How much longer till full release?
Do we have a Road Map for this game? I know this an indie and it can take many years.
9:13 pm, January 15, 2023
Sythalin replied to How much longer till full release? January 15, 2023 @ 6:41:41 pm PST
Jeez people... it did NOT take 18 months for them to develop Mistlands...
It took 18 months for >>> Game-Stability fixes... H&H... food system/ stam overhaul... added POIs, such as caves and tar pits along with new creatures/ recipes/ resources/ armors/ building parts, etc.... and THEN Mistlands.
This was also during covid (working remotely), and "growing pains" (adding new staff), and all of this is custom-made (no purchased assets).
According to the devs (via the update news), they worked 9 months on Mistlands, so it's (probably) safe to assume it would be similar (9 months) for each of the remaining "land biomes".
Who knows, when it comes to "Ocean".... no clue what changes they could possibly do there that would keep early-game sailing / Exploring possible, etc. (NOT ramp up the danger of ocean too much).
My best guess would be a good solid 2 years , and probably a bit more until 1.0.
It took 18 months for modders to >>> add more monsters >>> revamp inventory systems (sorting, mass deposits, etc.) >>> add literally thousands of items (all with recipes) >>> create magic/spells from scratch >>> create enchantment systems from scratch >>> revamp planting >>> expand/fix performance issues >>> revamp portal system >>> improve the trader >>> increase graphics to HD >>> unlock/add additional gameplay options >>> revamp archery....
And that's just page 1 on Nexus, where the majority of mods have been created by 2 authors (randyknapp & aedenthorn). If it wasn't for them, as well as the dozens of other modders, this game would've died a couple months after launch after people blasted through the content.
It's little wonder why people have expectations of another long drought of meaningful content from the devs. Honestly I'll be surprised if it even half of the current playerbase, which is 1/5th the lifetime peak, bother to come back again.
6:13 am, January 16, 2023
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bnawrocki01988 replied to How much longer till full release? January 15, 2023 @ 7:52:11 pm PST
Jeez people... it did NOT take 18 months for them to develop Mistlands...
It took 18 months for >>> Game-Stability fixes... H&H... food system/ stam overhaul... added POIs, such as caves and tar pits along with new creatures/ recipes/ resources/ armors/ building parts, etc.... and THEN Mistlands.
This was also during covid (working remotely), and "growing pains" (adding new staff), and all of this is custom-made (no purchased assets).
According to the devs (via the update news), they worked 9 months on Mistlands, so it's (probably) safe to assume it would be similar (9 months) for each of the remaining "land biomes".
Who knows, when it comes to "Ocean".... no clue what changes they could possibly do there that would keep early-game sailing / Exploring possible, etc. (NOT ramp up the danger of ocean too much).
My best guess would be a good solid 2 years , and probably a bit more until 1.0.
It took 18 months for modders to >>> add more monsters >>> revamp inventory systems (sorting, mass deposits, etc.) >>> add literally thousands of items (all with recipes) >>> create magic/spells from scratch >>> create enchantment systems from scratch >>> revamp planting >>> expand/fix performance issues >>> revamp portal system >>> improve the trader >>> increase graphics to HD >>> unlock/add additional gameplay options >>> revamp archery....
And that's just page 1 on Nexus, where the majority of mods have been created by 2 authors (randyknapp & aedenthorn). If it wasn't for them, as well as the dozens of other modders, this game would've died a couple months after launch after people blasted through the content.
It's little wonder why people have expectations of another long drought of meaningful content from the devs. Honestly I'll be surprised if it even half of the current playerbase, which is 1/5th the lifetime peak, bother to come back again.
If it's that easy to make a game from the ground up go make ur own then
Making mods isn't the same as building a game from the ground up. Modders also don't have to worry about balance so much. Or things being broken and I don't mean broken as in unplayable or bugged stuff. Alot of mods also use coding or assets that are commented out and for a reason by the devs.
D2 has a bunch of mods that do just this. Where content that was never in game but in the code or assets not being used but in a hiden file in the data. Can now be used in d2 with these mods such as median xl. Path of diablo
My point here is modding is easier than building a game from the ground up.
6:13 am, January 16, 2023
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Hiryukaen replied to How much longer till full release? January 15, 2023 @ 7:53:31 pm PST
It took them 18 months for this biome which was supposed to take less than 6 months after release, even accounting for delays for the smaller bugfixes it has taken excessively long and they still haven't even done any optimisation. It's only 2 bioms missing, so given they need 6 months per biom it might be at end of the year.
The estimate the previous comments made of 3-4 years are much more realistic.
