Are there secret passages/doors in Sunken Crypts?

I clear out a sunken crypt, mining all the ore to access various passages that were originally blocked....but I still hear things lurking about that I cannot get to, including the breathing of some Draugr and the sloshing sound of blobs.

Are there secret doors in these things?
Or is it just that the underground 'layer' includes other sunken crypts that are nearby which I haven't entered yet?
9:13 pm, February 7, 2023
Jaggid Edje 0 comments 0 likes

Rhapsody replied to Are there secret passages/doors in Sunken Crypts? February 7, 2023 @ 1:31:00 pm PST

Originally posted by FissionChips:
It seems unlikely to me they'd be loading unused assets into RAM at all, but this is early access. It would make more sense to me if they've cleaned up dungeon generation to remove inaccessible rooms.

It probably does mean inaccessible, one way or another. "Unused" is a bit ambiguous term to use there, at least in my eyes.
12:13 am, February 8, 2023
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DragonIV replied to Are there secret passages/doors in Sunken Crypts? February 7, 2023 @ 1:51:14 pm PST

Some of the crypts are positively huge. It's not hard to miss a room in them, and if I'm still hearing draugr or slimes splooshing around, I always end up finding a missed room.
12:13 am, February 8, 2023
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Jaggid Edje replied to Are there secret passages/doors in Sunken Crypts? February 7, 2023 @ 1:55:20 pm PST

Originally posted by DragonIV:
Some of the crypts are positively huge. It's not hard to miss a room in them, and if I'm still hearing draugr or slimes splooshing around, I always end up finding a missed room.
I have a practice of always following the right hand wall (in any game where there's no map for locations like this).

So, in these crypts, I only mine what is to my right, and if it opens another passage, I follow that even if there's more to mine right there in that same room. I'll get to that once I wrap around, eventually, and it's on my right.
Doing the sunken crypts like that, it clears the entire crypt without there being any actual opportunity to 'miss' anything, unless there were secret doors. That's why I asked. There is zero chance I missed anything that was not hidden.

It seems it is loading the other nearby crypts when you are underground, btw. I cleared the last of the crypts in this swamp area and returned to the previous one where I was hearing the draugr noises. It's now quiet there (other than the sloshing, which appears to just be part of the background audio loop).
12:13 am, February 8, 2023
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Kursor1 replied to Are there secret passages/doors in Sunken Crypts? February 7, 2023 @ 2:27:11 pm PST

Its just ambient sounds for atmosphere. There are no other crypts right neaby (usually). Each burial chamber, sunken crypt etc is its own instance placed way up high in the sky well above the branches of Yggdrasil almost directly above the entrance to it in the main world. You can confirm this yourself by using a door in a burial chamber to glitch yourself through a wall. Warning- make sure you have over 100hp when you do this or dont mind dying, because its a loooong way down. I dont know if you can do the same thing in sunken crypts if you find one with an iron gate or not. Speedrunners do have ways to glitch through the walls though, using log benches iirc.
12:13 am, February 8, 2023
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rexpiscator replied to Are there secret passages/doors in Sunken Crypts? February 7, 2023 @ 2:38:54 pm PST

...it's like in the Swamp biome and hearing leeches in the water, and not finding a single one...or splooshing in the water, nothing
12:13 am, February 8, 2023
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knighttemplar1960 replied to Are there secret passages/doors in Sunken Crypts? February 7, 2023 @ 2:46:20 pm PST

Originally posted by Jaggid Edje:
Originally posted by DragonIV:
Some of the crypts are positively huge. It's not hard to miss a room in them, and if I'm still hearing draugr or slimes splooshing around, I always end up finding a missed room.
I have a practice of always following the right hand wall (in any game where there's no map for locations like this).

So, in these crypts, I only mine what is to my right, and if it opens another passage, I follow that even if there's more to mine right there in that same room. I'll get to that once I wrap around, eventually, and it's on my right.
Doing the sunken crypts like that, it clears the entire crypt without there being any actual opportunity to 'miss' anything, unless there were secret doors. That's why I asked. There is zero chance I missed anything that was not hidden.

It seems it is loading the other nearby crypts when you are underground, btw. I cleared the last of the crypts in this swamp area and returned to the previous one where I was hearing the draugr noises. It's now quiet there (other than the sloshing, which appears to just be part of the background audio loop).
I do the same but I follow the left hand wall. That goes back to Egyptian tombs. If you followed the left hand passage you eventually came upon the Pharoah's tomb. If you found a tomb following the right hand wall it was a Queen's tomb.

