina foods won't help you chop wood faster, or mine faster, or run faster, or hit more often, or any of that other false advice people keep saying.

Again, this is all dependant on regen rate not being affected by max cap. If it *is* affected by max cap, as in "get 10% of max back per second" or something like that, then it would be different.
5:13 am, September 26, 2021
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dunbaratu replied to Hp foods change the HP heal rate. But do Stamina foods change the Stamina rate? September 25, 2021 @ 5:20:54 pm PDT

Originally posted by Afro Moose:

Troll and Draugr are 2 different enemies. I wouldn't say trolls are the best enemy to test out hypothetical melee situations with in the first place.

You really went and cherry picked the argument on this guy and thats not terribly fair. These are a lot of good points that can apply to 90% of the games' enemies.
I'm not the one that altered the example. Check the history. I said "against a monster that takes 20 to 30 hits to finish off" *before* Midas changed that to "Draugr".

At any rate, it's not my intent to argue good or bad play style. it's to point out that high stamina foods do not make you act more often like I've seen people claim, and the example Midas gave was still not an example of acting more often. It was an example of making use of bursts followed by longer lulls so the average rate of acting is still the same.

I have no interest in arguing the irrelevant points about how to make *use of* the rule, only *what the rule actually is*. So I won't bother with this thread any further. The fact remains that you don't act more often just because you have a higher cap.

It's like in D&D when people keep saying a higher initiative makes you faster. No it doesn't. You still act at the same frequency - once per round. It doesn't change the frequency of the phenomenon, it just phase shifts it sooner.
5:13 am, September 26, 2021
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ThatTimGuy replied to Hp foods change the HP heal rate. But do Stamina foods change the Stamina rate? September 25, 2021 @ 8:22:26 pm PDT

Maximum stamina is a factor in the equation which determines stamina regeneration rate, according to the Valheim Wiki Stamina article[valheim.fandom.com]. It caps out at +12 stam/sec and scales down to a minimum of +6/sec while regenerating. The higher your maximum stamina, the more time you spend closer to the maximum rate after depleting your bar.

However, increasing your stamina capacity has a smaller effect on recovery than Resting, being Rested, staying warm and dry, or drinking a stamina mead. Manage your conditions first and worry about food balance second.
5:13 am, September 26, 2021
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dunbaratu replied to Hp foods change the HP heal rate. But do Stamina foods change the Stamina rate? September 24, 2021 @ 11:28:59 pm PDT

Originally posted by Midas:
Also, it's worth mentioning that while stamina regen is not tied to food, it IS tied to rest, being cold, and being wet.

Which is just as available for a person who eats low-stamina high-HP foods as it is to someone who eats high-stamina low-HP foods.
My comment is more that the claim that a stamina-focused mobile character should prefer stamina-high foods doesn't seem to really be true if they have no effect on regen rate, since regen rate is what really affects how often you can act, not max cap.
11:13 pm, September 25, 2021
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Midas replied to Hp foods change the HP heal rate. But do Stamina foods change the Stamina rate? September 24, 2021 @ 11:56:54 pm PDT

Originally posted by dunbaratu:
Originally posted by Midas:
Also, it's worth mentioning that while stamina regen is not tied to food, it IS tied to rest, being cold, and being wet.

Which is just as available for a person who eats low-stamina high-HP foods as it is to someone who eats high-stamina low-HP foods.
My comment is more that the claim that a stamina-focused mobile character should prefer stamina-high foods doesn't seem to really be true if they have no effect on regen rate, since regen rate is what really affects how often you can act, not max cap.

Well, how many actions you can take consecutively is determined by max stamina, though it depends on play style how much mileage that actually afford you. Personally I don't think it makes sense to pigonhole a character as specifically 'stamina' or 'health'. The game doesn't impose any such constraints, and you frequently want both, not one or the other.
11:13 pm, September 25, 2021
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Pilomaf replied to Hp foods change the HP heal rate. But do Stamina foods change the Stamina rate? September 25, 2021 @ 12:40:42 am PDT

Nope.. look at your stam food. says 1 hp/ tick .. brew some stam pots.. Rest up. Stay dry
(edit) I usually go for 2 hp foods and 1 stam. Unless I have secured my building/farming location.. then I use 3 stam cause I dont like to just sit and look at my screen too much while regaining stam.

