Plains Building Question

I have a burning urge to cut one of the big stone pillars in half and build on top of it. Pillar is too high as is. Anyone done that? And how did it work. Have enclosed one in my new plains farm. Also raised the land out into the water so it is a fish farm. And nice start on a dock.
9:13 pm, February 17, 2023
Foxglovez 0 comments 0 likes

Foxglovez replied to Plains Building Question February 18, 2023 @ 2:54:04 pm PST

Since peeps are reading this thread, I have a new question - if I start to depopulate a fuling village but I need to run back to my base for the night, will the village repopulate my two new friends, the 1* berzerkers and the rest of the inhabitants, or just the usual randos out in the wild? It takes a long time for this old lady to get them all taken care of.
3:13 am, February 19, 2023
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Rhapsody replied to Plains Building Question February 18, 2023 @ 2:58:30 pm PST

Originally posted by Foxglovez:
Since peeps are reading this thread, I have a new question - if I start to depopulate a fuling village but I need to run back to my base for the night, will the village repopulate my two new friends, the 1* berzerkers and the rest of the inhabitants, or just the usual randos out in the wild? It takes a long time for this old lady to get them all taken care of.

I think I read a long time ago that the village spawns don't respawn. But random plains fuling spawns can appear there while you're gone, unless you placed a base structure of your own there.

Never seen a shaman or berserker return on a village site, and I tend to revisit them fairly often since I like being thorough with recycling their materials...
3:13 am, February 19, 2023
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Cap'n Bells replied to Plains Building Question February 17, 2023 @ 4:37:55 pm PST

Aggro'd Lox can break those Low Roundy Rocks.. havent seen if they can damage the vertical pillars but if they can that might be a problem
3:13 am, February 18, 2023
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Hobo Misanthropus replied to Plains Building Question February 17, 2023 @ 4:40:58 pm PST

Originally posted by Cap'n Bells:
Aggro'd Lox can break those Low Roundy Rocks.. havent seen if they can damage the vertical pillars but if they can that might be a problem

They can.
3:13 am, February 18, 2023
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Foxglovez replied to Plains Building Question February 17, 2023 @ 5:05:27 pm PST

This pillar is (was) within my walled plains farm. I had another pillar close and made a scaffold up a ways, started to pick it and was saddened to see it is composed of large faceted pieces, nothing nice and level, and cutting in anywhere causes areas far above and below to also disappear so great idea but wont work. Ah well, made nice piles of rocks.
3:13 am, February 18, 2023
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Jaggid Edje replied to Plains Building Question February 17, 2023 @ 5:10:32 pm PST

I had the same idea, and the same realization once I took a pick to one. The same thing happened in the Mistlands to me today as well. I had an idea to level-off the top of one of those jagged cliff areas next to where I already have a base built but it didn't 'flatten nicely' and instead was all faceted.
Was very disappointed.
3:13 am, February 18, 2023
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Rhapsody replied to Plains Building Question February 17, 2023 @ 5:11:09 pm PST

You could always try again later at some point with a different approach. Those tower-like structures are quite common after all. But personally, I don't think I would build anything too demanding over a structure which I couldn't possibly repair or replace myself.
3:13 am, February 18, 2023
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Foxglovez replied to Plains Building Question February 17, 2023 @ 5:26:49 pm PST

Yeah, it's a no go. I now have tons of rock so a quick easy keep will do just fine. I have 2 herds of lox, 5 skeeters plus 3 fulings that spawn there so it will be easy pickins. Still looking for the pear tree.
3:13 am, February 18, 2023
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Zep Tepi replied to Plains Building Question February 17, 2023 @ 5:26:49 pm PST

An earth wall would keep the lox off of it.
3:13 am, February 18, 2023
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Polonius Ulf replied to Plains Building Question February 17, 2023 @ 5:41:21 pm PST

If you're not above a bit of "justifiable cheesing," you can exploit the low poly density. By clipping a portal exit side into the rock, you can create a small hidden base or fighting platform.

This seems like a "low-down dirty speed-runner trick." ;) But the engine limitation you exploit is the same as the limitation that prevents you from using such a rock as you would irl. Hence, it's "justifiable cheese," imho.

I haven't used it after playing with it in my first run: it breaks the fantasy, for me. However, lately I've been imagining the world our characters find themselves on is a training simulation based on the original Valheim.

This would make a lot of things possible, like integrating options / difficulty selection inside the game as "training choices," say. At some point early in the game, Hugin shows up and admits that Valheim is not just a testing and proving ground, but a training ground as well. You can choose whether you want to aim for "Combat Engineer" or "Berserker," etc. and this turns various options on and off.

By doing that, immersion is not broken. We stay inside the fantasy instead of going out-of-fantasy to some computer-sciencey options screen (however disguised with graphics)

So, back to these rocks: A Viking with Kirk's attitude would absolutely exploit justifiable cheese.
3:13 am, February 18, 2023
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Rhapsody replied to Plains Building Question February 17, 2023 @ 5:44:24 pm PST

Originally posted by Polonius Ulf:
This seems like a "low-down dirty speed-runner trick." ;) But the engine limitation you exploit is the same as the limitation that prevents you from using such a rock as you would irl. Hence, it's "justifiable cheese," imho.

If you don't make a detrimental habit out of it, force it on someone else or advertise it as the only possible option, it's perfectly fine. :Hire:
3:13 am, February 18, 2023
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Zep Tepi replied to Plains Building Question February 17, 2023 @ 5:44:43 pm PST

Originally posted by Polonius Ulf:
So, back to these rocks: A Viking with Kirk's attitude would absolutely exploit justifiable cheese.

Odin is the one who sent us here, and he exploits ALL the cheese.
3:13 am, February 18, 2023
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Polonius Ulf replied to Plains Building Question February 17, 2023 @ 6:28:09 pm PST

Originally posted by Rhapsody:
Originally posted by Polonius Ulf:
This seems like a "low-down dirty speed-runner trick." ;) But the engine limitation you exploit is the same as the limitation that prevents you from using such a rock as you would irl. Hence, it's "justifiable cheese," imho.

If you don't make a detrimental habit out of it, force it on someone else or advertise it as the only possible option, it's perfectly fine. :Hire:

Agreed. Cheers. :)
3:13 am, February 18, 2023
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Faceplant8 replied to Plains Building Question February 17, 2023 @ 6:50:01 pm PST

I haven't tried building on the rock pillars, but I really miss the old Mistland trees. There's not much room in a rock node, but an old Mistland tree...

https://steamcommunity.com/sharedfiles/filedetails/?id=2889595231

Pretty nice up top as well:

https://steamcommunity.com/sharedfiles/filedetails/?id=2616761985

and not much is getting up there:

https://steamcommunity.com/sharedfiles/filedetails/?id=2616760745

Of course, as you said, you can get huge amounts of rock very quickly from the rock pillars.

I'm actually wondering if you can build a base at the top of the Yagluth claw. I imagine Yagluth would destroy it, but I don't know that for sure. Knock down a finger or two, and it's probably all going to come down anyways, even if he can't attack it.
3:13 am, February 18, 2023
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