Missing levelling for rolling / dodge?

Almost everything in Valheim has a progression system, but why one of the best combat features of the game not.
The game is wonderful, but I missed a progression in the use of Dodge / Rolling.
9:13 am, January 8, 2023
Drake San 0 comments 0 likes

Tiom replied to Missing levelling for rolling / dodge? January 7, 2023 @ 7:40:20 pm PST

Level 0 dodge should cost 50% more stamina usage than current and at level 100 dodge you would use 10% less.

In addition to that the i-frames you get for dodge rolling should start at .05s. and go all the way up to .1s at level 100.

Level 0 dodge should make your character essentially roll in place when he does the dodge and at level 100 dodge you roll .5m.

Just kidding. I like the dodge system the way it is. Please don't add another combat system element I have to level
9:13 am, January 8, 2023
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queen's gambit replied to Missing levelling for rolling / dodge? January 7, 2023 @ 10:43:05 pm PST

I'm of two minds on this. The main reason I disagree is because a sneak roll covers enough ground quickly enough to be a sprint with the bonus of moving unseen and backstab damage. If rolling cost less stamina it would break the trade off benefits of moving slowly for stealth bonuses. More Iframes from skillup? I guess, but it would have to be so fractional to keep it from being broken as to make it hardly noticable compared to the baseline. Less stamina from skillup? No, because then everyone would stealth roll cross country.

Probably best that we don't have a dodge/roll skill. They could tie it to encumbrance the way ds does and this is kinda soulscraft already, but do you Really want to cross that line?
9:13 am, January 8, 2023
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Vazkulator replied to Missing levelling for rolling / dodge? January 8, 2023 @ 12:01:02 am PST

agreed, dodge roll serves as filler for a lot of the boss mechanics in order to survive in eso and dont see why not we cant have the same in valheim, it suits the game.

just standing around tanking hits with block or kiting is just too primitive way of engaging a fight in modern games
9:13 am, January 8, 2023
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