Mountain area is too deadly

Just like the title says, I was trying to go to the Mountain biome Boss with my maxed out frost resistant silver set, using best food and potions. There is a huge blizzard blinding me. Turns out two golem spawn on me, so I try to evade them, but as I try to a hunt begin, so I quickly run atop a rock beside me preventing the golems from reaching me, I then place workbench and portal, put the code, just in time for when the wolves surround me, and I clear them while being very low, trying to defend my portal.

Then the wolves fight the golems, which saved my life and buy me some time while they fight to death. The wolves end up killing both golems. I regenerated in the meanwhile, and most of the wolves have been killed, so I clear the remaining of them.

The blizzard change for another more violent blizzard with black particles in it, which prevent me from seeing more than a three feets away, and while I try to orientate myself, more wolves attack me despite the hunt being over, then two Fenrig, four 1 star wolves alongside double that in normal wolves, two drakes, a full wave of goblins with a shaman and hobgobelin alongside a troll. And ALL of them aim for ME.

Of course, I DIED. I was on my way to defeat the Mountain Boss, and now I lost my best gear, my boat, my provisions, and I do not have the ressources to build a new set, have no more silver veins in my vincinity, and am half the map away from where I died.

How about tweaking down the aggro, or preventing the different creatures from spawning alongside each other, or just make them prioritize other creatures as long as I don't attack them? Also prevent blizzard from being followed by the other type of blizzard and vice-verca, this is too much. To be quite frank, this kind of thing is BS, it had nothing to do with my preparation, and was just impossible to push back in any way possible, nor be evaded as I got sourrounded in all four direction while being blinded. This is INFURIATING.
12:13 pm, February 10, 2023
Suddenly_A_Panda 0 comments 0 likes

Rhapsody replied to Mountain area is too deadly February 10, 2023 @ 4:14:03 am PST

Aside from bugs, every player is the source of their problems, it's not just you. We've all been there.

There's been virtually no balance changes to mountain for... ever. Everyone has found a way to deal with it. It's not even that dangerous compared to plains or mistlands, especially considering how the hunt event can occur in plains too lol.

You're not offering a solution there either, you're just ranting about dying. Could start with some questions: Why were those fulings there? Why did you run into two stone golems (they don't spawn close to each other AFAIK unless there's a spawn dupe bug)? What's up with that blizzard? We offered some explanations to your problems. You can't provide constructive criticism if you don't have all the necessary information to do so and can't even choose a single aspect of a lengthy course of events which is somehow faulty.
6:13 pm, February 10, 2023
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bliblablub replied to Mountain area is too deadly February 10, 2023 @ 4:15:42 am PST

I mean often the player is to blame, almost 100% of my deaths were due to my own negligence. Then there can be bugs or just a huge amount of bad luck. I think people are surprised by your story because most never had to fight fuelings and trolls in the mountains, let alone close to a Morder altar since those tend to be pretty high up away from biome borders.

Most of the times you can avoid pulling additional enemies by going slowly and either avoiding or killing them before you move further. Unless this is some new kind of bug I have never heard of, it sounds to me like your case was a combination of bad luck and wanting to rush things. Which has gotten me killed a couple of times, too. That's why like someone said before here it always helps to have multiple portals on each island in case things go south, even if it takes extra time and materials.

If it was a bug, it provably should be moved to the bug report forum.
6:13 pm, February 10, 2023
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Rhapsody replied to Mountain area is too deadly February 10, 2023 @ 4:22:42 am PST

Originally posted by bliblablub:
If it was a bug, it provably should be moved to the bug report forum.

That's the only avenue to objectively improve the game, but I guess we'll never know. I would have loved to know what actually happened there.

To sum things up, there's a lot of points where the OP could have turned away from the course of events, but it didn't happen for one reason or another, and that's entirely normal. I don't think many players who were going against Moder could have survived that entire ordeal, but there should have been several ways out of it without running all the day down and off the mountain and into a fuling village. At least it was a crazy adventure even if it ended in disaster.
6:13 pm, February 10, 2023
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bliblablub replied to Mountain area is too deadly February 10, 2023 @ 4:28:15 am PST

Let's be real here, in Valheim you can die in any biome at any moment due to raid events, fall damage, drowning and enemies. Progressing while trying to avoid that is literally the goal of the game. If you didn't die in a very unlucky situation were you were fighting a wolf raid, 2 golems, somehow goblins and a troll in a blizzard, when should you die?