They completely redesigned the mistlands because they didn't have a solid plan for it and they wanted to get rid of the spider theme due to arachnophobia complains.
It's not accurate to assume every future update will be as long to produce until given more information about their plans for the rest.
Currently all we know is they had a pretty solid theme for the ashlands from interviews in 2022 and that the plans haven't been thrown on the chopping block, yet.
Ideally the game would be 1.0 in about 2 years. On par with the average game dev time period to produce an indie game that does not suffer from major set backs. It may take less, it may take more. No one will know until much later, and the devs themselves are prohibited from commenting on it because of the Early Access terms.
6:13 am, January 16, 2023
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Sythalin replied to How much longer till full release? January 15, 2023 @ 8:25:18 pm PST
If it's that easy to make a game from the ground up go make ur own then
Making mods isn't the same as building a game from the ground up. Modders also don't have to worry about balance so much. Or things being broken and I don't mean broken as in unplayable or bugged stuff. Alot of mods also use coding or assets that are commented out and for a reason by the devs.
D2 has a bunch of mods that do just this. Where content that was never in game but in the code or assets not being used but in a hiden file in the data. Can now be used in d2 with these mods such as median xl. Path of diablo
My point here is modding is easier than building a game from the ground up.
Your argument would hold weight if the devs were making a game from the ground up in those 18 months. They weren't. They were adding content to the game, which when you objectively view it is the exact same thing as modding.
As I said in another thread - don't try to sugarcoat or white knight it. When you're objectively comparing added content to the game since EA launch between the devs and modders, the devs are hilariously behind the curve no matter how you try to spin it.
6:13 am, January 16, 2023
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Gladi8er65 replied to How much longer till full release? January 15, 2023 @ 8:32:55 pm PST
Jeez people... it did NOT take 18 months for them to develop Mistlands...
It took 18 months for >>> Game-Stability fixes... H&H... food system/ stam overhaul... added POIs, such as caves and tar pits along with new creatures/ recipes/ resources/ armors/ building parts, etc.... and THEN Mistlands.
This was also during covid (working remotely), and "growing pains" (adding new staff), and all of this is custom-made (no purchased assets).
According to the devs (via the update news), they worked 9 months on Mistlands, so it's (probably) safe to assume it would be similar (9 months) for each of the remaining "land biomes".
Who knows, when it comes to "Ocean".... no clue what changes they could possibly do there that would keep early-game sailing / Exploring possible, etc. (NOT ramp up the danger of ocean too much).
My best guess would be a good solid 2 years , and probably a bit more until 1.0.
It took 18 months for modders to >>> add more monsters >>> revamp inventory systems (sorting, mass deposits, etc.) >>> add literally thousands of items (all with recipes) >>> create magic/spells from scratch >>> create enchantment systems from scratch >>> revamp planting >>> expand/fix performance issues >>> revamp portal system >>> improve the trader >>> increase graphics to HD >>> unlock/add additional gameplay options >>> revamp archery....
And that's just page 1 on Nexus, where the majority of mods have been created by 2 authors (randyknapp & aedenthorn). If it wasn't for them, as well as the dozens of other modders, this game would've died a couple months after launch after people blasted through the content.
It's little wonder why people have expectations of another long drought of meaningful content from the devs. Honestly I'll be surprised if it even half of the current playerbase, which is 1/5th the lifetime peak, bother to come back again.
This wasn't a debate about "who did what in 18 months", IDC what modders did... IDC how modders compare to the dev team... IDC about mods whatsoever (I play 100% vanilla).
My entire point was that IG did NOT work on Mistlands for 18 months like many people keep saying... They worked on it for 9 months and the other 9 months was other content / fixes.... Nobody asked about mods.
6:13 am, January 16, 2023
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Sythalin replied to How much longer till full release? January 15, 2023 @ 8:51:03 pm PST
It took 18 months for modders to >>> add more monsters >>> revamp inventory systems (sorting, mass deposits, etc.) >>> add literally thousands of items (all with recipes) >>> create magic/spells from scratch >>> create enchantment systems from scratch >>> revamp planting >>> expand/fix performance issues >>> revamp portal system >>> improve the trader >>> increase graphics to HD >>> unlock/add additional gameplay options >>> revamp archery....
And that's just page 1 on Nexus, where the majority of mods have been created by 2 authors (randyknapp & aedenthorn). If it wasn't for them, as well as the dozens of other modders, this game would've died a couple months after launch after people blasted through the content.
It's little wonder why people have expectations of another long drought of meaningful content from the devs. Honestly I'll be surprised if it even half of the current playerbase, which is 1/5th the lifetime peak, bother to come back again.
