Question on wards
I know wards prevent other players from opening doors or chests, but an easy way around this is to just destroy the door, wall, or chest and gain access to your base or supplies. Does a ward also create a barrier or shield in some way that the person has to destroy first before being able to hit the actual building or chest? My idea being, if an active ward does create some kind of buffer that has to be destroyed first before the chest or door starts taking damage, would say, a room of 100 of them each have their own individual shields that would have to be broken before attacking your base structures? I have ideas for builds and was curious if anyone ever tested it.
5:13 pm, August 12, 2021
>< V >< replied to Question on wards August 12, 2021 @ 7:41:04 am PDT
No.
The ward does nothing to stop people from destroying your stuff.
The ward does nothing to stop people from destroying your stuff.
5:13 pm, August 12, 2021
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blankitosonic replied to Question on wards August 12, 2021 @ 9:37:36 am PDT
With brute force indeed , but them cant build a workbench to undo all your stuff , the stinky invader have to destroy with their hands everything , but if u have the ward buried ( best way to hide it ) can still alerts u from the distance , remember that giant aura blinks and sounds when a mob or player hit your things No.
The ward does nothing to stop people from destroying your stuff.
And if one have a personal chest , good luck trying destroying that thing with 10k hp
One thing i dont really know it if ward gives reduced damage against other players , against mobs do ( like 25% )
5:13 pm, August 12, 2021
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