Gathering Wood
I have noticed small saplings as I clear out a forest. Do they grow to be new trees? If so that would be awesome so that I dont have to keep going further away from base to collect wood. If not Im fine with planting more trees with the huge amount of seeds i have.
9:13 pm, February 6, 2022
iamoffline1 replied to Gathering Wood February 14, 2022 @ 8:59:52 am PST
Then just examine further, i wish you good luck and lots of time for that I've not put it to the test precisely, so I cannot say with complete confidence if they do, or even if they don't at this point. My gut tells me they do. For the amount of time and number of times I culled the woods around the fort, that experience leads me to feel that they will mature.
6:13 pm, February 14, 2022
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Samoth replied to Gathering Wood February 14, 2022 @ 12:27:42 am PST
I've not put it to the test precisely, so I cannot say with complete confidence if they do, or even if they don't at this point. My gut tells me they do. For the amount of time and number of times I culled the woods around the fort, that experience leads me to feel that they will mature.
9:13 am, February 14, 2022
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Samoth replied to Gathering Wood February 11, 2022 @ 7:24:08 am PST
beech grows in meadow and matures, I am fairly certain. I have culled the large trees from around the fort repeatedly. And likely in pictures there is some evidence that the Beech will grow from a sapling. When I removed the large trees, the saplings left grew and replaced them. AFAIK.
6:13 pm, February 11, 2022
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iamoffline1 replied to Gathering Wood February 11, 2022 @ 7:27:10 am PST
only if they were planted there or you're using mods for that ... beech grows in meadow and matures, I am fairly certain. I have culled the large trees from around the fort repeatedly. And likely in pictures there is some evidence that the Beech will grow from a sapling. When I removed the large trees, the saplings left grew and replaced them. AFAIK.
6:13 pm, February 11, 2022
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hazelrah replied to Gathering Wood February 7, 2022 @ 10:58:09 am PST
only thing i do diff is to leave my temp gate unnamed. can throw it up faster FYI, since there's a bunch of exploring to do, you'll eventually have a bunch of portals scattered around the worlds. I usually source wood from the latest gate I just set up, or the last Meadows/Forest/etc gate I set up (fine wood vs core wood).
Once you put the name of the gate on your map, and there isn't a second location pointing to that same location, you're golden. So for instance, I usually have six/eight gates arrayed in a room, or right around my building. Then inside (and next to the main entrance) is my 'temp' gate. So I put stuff for Gate in my inventory, and go exploring. As the day ends, I'll find a pre-used structure, refit it quickly with a roof, etc. Slap down the gate, dial it to 'temp' and head home for a good night's rest. Next morning, decide what to call your new outpost, change one of your gates to 'newname' and then head back into 'temp', renaming the gate to 'newname'...
Rinse, lather, repeat.
Altho you do need to be slightly patient for this approach. If you change name of a Gate, it'll work for a short time before everything trues up... meaning you can strand yourself if you're not careful.
9:13 pm, February 7, 2022
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Polonius Ulf replied to Gathering Wood February 7, 2022 @ 8:04:48 am PST
Near your base, cut only the saplings, logs and stumps. Leave the big trees. This will create a park-like appearance and yield a ton of resin as well as wood. Your base is going to need lighting.
If you need massive amounts of wood you can clear-cut areas away from your base or sacrifice a bit of the park.
If you need massive amounts of wood you can clear-cut areas away from your base or sacrifice a bit of the park.
6:13 pm, February 7, 2022
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Draconifors replied to Gathering Wood February 7, 2022 @ 8:29:22 am PST
I almost never chop down big trees unless they're too much in the way, apart from birch and pine. I don't even like felling oaks.
I clear out the small trees, as well as any logs or stumps, and destroy ruined buildings that I find. Even entire villages. Never had trouble with regular wood even though I don't touch beech or fir trees unless necessary. A portal works great for the building demolition, as I can just return to base to drop off wood and then return to destroy and collect more.
I clear out the small trees, as well as any logs or stumps, and destroy ruined buildings that I find. Even entire villages. Never had trouble with regular wood even though I don't touch beech or fir trees unless necessary. A portal works great for the building demolition, as I can just return to base to drop off wood and then return to destroy and collect more.
6:13 pm, February 7, 2022
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Cooperal replied to Gathering Wood February 7, 2022 @ 8:42:12 am PST
I'm pretty sure their purpose is to provide a source of wood before you have chopping tools and that is it. A less frustrating process than combing the floor for branches.
The wood game does get a lot more lenient later on though. Your charcoal kiln for example will become pretty obsolete once you discover that there is another infinitely renewable source of coal that does not require you to exchange wood.