Not at all?

If you had a second portal down you could have just retrieved your gear while wearing your previous gear and it would have been a normal, inconvenient death.

Since you don't have another portal, it becomes much more annoying. And I have been there, the first time I entered the swamps I died 3 times and had to build 2 additional ships just to retrieve my gear and to finally be able to put a portal down.

This game is kinda supposed to be difficult sometimes and it's not always possible to avoid deaths.
6:13 pm, February 10, 2023
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Rhapsody replied to Mountain area is too deadly February 10, 2023 @ 4:33:16 am PST

Originally posted by bliblablub:
If you didn't die in a very unlucky situation were you were fighting a wolf raid, 2 golems, somehow goblins and a troll in a blizzard, when should you die?

Personally, my past self before Moder would have died at some point between the wolves, drakes and golems, missed out on the all but systemic chaos with the non-mountain mobs, and be even more sad and frustrated had I know I missed such a crazy tussle. Honestly, I think at this point I'd voluntarily die and make a corpse run to get trolls battle fulings on a mountain. But I still don't think there's any fault with the mountain biome itself. It sure takes time to brew frost resistance mead if you run out of it, and it's not at all fun to make extra cloaks (where do you even put them?), but it's entirely temporary sort of problem.

But yeah, still waiting for someone to actually point out what should be changed in the game.
6:13 pm, February 10, 2023
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NiceGuy replied to Mountain area is too deadly February 10, 2023 @ 4:35:23 am PST

1. You went out into the mountains at night and bad weather.
2. You had set up a portal but did not use it to get into safety.
3. You were very unlucky
4. It was really good fighting and gaming that you just survived as long as you did under this bad circumstances. This needs still respect 👍🪖

♥♥♥♥ happens and we all went through it but just because one unlucky moment combined with some bad decisions made by you does NOT require to change the whole biom.
6:13 pm, February 10, 2023
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Suddenly_A_Panda replied to Mountain area is too deadly February 10, 2023 @ 4:37:20 am PST

Bump because people are too obnubilated into blaming the player. This paragraph right here is the topic.

The mountain biome can be too deadly.

How about tweaking down the aggro, or preventing the different creatures from spawning alongside each other, or just make them prioritize other creatures as long as I don't attack them? Also prevent blizzard from being followed another blizzard, and make nightime falling down more visible in blizzard.
6:13 pm, February 10, 2023
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iamoffline1 replied to Mountain area is too deadly February 10, 2023 @ 3:21:23 am PST

Are you playing on a server? Think about it like this: Why would you be attacked by goblins, trolls (and iirc the fenrings shouldn't run around in the mountains outside anymore as well) ... in the mountans? That is actually not possible in the vanilla game. Or at least shouldn't. Might someone be trolling you?
Idk about the 2nd type of blizzard but whenever you're in the mountains - set up several portals. One down the hill, one up and possibly several others so you only need to navigate for a few 100m at max from portal to portal as the landscape is quite deadly, esp. with the hunt raid. Put your portals on top of the giant, steep boulders with ladders to get up (on top) and you should be fine. That's really all I can say ...
(i'm assuming here that you were actually on top of a mountain with no other biome nearby)
12:13 pm, February 10, 2023
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Qrazy replied to Mountain area is too deadly February 10, 2023 @ 3:22:37 am PST

Originally posted by Suddenly_A_Panda:
it had nothing to do with my preparation
You sure about that? You said earlier "I do not have the ressources to build a new set"

Doesn't sound prepared to me. Sometimes this game just tosses what seems like everything at you. In those times it's nice to be prepared.
12:13 pm, February 10, 2023
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bliblablub replied to Mountain area is too deadly February 10, 2023 @ 3:24:01 am PST

Since there were wolves with stars it sounds like you went out at night which is of course a risk.

For the rest it seems you just got super unlucky, double golem spawn (I know you can clear them but they respawn constantly), a blizzard and a raid, I guess? Or how did you get goblins already if you were fighting the mountain boss? And how does the troll fit in there?

