Imhotep replied to 50k players on steam December 4, 2022 @ 3:49:32 pm PST
10 millions copies sold and 50k playing, its 0.5%
That's a pretty respectable number. There aren't much games that have this kind of active playerbase and player retention. The 0.5% would be concurrent players. Active unique players per week or month would be significantly higher.
I agree highly. Thats active players, not counting the very moment some disconnect and others hop on and what not. 50k is super fantastic and im proud to be part of a game that has such.
9:13 pm, January 5, 2023
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Imhotep replied to 50k players on steam December 4, 2022 @ 7:34:55 pm PST
to little to late
Too late for what???? i am so so so confused. The only thing i'm late for is food, i need to gather more.
9:13 pm, January 5, 2023
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demon knight replied to 50k players on steam December 5, 2022 @ 2:33:52 am PST
Apart from the fact that it's a role playing game with 3rd person action combat?I believe that this type of game is the future of ARPG, being able to manipulate your surroundings in an open world is what myself and other gamer's have wanted for a long time.What does this game have to do with ARPGs?
Of course there is always room for improvement.
3:13 pm, December 5, 2022
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Raithe replied to 50k players on steam December 5, 2022 @ 2:41:18 am PST
Seems odd to try to fit this in my brain as an RPG....it seems more like a co-op survival sandbox to me....
3:13 pm, December 5, 2022
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Corpse replied to 50k players on steam December 4, 2022 @ 7:34:55 pm PST
to little to late
Too late for what???? i am so so so confused. The only thing i'm late for is food, i need to gather more.
9:13 am, December 5, 2022
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Happy replied to 50k players on steam December 5, 2022 @ 12:05:24 am PST
Not surprising really. Valheim is literally that awesome.
9:13 am, December 5, 2022
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JaminRoyale replied to 50k players on steam December 4, 2022 @ 6:26:02 pm PST
to little to late
3:13 am, December 5, 2022
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LostLogicUnit replied to 50k players on steam December 4, 2022 @ 6:30:37 pm PST
The game also didt only sell on steam, since otherwise there would be no point to crossplay.
That's a pretty respectable number. There aren't much games that have this kind of active playerbase and player retention. The 0.5% would be concurrent players. Active unique players per week or month would be significantly higher.
I agree highly. Thats active players, not counting the very moment some disconnect and others hop on and what not. 50k is super fantastic and im proud to be part of a game that has such.
And we dont have the data for the other platforms valheim was sold on, so its likely much higher then 50k.
https://steamcharts.com/app/892970
Edit: atm the avg player is at 21k and peak is 62k. On steam atleast.
https://prnt.sc/h4n4vaDbWIMl
3:13 am, December 5, 2022
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Altimely replied to 50k players on steam December 4, 2022 @ 6:37:34 pm PST
to little to lateToo late for what? I see this said sometimes but no one can say for what?
3:13 am, December 5, 2022
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Lich Lord replied to 50k players on steam December 4, 2022 @ 6:48:31 pm PST
Lol amazing things happens :summer2019trees2:I'm not really sure the point of this post but yes, i agree. Amazing things happen.
Every once and awhile a game is created that is simply good and it's hard for people to accept.
3:13 am, December 5, 2022
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Bab Peeg replied to 50k players on steam December 4, 2022 @ 6:50:45 pm PST
ok?
3:13 am, December 5, 2022
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sibbs replied to 50k players on steam December 4, 2022 @ 7:00:19 pm PST
I believe that this type of game is the future of ARPG, being able to manipulate your surroundings in an open world is what myself and other gamer's have wanted for a long time.
Of course there is always room for improvement.
Of course there is always room for improvement.
3:13 am, December 5, 2022
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LostLogicUnit replied to 50k players on steam December 4, 2022 @ 7:10:12 pm PST
I believe that this type of game is the future of ARPG, being able to manipulate your surroundings in an open world is what myself and other gamer's have wanted for a long time.What does this game have to do with ARPGs?
Of course there is always room for improvement.
3:13 am, December 5, 2022
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Reitak replied to 50k players on steam December 4, 2022 @ 3:05:59 pm PST
10 millions copies sold and 50k playing, its 0.5%
12:13 am, December 5, 2022
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ec928 replied to 50k players on steam December 4, 2022 @ 3:15:09 pm PST
10 millions copies sold and 50k playing, its 0.5%It's a single player (with coop option) game not an MMO. There's no monthly subscription fee.
Most people played the game, beat it, and shelved it. 50k for a non-MMO single player game over a year after initial EA release is highly impressive.
12:13 am, December 5, 2022
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morph113 replied to 50k players on steam December 4, 2022 @ 3:27:12 pm PST
10 millions copies sold and 50k playing, its 0.5%
That's a pretty respectable number. There aren't much games that have this kind of active playerbase and player retention. The 0.5% would be concurrent players. Active unique players per week or month would be significantly higher.
12:13 am, December 5, 2022
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Corpse replied to 50k players on steam December 4, 2022 @ 3:49:32 pm PST
10 millions copies sold and 50k playing, its 0.5%
That's a pretty respectable number. There aren't much games that have this kind of active playerbase and player retention. The 0.5% would be concurrent players. Active unique players per week or month would be significantly higher.
I agree highly. Thats active players, not counting the very moment some disconnect and others hop on and what not. 50k is super fantastic and im proud to be part of a game that has such.
12:13 am, December 5, 2022
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