Moving New Characters to Old Map - Ground Shaking?

Hello,
My husband and I are looking to avoid The Ground is Shaking Event. We created new characters and built on a new map, however we miss our old map. If we use our new characters (that haven't beaten the second boss and therefore haven't triggered the event) on the old map where the event took place will we be safe?

Thank you for any help!
5:13 pm, June 2, 2021
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rexpiscator replied to Moving New Characters to Old Map - Ground Shaking? June 3, 2021 @ 7:34:01 am PDT

Not gonna speculate on how it happened to you...all I know is:

To actually answer the actual question asked by the Original Poster>Answer is no. You cannot use new character to enter old worlds and to escape current Event level.
5:13 pm, June 3, 2021
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Mharr replied to Moving New Characters to Old Map - Ground Shaking? June 3, 2021 @ 9:00:36 am PDT

But you can do the exact opposite.
5:13 pm, June 3, 2021
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Chef replied to Moving New Characters to Old Map - Ground Shaking? June 2, 2021 @ 5:22:17 pm PDT

Rex is right about the seed. You can recreate your world over and over by using that seed number
2:13 am, June 3, 2021
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neuroperson replied to Moving New Characters to Old Map - Ground Shaking? June 2, 2021 @ 6:01:17 pm PDT

Dont worry about the ground is shaking, that just means trolls. Just build a defendable base that you port to at night. Even if you explore far away, just use a portal to port back to your main base.
You have a few options to make your base nearly impenetrable. The easiest is a moat, 2 sqaures wide and 2 squares deep, they cant pass it, and takes no materials except time, and stamina. Second best is stone you only have to make it one high technically since mobs done jump. The wood fence posts can be knocked down by trolls and gremlins so are really just for a starter base. The very best is a solid ground wall, which is impenetrable, but takes a lot of stone.
2:13 am, June 3, 2021
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Mharr replied to Moving New Characters to Old Map - Ground Shaking? June 2, 2021 @ 6:48:15 pm PDT

The resetkeys dev command returns a world to the starting state for raids and spawning.
2:13 am, June 3, 2021
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Ptolemy replied to Moving New Characters to Old Map - Ground Shaking? June 2, 2021 @ 8:43:15 am PDT

Event flags appear to be attached to worlds rather than to player characters, so I suspect if you went back to your first world you would start getting troll events again.
5:13 pm, June 2, 2021
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rexpiscator replied to Moving New Characters to Old Map - Ground Shaking? June 2, 2021 @ 8:48:21 am PDT

You could start a new World, using your exact same World Seed: you'll get the fresh new world[with only Meadow Events] and only missing the constructions and Fog Of War exposed.

I've done this to 'remember' how things looked when I started, as I'm trying to reTree the environments I've cleared....
5:13 pm, June 2, 2021
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PakaNoHida replied to Moving New Characters to Old Map - Ground Shaking? June 2, 2021 @ 8:57:42 am PDT

Level of event is tied to the last boss you killed on that world. Example, kill Moder and drakes can show. Don't kill any bosses and only the forest comes after you.
5:13 pm, June 2, 2021
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