This wasn't a debate about "who did what in 18 months", IDC what modders did... IDC how modders compare to the dev team... IDC about mods whatsoever (I play 100% vanilla).
My entire point was that IG did NOT work on Mistlands for 18 months like many people keep saying... They worked on it for 9 months and the other 9 months was other content / fixes.... Nobody asked about mods.
Still doesn't change the principle point which you're willfully ignoring, but I'm done trying to explain it. I'll just leave this with "okay, you're right - devs are flawless, the fastest content creators, everyone else sucks and should learn from their example, and they were robbed of 'Labor of Love' award" since that's what you want to hear.
Moving on....
6:13 am, January 16, 2023
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Damnion replied to How much longer till full release? January 15, 2023 @ 8:57:13 pm PST
The massage therapists say they aren't allowed to do that anymore! :-p
6:13 am, January 16, 2023
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Druark replied to How much longer till full release? January 15, 2023 @ 1:21:36 pm PST
It took them 18 months for this biome which was supposed to take less than 6 months after release, even accounting for delays for the smaller bugfixes it has taken excessively long and they still haven't even done any optimisation. It's only 2 bioms missing, so given they need 6 months per biom it might be at end of the year.
The estimate the previous comments made of 3-4 years are much more realistic.
12:13 am, January 16, 2023
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DarthTanyon replied to How much longer till full release? January 15, 2023 @ 2:10:56 pm PST
It's only 2 bioms missing, so given they need 6 months per biom it might be at end of the year.
They are missing 3 biomes.. ocean, fire and deep north. Like Druark said.. 18 months for MistLands. Now from what I understand the framework is already in place now for the other biomes including ocean so.. I'd say 8-12 months per release.. so yea 2-3 yeas.
Also, this is not including IF they decide to go back and touch up other aspects of the game which they did to Swamps.. and Mountain would be nice if they game Plains some love.. and maybe added some more build options.. little things to tide us over.
12:13 am, January 16, 2023
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Gladi8er65 replied to How much longer till full release? January 15, 2023 @ 3:12:06 pm PST
Jeez people... it did NOT take 18 months for them to develop Mistlands...
It took 18 months for >>> Game-Stability fixes... H&H... food system/ stam overhaul... added POIs, such as caves and tar pits along with new creatures/ recipes/ resources/ armors/ building parts, etc.... and THEN Mistlands.
This was also during covid (working remotely), and "growing pains" (adding new staff), and all of this is custom-made (no purchased assets).
According to the devs (via the update news), they worked 9 months on Mistlands, so it's (probably) safe to assume it would be similar (9 months) for each of the remaining "land biomes".
Who knows, when it comes to "Ocean".... no clue what changes they could possibly do there that would keep early-game sailing / Exploring possible, etc. (NOT ramp up the danger of ocean too much).
My best guess would be a good solid 2 years , and probably a bit more until 1.0.
It took 18 months for >>> Game-Stability fixes... H&H... food system/ stam overhaul... added POIs, such as caves and tar pits along with new creatures/ recipes/ resources/ armors/ building parts, etc.... and THEN Mistlands.
This was also during covid (working remotely), and "growing pains" (adding new staff), and all of this is custom-made (no purchased assets).
According to the devs (via the update news), they worked 9 months on Mistlands, so it's (probably) safe to assume it would be similar (9 months) for each of the remaining "land biomes".
Who knows, when it comes to "Ocean".... no clue what changes they could possibly do there that would keep early-game sailing / Exploring possible, etc. (NOT ramp up the danger of ocean too much).
My best guess would be a good solid 2 years , and probably a bit more until 1.0.
12:13 am, January 16, 2023
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eladswerdna replied to How much longer till full release? January 15, 2023 @ 10:42:32 am PST
If I had to guess... I would say 3-4 years until full.
9:13 pm, January 15, 2023
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Nayroy replied to How much longer till full release? January 15, 2023 @ 10:47:13 am PST
No confirmed roadmap and 3-4 years does sound right, if it doesn't go into EA hell.
9:13 pm, January 15, 2023
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Just about elbow deep replied to How much longer till full release? January 15, 2023 @ 11:28:11 am PST
I'd reason 6-12 months per biome remaining then whatever they need for a final pass.
9:13 pm, January 15, 2023
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Maviba replied to How much longer till full release? January 15, 2023 @ 12:13:38 pm PST
It's only 2 bioms missing, so given they need 6 months per biom it might be at end of the year.
9:13 pm, January 15, 2023
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Gregomoto replied to How much longer till full release? January 15, 2023 @ 12:17:30 pm PST
No one knows for sure. We will have to wait and see.
9:13 pm, January 15, 2023
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