Digging mechanic
idk if this his ever been brought up, but when i got the game and saw that we could dig, i assumed we could make tunnels, im surprised its not a thing, idk i just think it would be cool to make reasonable sized areas underground or to reroute water
6:13 am, November 3, 2021
Mharr replied to Digging mechanic November 3, 2021 @ 12:59:06 am PDT
The underground chambers are actually way up in the sky. If you manage to clip out of one it's a long fall.
9:13 am, November 3, 2021
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Flare |UKCS| replied to Digging mechanic November 2, 2021 @ 8:52:12 pm PDT
I dont think it will be possible to add tunnels as a feature, the way the game generates and maintains the land and water areas makes for quicker drawing but it does not lend itself to defining anything under the land... it basically just records the surface of the land, and the level of the water.
Underground items are seperate objects in the database.
You can build small caves if you dig under a large rock (the rock object, not rocky ground), but thats about it, that and basements under your house, with the floor as the roof (note floor tiles do not count as a roof when it calculates sheltered status).
Underground items are seperate objects in the database.
You can build small caves if you dig under a large rock (the rock object, not rocky ground), but thats about it, that and basements under your house, with the floor as the roof (note floor tiles do not count as a roof when it calculates sheltered status).
6:13 am, November 3, 2021
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redgreen999 replied to Digging mechanic November 2, 2021 @ 9:12:16 pm PDT
Has anyone ever tried enlarging the underground burial chambers? Probably doesn't work. This post just made me think.
You can always use those as is after cleared. Skels only appear to respawn again outside near entrance.
You can always use those as is after cleared. Skels only appear to respawn again outside near entrance.
6:13 am, November 3, 2021
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SaintNick replied to Digging mechanic November 2, 2021 @ 10:56:42 pm PDT
there's some cool workarounds to this i've found. 1st is under the 2nd Boss Area since its a
large stone plate, 2nd is in the mountain biome you can find rocks often in clumps of two or three and those make for good roofs. those are the ones i've experimented with.
large stone plate, 2nd is in the mountain biome you can find rocks often in clumps of two or three and those make for good roofs. those are the ones i've experimented with.
6:13 am, November 3, 2021
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SaintNick replied to Digging mechanic November 2, 2021 @ 10:57:48 pm PDT
you sadly cant dig the ground in there, as well as build inside them Has anyone ever tried enlarging the underground burial chambers? Probably doesn't work. This post just made me think.
You can always use those as is after cleared. Skels only appear to respawn again outside near entrance.
6:13 am, November 3, 2021
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DeMasked replied to Digging mechanic November 2, 2021 @ 10:59:55 pm PDT
You could make a trench and then cover it with wood / rock piles or maybe a hide of some sort. Certain biomes can offer some decent rock formations to excavate under.
6:13 am, November 3, 2021
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