Fuling Villages and Respawning
Has anyone tried removing all Campfires / Bonfires / Beds from a Fuling Village to see if it allows them to respawn? I know the ones in solitary towers don't seem to respawn, and there's no such facilities in them.
11:13 am, June 11, 2021
Sinandur replied to Fuling Villages and Respawning June 11, 2021 @ 7:16:37 am PDT
Hm, so once you beat Yagluth, there's no renewable source of Fuling Berserkers and Shamans (aside from server hopping). Alright, thanks all.
5:13 pm, June 11, 2021
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Mike Ockertz replied to Fuling Villages and Respawning June 11, 2021 @ 7:48:06 am PDT
I mean, it's a pretty big world/disc. You're not going to run out of Fulings to kill in a hurry and there are plenty of different plains locales to hunt for. And yeah, currently, Beserkers and Shamen don't spawn outside of raids or settlements, as far as I can tell, but that could change.
They *can* continue to spawn as long as you don't destroy all the body piles in the dungeons that they spawn from, because those piles don't respawn.
...but I don't imagine anyone is leaving those piles alone when clearing dungeons.
mobs in dungeons don't respawn
at best random spawned mobs could spawn close and move there
They *can* continue to spawn as long as you don't destroy all the body piles in the dungeons that they spawn from, because those piles don't respawn.
...but I don't imagine anyone is leaving those piles alone when clearing dungeons.
5:13 pm, June 11, 2021
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Wariat117 replied to Fuling Villages and Respawning June 11, 2021 @ 7:56:19 am PDT
those piles self-destruct once they run out of mobs to spawnmobs in dungeons don't respawn
at best random spawned mobs could spawn close and move there
They *can* continue to spawn as long as you don't destroy all the body piles in the dungeons that they spawn from, because those piles don't respawn.
or at least they did last time I played, no idea if that was changed
5:13 pm, June 11, 2021
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Megahurts replied to Fuling Villages and Respawning June 11, 2021 @ 8:04:16 am PDT
The village dwellers won't respawn but there's always night spawners. Not sure if Beserkers and Shamans spawn at night though...I avoid the plains after dark 'cause I like to live :)
5:13 pm, June 11, 2021
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rexpiscator replied to Fuling Villages and Respawning June 11, 2021 @ 8:22:24 am PDT
I've never had Shamans or Berserkers spawn as a 'night' encounter...at most, 5 Furlings, perhaps 1 'starred' version...it's a short spawn list: Squitos, Furlings, Birds, Lox...rinse/start list over again...at my Plains farm...staying up all night, you see the list play out over and over...not had any of the 'new raids' yet?
5:13 pm, June 11, 2021
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wizard_of_woz replied to Fuling Villages and Respawning June 11, 2021 @ 8:38:31 am PDT
I love how everyone has their "input" but no one has answered the question. Has anyone taken by the time to disassemble all the spawn blockers in a fuling camp to see if they respawn?
I am also interested in the answer.
I am also interested in the answer.
5:13 pm, June 11, 2021
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blankitosonic replied to Fuling Villages and Respawning June 11, 2021 @ 8:52:33 am PDT
Villages are like crypts or these tombs in black forest , with a setted number of enemies inside , one time these enemies are dead dont respawm , fuling buildings arent spawners or something like that , if u put a workbench nothing will spawn in the area , in this case . random plains spawns I love how everyone has their "input" but no one has answered the question. Has anyone taken by the time to disassemble all the spawn blockers in a fuling camp to see if they respawn?
I am also interested in the answer.
5:13 pm, June 11, 2021
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wizard_of_woz replied to Fuling Villages and Respawning June 11, 2021 @ 9:08:54 am PDT
My question is do you know this from looking through the code, have you tested it, or are you just repeated hearsay?Villages are like crypts or these tombs in black forest , with a setted number of enemies inside , one time these enemies are dead dont respawm , fuling buildings arent spawners or something like that , if u put a workbench nothing will spawn in the area , in this case . random plains spawns I love how everyone has their "input" but no one has answered the question. Has anyone taken by the time to disassemble all the spawn blockers in a fuling camp to see if they respawn?
I am also interested in the answer.
5:13 pm, June 11, 2021
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blankitosonic replied to Fuling Villages and Respawning June 11, 2021 @ 9:11:44 am PDT
Yes is in the code , take and readMy question is do you know this from looking through the code, have you tested it, or are you just repeated hearsay? Villages are like crypts or these tombs in black forest , with a setted number of enemies inside , one time these enemies are dead dont respawm , fuling buildings arent spawners or something like that , if u put a workbench nothing will spawn in the area , in this case . random plains spawns
https://www.reddit.com/r/valheim/comments/n3pn4g/enemy_spawning_explained/
5:13 pm, June 11, 2021
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Mike Ockertz replied to Fuling Villages and Respawning June 11, 2021 @ 4:53:20 am PDT
In that case don't mount their heads on posts as a warning to their kin, then...
https://steamcommunity.com/sharedfiles/filedetails/?id=2513628781
https://steamcommunity.com/sharedfiles/filedetails/?id=2513628781
2:13 pm, June 11, 2021
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Mike Ockertz replied to Fuling Villages and Respawning June 11, 2021 @ 5:07:33 am PDT
When we were taking out the camp we eventually took, we took them out piecemeal over a few days and it didn't seem like they were respawning. Their camps don't have a spawning mechanism like the Dragur, Grey Dwarves and Sertings do, so once you raid a camp, that's likely all she wrote. That said, having a relatively untouchable camp in their territory has allowed me to farm the snots and Loxen that do spawn nearby, and they seem to appear in the daylight hours every 3-4 days or so, but more regularly at night.
See, it'll start with Da Gobbo, but you know it'll end with Stompas... XD
Time to make Da Red Gobbo mod!
See, it'll start with Da Gobbo, but you know it'll end with Stompas... XD
2:13 pm, June 11, 2021
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Wariat117 replied to Fuling Villages and Respawning June 11, 2021 @ 5:19:12 am PDT
mobs in dungeons don't respawn
at best random spawned mobs could spawn close and move there
at best random spawned mobs could spawn close and move there
2:13 pm, June 11, 2021
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Mike Ockertz replied to Fuling Villages and Respawning June 11, 2021 @ 3:57:50 am PDT
We've taken a snotling camp, kept the fires and farmland, but destroyed everything else. They didn't seem to spawn there at all afterwards, so I rebuilt it as one of our outer camps and it serves us quite nicely now. The snots rarely spawn close to perimeter (where it's located is a narrow land bridge between a forest/plains biome), tending to spawn more towards the coasts, East and West. It really felt like once we kicked them out, they stayed out. The mosquitoes keep spawning close, sometimes inside the camp though. So if you plan to keep it, watch out for that.
11:13 am, June 11, 2021
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Mharr replied to Fuling Villages and Respawning June 11, 2021 @ 4:02:25 am PDT
Snotling camp :D
Time to make Da Red Gobbo mod!
Time to make Da Red Gobbo mod!
11:13 am, June 11, 2021
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Sinandur replied to Fuling Villages and Respawning June 11, 2021 @ 4:10:46 am PDT
I'm not looking to conquer it - just wondering if there's a way to get the village spawns to come back - and the totems. It'd be easier to farm a village for trophies and totems than to scour the world for them.
11:13 am, June 11, 2021
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