And as you build up a portal network you will have access to a lot of different forests on your doorstep, even if that wasn't the original reason for why you placed down those portals to begin with. Of course each one will still demand increasingly longer walking distances the more you chop but a single forest should cover a solo player for a very long time, let alone multiple. Most people will naturally think to place a portal within convenient walking distance of each boss, and one player can certainly get by a whole playthrough on those surrounding forests alone.
The wood game does get a lot more lenient later on though. Your charcoal kiln for example will become pretty obsolete once you discover that there is another infinitely renewable source of coal that does not require you to exchange wood.
And as you build up a portal network you will have access to a lot of different forests on your doorstep, even if that wasn't the original reason for why you placed down those portals to begin with. Of course each one will still demand increasingly longer walking distances the more you chop but a single forest should cover a solo player for a very long time, let alone multiple. Most people will naturally think to place a portal within convenient walking distance of each boss, and one player can certainly get by a whole playthrough on those surrounding forests alone.
6:13 pm, February 7, 2022
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marcusaddamsson replied to Gathering Wood February 7, 2022 @ 7:04:49 am PST
FYI, since there's a bunch of exploring to do, you'll eventually have a bunch of portals scattered around the worlds. I usually source wood from the latest gate I just set up, or the last Meadows/Forest/etc gate I set up (fine wood vs core wood).
Once you put the name of the gate on your map, and there isn't a second location pointing to that same location, you're golden. So for instance, I usually have six/eight gates arrayed in a room, or right around my building. Then inside (and next to the main entrance) is my 'temp' gate. So I put stuff for Gate in my inventory, and go exploring. As the day ends, I'll find a pre-used structure, refit it quickly with a roof, etc. Slap down the gate, dial it to 'temp' and head home for a good night's rest. Next morning, decide what to call your new outpost, change one of your gates to 'newname' and then head back into 'temp', renaming the gate to 'newname'...
Rinse, lather, repeat.
Altho you do need to be slightly patient for this approach. If you change name of a Gate, it'll work for a short time before everything trues up... meaning you can strand yourself if you're not careful.
Once you put the name of the gate on your map, and there isn't a second location pointing to that same location, you're golden. So for instance, I usually have six/eight gates arrayed in a room, or right around my building. Then inside (and next to the main entrance) is my 'temp' gate. So I put stuff for Gate in my inventory, and go exploring. As the day ends, I'll find a pre-used structure, refit it quickly with a roof, etc. Slap down the gate, dial it to 'temp' and head home for a good night's rest. Next morning, decide what to call your new outpost, change one of your gates to 'newname' and then head back into 'temp', renaming the gate to 'newname'...
Rinse, lather, repeat.
Altho you do need to be slightly patient for this approach. If you change name of a Gate, it'll work for a short time before everything trues up... meaning you can strand yourself if you're not careful.
3:13 pm, February 7, 2022
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Triceracops replied to Gathering Wood February 6, 2022 @ 5:03:38 pm PST
awesome! will that mod work on a saved game? also you get it on nexus mods?
I actually don't know if it will work retro actively on trees cut before the mod is installed, id say its probably a No.
and yes nexus mods has them
This is the link for the mod, and if memory serves it DOES work on old maps as the stumps left after destroying a tree are different game objects and don't spawn until the tree is destroyed.
https://www.nexusmods.com/valheim/mods/37
6:13 am, February 7, 2022
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Vulc replied to Gathering Wood February 6, 2022 @ 2:12:58 pm PST
awesome! will that mod work on a saved game? also you get it on nexus mods?
I actually don't know if it will work retro actively on trees cut before the mod is installed, id say its probably a No.
and yes nexus mods has them
12:13 am, February 7, 2022
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electricdawn replied to Gathering Wood February 6, 2022 @ 12:20:12 pm PST
AFAIK these are just decorations. I'm afraid you will have to do it the hard way. ;)
9:13 pm, February 6, 2022
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The BaG replied to Gathering Wood February 6, 2022 @ 12:34:01 pm PST
aw darn oh well haha
thanks for the reply
thanks for the reply
9:13 pm, February 6, 2022
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Vulc replied to Gathering Wood February 6, 2022 @ 12:40:26 pm PST
There are mods for Valheim Plus that will place a seedling/sapling where ever you cut down a tree for regrowth.. you have to remove the stump to have it activate
We have had it on our server and its a awesome mod to maintain the look of the environment.
We have had it on our server and its a awesome mod to maintain the look of the environment.
9:13 pm, February 6, 2022
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The BaG replied to Gathering Wood February 6, 2022 @ 1:09:07 pm PST
awesome! will that mod work on a saved game? also you get it on nexus mods?
9:13 pm, February 6, 2022
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