world/characters and performance, your experience?
As over time the performance gets worse.
worst from the start?
Does more characters and world have an effect on your performance?
As for me, getting a bit worse performance with my 2nd world and having a 3rd character. If loading more on more worlds, if that impacts performance at all? If not some worlds are just more performance heavy, or the starting point with a lot of instances or contains some bugs to physical issues, navigation for AI or other issues that could make the world perform worse?
worst from the start?
Does more characters and world have an effect on your performance?
As for me, getting a bit worse performance with my 2nd world and having a 3rd character. If loading more on more worlds, if that impacts performance at all? If not some worlds are just more performance heavy, or the starting point with a lot of instances or contains some bugs to physical issues, navigation for AI or other issues that could make the world perform worse?
12:13 am, January 21, 2023
Nick2k replied to world/characters and performance, your experience? January 20, 2023 @ 1:44:15 pm PST
Only places I get lower frame rates in are my base where I've made massive alterations to the ground/environment. Also when the world saving thing happens. Other than those two things, when playing with groups of people beyond the base - things are "normal". And I say "normal" because this Unity game can still use a lot of optimization.
12:13 am, January 21, 2023
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jonnin replied to world/characters and performance, your experience? January 20, 2023 @ 2:05:57 pm PST
I have one world with a ton of homes and terrain edits and many, many adventures under it and zero problems on a top end PC. World save to SSD is a lockup for a few seconds, like 5 or so, and that is the only thing at all. But I have 20 cores, 64gb, 3k series card, SSD, and so on.
12:13 am, January 21, 2023
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