The underground rooms in the crypts can be quite close to each other if you find several clustered together (like near Bonemass). If you mark crypt entrances on your map and explore down lengthy passages and got killed you'll notice that the skull marker is quite a distance away from the entrance. The game tracks your location as an underground layer not really as a separate instance (though it is tracked as a separate instance which is why you can't put portals inside the crypts.)
12:13 am, February 8, 2023
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Jogo replied to Are there secret passages/doors in Sunken Crypts? February 7, 2023 @ 12:17:07 pm PST

Had that happen to me, too, and I am yet to find a secret door. Either it's the other crypts, like you say, or that particular one was generated in such a way that the poor Draugr was spawned in a hollow area obstructed by unbreakable walls. That same area might still be accessible in another crypt.
I think I even had it happen to me in burial chambers -- gentle jingly sound of bones but no skellies around anymore.
9:13 pm, February 7, 2023
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Fish replied to Are there secret passages/doors in Sunken Crypts? February 7, 2023 @ 12:18:38 pm PST

its ambient sounds don't worry if you think you missed a room try to use your pickax on the floor and crouch (Going stealth mode) if you see the eye half open that means you missed a room, if you see its closed that means you cleared the crypt.

So don't worry its just ambient sounds the more you play the more you will recognize what is true and what is false.
9:13 pm, February 7, 2023
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FissionChips replied to Are there secret passages/doors in Sunken Crypts? February 7, 2023 @ 12:19:41 pm PST

Originally posted by Jaggid Edje:
...
Or is it just that the underground 'layer' includes other sunken crypts that are nearby which I haven't entered yet?
That's appears to be what's happening. One time I chucked on devcommands and had a fly through the wall to take a look.
9:13 pm, February 7, 2023
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FissionChips replied to Are there secret passages/doors in Sunken Crypts? February 7, 2023 @ 12:20:44 pm PST

Originally posted by Fish:
its ambient sounds don't worry if you think you missed a room try to use your pickax on the floor and crouch (Going stealth mode) if you see the eye half open that means you missed a room, if you see its closed that means you cleared the crypt.

So don't worry its just ambient sounds the more you play the more you will recognize what is true and what is false.
The crypts don't have ambient dragur sounds. That does happen a lot, but this specific one - no.
9:13 pm, February 7, 2023
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Jaggid Edje replied to Are there secret passages/doors in Sunken Crypts? February 7, 2023 @ 12:27:02 pm PST

Originally posted by FissionChips:
That's appears to be what's happening. One time I chucked on devcommands and had a fly through the wall to take a look.

Smart! i did not think of even using dev commands to check it out.


Originally posted by Fish:
i...if you see the eye half open that means you missed a room, if you see its closed that means you cleared the crypt.
Awesome tip! Thank you, I will do that from now on just be sure.

Thank you everyone for the very speedy responses. That crypt it happened in was massive...I got several hundred scrap iron out of it, which is my best haul from a single crypt so far, so I would have been surprised if it was even bigger than what I'd seen already.
9:13 pm, February 7, 2023
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LordBUM replied to Are there secret passages/doors in Sunken Crypts? February 7, 2023 @ 12:27:20 pm PST

i don't think sunken crypts have secret rooms that feature was just added with the mistlands dungeons but i think they plan on updating the other biomes dungeons in the near future.
9:13 pm, February 7, 2023
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Zep Tepi replied to Are there secret passages/doors in Sunken Crypts? February 7, 2023 @ 12:50:48 pm PST

This makes me wonder if there are inaccessible rooms down there:

* Cleaned up unused locations and dungeon rooms to lower RAM usage
9:13 pm, February 7, 2023
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LordBUM replied to Are there secret passages/doors in Sunken Crypts? February 7, 2023 @ 12:55:47 pm PST

Originally posted by Zep Tepi:
This makes me wonder if there are inaccessible rooms down there:

* Cleaned up unused locations and dungeon rooms to lower RAM usage
possibly if i recall developers will go through several ideas and possible rooms before they make the decisions on what the players actually see and any rooms left over might just be used for something else until the devs remove them entirely or use them as a place holder for a new dungeon after all it would save time to use something thats already there but not being used.

then again maybe i'm wrong since i don't really know anything really about game development but this would make the most sense to me.
9:13 pm, February 7, 2023
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FissionChips replied to Are there secret passages/doors in Sunken Crypts? February 7, 2023 @ 1:00:00 pm PST

It seems unlikely to me they'd be loading unused assets into RAM at all, but this is early access. It would make more sense to me if they've cleaned up dungeon generation to remove inaccessible rooms.
9:13 pm, February 7, 2023
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