Too much music!

Now after the update the game plays too often. :steamsad:
I want a setting to get the previous sounds only, when day changes and while navigating on the ocean.
12:13 am, December 10, 2022
Menzagitat 0 comments 0 likes

LostLogicUnit replied to Too much music! December 6, 2022 @ 2:54:37 pm PST

ask modders to help you out, or mute the music and play the old sound track in the back ground from youtube.
12:13 am, December 10, 2022
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Eruelest replied to Too much music! December 6, 2022 @ 2:59:04 pm PST

Aww, really? I'm sorry. Music is something that stirs emotions. But if it is bothering you, I agree to separate it from "Continuous" or "Looped" Options. Since you were mentioning it, am I loopy, or is there now music, (more pensive sounding) when you approach an existing building? I noticed previously when you approached a Dolmen, you heard somber music. I love it!!
12:13 am, December 10, 2022
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Foxglovez replied to Too much music! December 6, 2022 @ 3:15:19 pm PST

The new house music is fugly. And it overlaps the meadows music which makes it sound even worse. And it drones on and on when you are in a little abandoned house. Sure as hell hope it doesn't go on when I am in a house I build. Gonna drive me to drink. Too dirge-like for my tastes.
12:13 am, December 10, 2022
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Goril replied to Too much music! December 6, 2022 @ 3:19:22 pm PST

I've liked the house music. I didn't come up any overlaps, but if there is, it may be a problem.
12:13 am, December 10, 2022
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Eruelest replied to Too much music! December 6, 2022 @ 3:22:57 pm PST

I noticed it's a bit buggy atm too. Overlapping the Meadows music. But this can be worked out. They worked long and hard for this, I can wait for music. At least I know now, I wasn't noticing something that was there all along. There IS new music).
12:13 am, December 10, 2022
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Menzagitat replied to Too much music! December 6, 2022 @ 10:56:53 pm PST

Originally posted by Eruelest:
Aww, really? I'm sorry. Music is something that stirs emotions. But if it is bothering you, I agree to separate it from "Continuous" or "Looped" Options. Since you were mentioning it, am I loopy, or is there now music, (more pensive sounding) when you approach an existing building? I noticed previously when you approached a Dolmen, you heard somber music. I love it!!
I like music too in games. It is an important aspect. But in Valheim I feel that it distracts me. I may end up turning it off completely. :(
12:13 am, December 10, 2022
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Samoth replied to Too much music! December 7, 2022 @ 12:40:11 am PST

toggle continuous music option helps.
12:13 am, December 10, 2022
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Milamber replied to Too much music! December 9, 2022 @ 3:39:10 pm PST

I noticed that even if you have "continuous music" button unchecked, as soon as you enter a randomly generated structure, ( so far for me in meadows only) it starts that new music, and when you leave it, it force starts the regular meadows continuous music as well, (button is still unchecked) and forces music to stay on, as well as overlapping like crazy during transition. Have had success fixing this only by restarting game AWAY from a randomly generated structure and not bothering to go near them for the most part. Then, creepily, it sometimes starts again randomly when I'm not near a structure. Definitely a bug.
12:13 am, December 10, 2022
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Gregomoto replied to Too much music! December 9, 2022 @ 4:01:05 pm PST

Originally posted by Samoth:
toggle continuous music option helps.
+1
12:13 am, December 10, 2022
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Zep Tepi replied to Too much music! December 9, 2022 @ 4:09:20 pm PST

I noticed the new Black Forest soundtrack has some bass in it that has me looking around for trolls. Sounds good in theory, but annoying in practice.
12:13 am, December 10, 2022
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