Raise Land limit?

I know there's a dig limit, but is there a raise limit, too?
12:13 am, November 22, 2021
Itharus 0 comments 0 likes

Ryzilynt replied to Raise Land limit? November 22, 2021 @ 10:45:39 pm PST

Originally posted by Sentient Entropy:
Originally posted by SiEgE:
Once Valheim gets mod API

Modding is not officially supported. There's no indication a modding API is coming.

The modding API is called devcommands, it already exist , also why most mods exist.
12:13 pm, November 23, 2021
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SiEgE replied to Raise Land limit? November 22, 2021 @ 10:03:38 pm PST

Originally posted by Itharus:
Wurm is tile based and has a tunneling system. Hhhm.
Everything comes with a cost.
6:13 am, November 23, 2021
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Gladi8er65 replied to Raise Land limit? November 22, 2021 @ 2:15:28 pm PST

The limit is 8 meters up or 8 meters down, starting from an untouched point of land... Each swing of the pick = 1/2 meter.
12:13 am, November 23, 2021
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Itharus replied to Raise Land limit? November 22, 2021 @ 2:26:47 pm PST

Wurm is tile based and has a tunneling system. Hhhm.
12:13 am, November 23, 2021
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Itharus replied to Raise Land limit? November 22, 2021 @ 11:41:03 am PST

I was just trying to build a peninsula out into the water and noticed at a certain point no matter how much stone I lay down the height is 1 block lower than the rest... and it pisses me off... because I didn't know that was a thing and I've already started construction there and now I am annoyingly constrained because of SI problems counting pieces from the ground. Just frustrating is all... I wish the SI system worked a bit differently so that such a minor difference wasn't the end of the world.
9:13 pm, November 22, 2021
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Meatball replied to Raise Land limit? November 22, 2021 @ 11:48:58 am PST

yeah mods already exist. Go to thunderstore or nexus.
Thunderstore has its own mod manager and launcher
9:13 pm, November 22, 2021
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Sentient Entropy replied to Raise Land limit? November 22, 2021 @ 1:24:37 am PST

Originally posted by SiEgE:
Once Valheim gets mod API

Modding is not officially supported. There's no indication a modding API is coming.
12:13 pm, November 22, 2021
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SiEgE replied to Raise Land limit? November 22, 2021 @ 1:33:19 am PST

Originally posted by Sentient Entropy:
Originally posted by SiEgE:
Once Valheim gets mod API

Modding is not officially supported. There's no indication a modding API is coming.
Fair note. What I want to say is that people, or devs, would eventually figure something out. Granted.
12:13 pm, November 22, 2021
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Mharr replied to Raise Land limit? November 22, 2021 @ 1:36:55 am PST

Oh, there are already mods that unlock the restriction. It causes the side effects you predicted.

As a Unity game Valheim doesn't really need a modding API, the process for hacking that engine is already established.
12:13 pm, November 22, 2021
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Dir†y McNΔ§†ÿ× {ҐӬҌӭls}♠ replied to Raise Land limit? November 21, 2021 @ 11:14:31 pm PST

Yeah, I don't know what the hell the developers was thinking.
9:13 am, November 22, 2021
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SiEgE replied to Raise Land limit? November 21, 2021 @ 11:19:51 pm PST

Yeah, I don't know what the hell the developers was thinking.
Developers was thinking of optimization and removing unnecessary features. That is what they were thinking.
9:13 am, November 22, 2021
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Mharr replied to Raise Land limit? November 22, 2021 @ 12:43:50 am PST

It's a simple 2d height map terrain system and can't really support arbitrary height differences. Digging or building to the existing limit already looks very distorted and artificial.
9:13 am, November 22, 2021
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SiEgE replied to Raise Land limit? November 22, 2021 @ 12:46:58 am PST

Originally posted by Mharr:
It's a simple 2d height map terrain system and can't really support arbitrary height differences. Digging or building to the existing limit already looks very distorted and artificial.
It is not really all about technical difficulties I think. IMO it is all about the fact that steep hills will look like giant, ugly, blocky walls, but all the ways to prevent that would either produce inhumane lags, or visual bugs. And I'm pretty sure AI can have issues with steep walls.
Once Valheim gets mod API, I'm 100% sure people would figure out ways to make terrain modification less restraining.

After all, I'm 100% sure that the actual raise/dig heights are just numbers you can raise or lower yourself. Valheim dev crew just doesn't want things to look ugly, but will eventually give us ways to change that if we don't care much about things looking good.
9:13 am, November 22, 2021
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zangori replied to Raise Land limit? November 21, 2021 @ 4:05:09 pm PST

I think its 6 tiles up and down...
12:13 am, November 22, 2021
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Itharus replied to Raise Land limit? November 21, 2021 @ 4:06:37 pm PST

Damnit :( Wish it were higher in both.
12:13 am, November 22, 2021
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