Still.. after 234234 miles of running 6000 jumps.. I only have stam to plant 15 carrots.. its kinda idiocy)
11:13 pm, September 25, 2021
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dunbaratu replied to Hp foods change the HP heal rate. But do Stamina foods change the Stamina rate? September 25, 2021 @ 1:26:23 pm PDT

Originally posted by Midas:
Well, how many actions you can take consecutively is determined by max stamina, though it depends on play style how much mileage that actually afford you.
It doesn't so much depend on play style as it does on fight duration which depends on monster hit points. If you go up against a monster that takes 20 to 30 hits to finish off, then the initial few extra actions from a starting high stamina can only buy you a few extra actions at the start (if you're willing to deplete your stamina to zero that is). After the first few actions, you're spending most of that fight limited by regen rate, not max cap.
11:13 pm, September 25, 2021
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Midas replied to Hp foods change the HP heal rate. But do Stamina foods change the Stamina rate? September 25, 2021 @ 1:39:03 pm PDT

Originally posted by dunbaratu:
Originally posted by Midas:
Well, how many actions you can take consecutively is determined by max stamina, though it depends on play style how much mileage that actually afford you.
It doesn't so much depend on play style as it does on fight duration which depends on monster hit points. If you go up against a monster that takes 20 to 30 hits to finish off, then the initial few extra actions from a starting high stamina can only buy you a few extra actions at the start (if you're willing to deplete your stamina to zero that is). After the first few actions, you're spending most of that fight limited by regen rate, not max cap.

It depends on playstyle because if you use stuff like stealth you'll lean on bursts and hit-and-run tactics, which requires a larger pool of stamina, but demands less sustain.

So, yes, it's a matter of playstyle. Because your tactics and weapon choices will also determine fight duration. Not all weapons are equally-effective against all targets.
11:13 pm, September 25, 2021
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dunbaratu replied to Hp foods change the HP heal rate. But do Stamina foods change the Stamina rate? September 25, 2021 @ 3:49:30 pm PDT

Originally posted by Midas:
Originally posted by dunbaratu:
It doesn't so much depend on play style as it does on fight duration which depends on monster hit points. If you go up against a monster that takes 20 to 30 hits to finish off, then the initial few extra actions from a starting high stamina can only buy you a few extra actions at the start (if you're willing to deplete your stamina to zero that is). After the first few actions, you're spending most of that fight limited by regen rate, not max cap.

It depends on playstyle because if you use stuff like stealth you'll lean on bursts and hit-and-run tactics, which requires a larger pool of stamina, but demands less sustain.

So, yes, it's a matter of playstyle. Because your tactics and weapon choices will also determine fight duration. Not all weapons are equally-effective against all targets.
You're implying you can re-hide from an enemy after your first initial hit calls out your location to them. I've never seen that work, ever. Once the first hit gets a backstab bonus, after that my stealth is blown for the rest of the fight. I've never been able to break away from them, and it feels like the game ignores things like line of sight and soft cover so the only thing that works is to run really really far away so it effectively is a second new fight when you come back a few minutes later.
11:13 pm, September 25, 2021
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Midas replied to Hp foods change the HP heal rate. But do Stamina foods change the Stamina rate? September 24, 2021 @ 9:54:51 pm PDT

Not sure if it's the same thing, since everything seems to hurt you even through blocks, so without constant HP regen you'd get worn down, and HP doesn't regen at all naturally, while stamina does. Since food is something you're expecting to use, then factoring stamina regen into it would conversely mean it should be even worse than it currently is if you have no food buffs, which would make health-focused diets untenable since they'd have it even worse than they already do.

I haven't had a problem with stamina regen myself, but the game has stuff like Tasty Mead to trade your health regen for improved stamina regen, so there are ways to do that.

Either way, it seems stamina regen is deliberately disconnected from food. Probably because, again, the expectation is that you need some food buffs to be even semi-competent, so if it was incorporated, the baseline we have now would be what you would have AFTER some buffs, meaning it would have to be even worse with no/bad stamina buffs.
5:13 am, September 25, 2021
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Midas replied to Hp foods change the HP heal rate. But do Stamina foods change the Stamina rate? September 24, 2021 @ 9:57:19 pm PDT

Also, it's worth mentioning that while stamina regen is not tied to food, it IS tied to rest, being cold, and being wet.
5:13 am, September 25, 2021
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