Overkill by Goblins,Greydwarf's and Deathskito's

Something needs a tweak . I have Lox,Wolves and Boar on all the Islands and whilst the boar are the weakest in being able to take any damage. They are basically 1 shots for everything even Greylings. Hense the reason the Lox and Wolves are there as protection. Now I tame loads like 300 +50 Wolves + 50 Lox . No problem with the Lox they are just sponges for damage as for the wolves they are somewhere in between a Boar and 1/3 of a Lox but their savagery is their save plus they are in packs so pretty much protect each other.

Now the poor boar is getting a raw deal here. yet again I return to my lands to find every single boar kulled by the enemies at large. They do not kill for food they kill for fun and will not stop until I stop them. The goblins will kill all of them If I don't put a halt to their activities. I think some nature balance is needed here . Deathskitto's way to OP against everything even wolves will only last 2 attacks if it doesn't kill it the wolf dies. The rest of the mongrel critters are on rage party mode hell bent on wiping anything living apart from them from the face of the earth.

Now wild creatures I guess die from time to time but there are never shortages of any and I certainly don't see many getting butchered! So why is it with the tame animals the attacks are 100 times more frequent? Pointless naming corpses. I think immortality should be given to named pets. Then those are free to roam around and just do what dumb animals do in peace. Just a thought :lunar2019piginablanket:
2:13 pm, October 3, 2021
sirkipalot 0 comments 0 likes