Building another ship and going to retrieve your gear with older iron gear and a frost potion is not an option? If nothing helps, you can also always open the devcommands console and fly to your grave...
12:13 pm, February 10, 2023
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iamoffline1 replied to Mountain area is too deadly February 10, 2023 @ 3:32:45 am PST

Addition: IF it was daytime and starred wolves were appearing you can be sure that something's wrong there. If it was nighttime: That's a no-no, you need to do better with planning your portals/exploration. Also it seems like your portal was already set up, so you might have used it to regain your health & stam, right? If you use it, the area you just left will freeze if no other player is there so it should've been fine to take a quick break.
I agree with others: However that came to happen: If it's too much for you, use the console to get there again and retrieve your stuff but try to figure out what's the cause of that. I doubt that you had mobs following you from BF through plains up to the mountains just to meet you again after those 2 golems.
12:13 pm, February 10, 2023
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Rhapsody replied to Mountain area is too deadly February 10, 2023 @ 3:38:13 am PST

Bosses have their own weather types so properly summoning one would clear that blizzard, but it's still your own fault for deciding to head out in a blizzard to begin with and not waiting it out. Mountains are dangerous during night and that's something summoning the boss won't mitigate in any way. The blizzard just becomes different-looking in night, it's actually the same weather and can't really follow one after another.

The wolf hunting event is an unfortunate coincidence, but it can happen anywhere in mountains or plains and at virtually any time (with a cooldown) and can mess up plans.

Originally posted by Suddenly_A_Panda:
a full wave of goblins with a shaman and hobgobelin alongside a troll. And ALL of them aim for ME.

This won't happen in a normal game. Trolls can't spawn in mountains under any conditions and fuling invasions (which is the only time when shamans or berserkers can appear outside of plains) cannot occur until Moder has been defeated, and even then it couldn't have been an invasion event if the hunt had already happened. The fuling invasion can also only occur on a base with at least three objects.

I can't tell what was going on there, either you jumped into a fuling village (which cannot spawn even near Moder's altar) and lured a troll with you there to escape from the wolves, or someone is trolling you on a server.

Either way, aside from fulings and the troll, it's just Valheim doing Valheim things. Time for a corpse run and retry or get a new set of backup gear (which every player should have) and retriever your original stuff while better equipped.
12:13 pm, February 10, 2023
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Suddenly_A_Panda replied to Mountain area is too deadly February 10, 2023 @ 3:55:52 am PST

Wow, is this community just full of trolls? If you have nothing constructive to say and pretend what you assume would be a normal scenario, just don't bother answering.

I never said anything was impossible, I said it was infuriating, and shouldn't have to be expected in the first place. The goblins and troll ran up the mountain out of the blue, ask the devs for an explanations because yes this was vanilla.

Of course I'll set up portals every step along the way now, even in a situation that is supposed to be under control.

And yes, the weather was horrible, I didn,t see the sun set because guess what, there was a blizzard.

If you have nothing to say except blame the player, please just abstract from commenting because you obviously expect me to deal with BS because you had to. Next time stay on topic, because I didn't request for your advices, I was expressing a topic which you didn't even adress in the first place, but rather want to speak about my gameplay, thank you for wasting my time.
12:13 pm, February 10, 2023
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iamoffline1 replied to Mountain area is too deadly February 10, 2023 @ 4:03:48 am PST

We were just trying to tell you, that it shouldn't be possible for this to happen. You see often times players post exactly this and at 90% of times it will turn out they're using mods or ACTUALLY got trolled by someone.
Maybe try asking if this could get moved into Bugs & Technical Issues as I have really no clue what to tell you. Wish you a great day.
12:13 pm, February 10, 2023
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Rhapsody replied to Mountain area is too deadly February 10, 2023 @ 4:06:15 am PST

Originally posted by Suddenly_A_Panda:
The goblins and troll ran up the mountain out of the blue, ask the devs for an explanations because yes this was vanilla.

That's entirely possible, but it still defies belief because Moder's altar should only be found on high mountains which won't ever get to have fuling villages in proximity. Trolls also shouldn't be able to give chase to such distances, no enemy is willing to chase you through the world.

We can't assess the situation if we don't have enough information. If you don't wish your situation to be assessed, don't post it on a public forum, especially Steam discussions.
12:13 pm, February 10, 2023
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Suddenly_A_Panda replied to Mountain area is too deadly February 10, 2023 @ 4:07:53 am PST

You're trying to tell me, that is a problem. You are out topic. I offer ways to improve the game, BECAUSE it is possible when it shouldn't be. You didn't adress the solutions, but rather adressed me like I was the problem, get outta here, the topic stays.
12:13 pm, February 10, 2023
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