Control enemy spawn rate

I'd like to know if there are any way to set detailed spawn rate on a server.

Know this thing can be set as Player count Scaling via console. But even as I play solo I need somehow lower enemy numbers and if possible their difficulty. Would be great to focus play on exploring lands, building stuff and crafting. More than on fighting hundreds of sceletons, draugrs and such

Already checked Valheim Plus but failed to find such settings in there.
2:13 pm, May 6, 2022
deGraaf 0 comments 0 likes

GrinfilledCelt replied to Control enemy spawn rate May 6, 2022 @ 11:09:53 pm PDT

Originally posted by GunsForBucks:
Use console and dev commands to Ghost. This will make enemies ignore you totally so you can explore to your hearts content in peace.
Near as I can tell there is only one critter that can see you in ghost mode - birds. All the rest don't even know you're there when you're slapping them silly.
2:13 pm, May 7, 2022
0 comments 0 likes

Renlish replied to Control enemy spawn rate May 7, 2022 @ 5:45:37 am PDT

In V+, increase the area of your workbenches. Put it to 200 or, hell, even 500 and you'll rarely get a problem anywhere near where you're working again, even raids start so far away that you can ignore them entirely. Can't help while you're exploring, though. I just stay away from spawners and travel during the day.
2:13 pm, May 7, 2022
0 comments 0 likes

sarteck replied to Control enemy spawn rate May 7, 2022 @ 5:56:58 am PDT

Raids have a max spawn radius of 80m from center (red circle on map shows 64m, but event area is actually larger). Just a FYI.
2:13 pm, May 7, 2022
0 comments 0 likes

Rhapsody replied to Control enemy spawn rate May 6, 2022 @ 7:16:36 am PDT

This won't answer to your question (sorry), but I'd still like to say that in late game, after gaining access to current top tier gear and food, and after leveling character skills sufficiently, enemy density isn't a problem unless you're going really cheap on food (which is kinda your own fault ;) ). I'd suggest any new players to experience the game in its intended state before looking to modify things. :) But hopefully somebody else can provide answer to OP.
5:13 pm, May 6, 2022
0 comments 0 likes

GunsForBucks replied to Control enemy spawn rate May 6, 2022 @ 7:31:30 am PDT

Use console and dev commands to Ghost. This will make enemies ignore you totally so you can explore to your hearts content in peace.
5:13 pm, May 6, 2022
0 comments 0 likes

deGraaf replied to Control enemy spawn rate May 6, 2022 @ 9:29:20 am PDT

Originally posted by Rhapsody:
This won't answer to your question (sorry), but I'd still like to say that in late game, after gaining access to current top tier gear and food, and after leveling character skills sufficiently, enemy density isn't a problem unless you're going really cheap on food
Well, actually I played as is until the Mountain area which is kinda close to endgame. And than I started to feel tired somehow. You see the low lvl enemies already not a problem itself. But I realized that it just waste of time when you shrug off dozens of suddenly appeared out of nowhere mobs in the area where you already killed all wildlife few times. It's either distraction or time waste or just me that I found their existence annoying.

So here I thought that maybe making them more rare and for some of them more easy to kill (Trolls and sea snakes in specific) can remove some extensive frustration.
5:13 pm, May 6, 2022
0 comments 0 likes

electricdawn replied to Control enemy spawn rate May 6, 2022 @ 9:38:28 am PDT

Trolls are very easy to kill once you got higher gear. A iron banded shield (which is mid level gear) will already stagger trolls, and then it is a few swipes with an abyssal dagger or an atgeir.

If you sneak up on them you can often one-shot trolls with an abyssal dagger, which you can get in the bronze age!
5:13 pm, May 6, 2022
0 comments 0 likes

Kryten replied to Control enemy spawn rate May 6, 2022 @ 9:57:19 am PDT

it does not sound like it, but with the render limits mod you can control the spawn rate. The game checks active and loaded areas against a limit and as long as that is not reached, things will spawn. render limits lets you increase active and loaded areas(and other stuff) to increase the draw distance, so it messes with the spawn rate automatically. That is why it has a setting to adjust the range in which that limit is checked...with that you can basically increase or decrease the amount of things that spawn.
5:13 pm, May 6, 2022
0 comments 0 likes