Mistlands isn't that good.

It's WAY too hilly. Gotta traverse over all of these massive, spikey cliffs, mountains, etc'. It's just not good terrain whatsoever. The enemies are cool, the mines are cool, the mist is cool. For me, it all narrows down to the terrain. It's not fun, and or enjoyable to explore such a cool biome, at all. Even with the best stamina foods, you run out extremely fast. The magic is cool, the enemies are cool, the gjall horn, and being bombarded honestly, it's pretty fun with a group of friends. It's literally just the terrain. It doesn't even seem like it's a biome that you'd be able to traverse. It is a bit too misty as well. I'd like to see some more visibility options for the mist in the game. Whether it be upgrading something, to make visibility better with each upgrade, something, idk. Not sure if any of you are familiar with king kong, and skull island etc. Mistlands reminds me of that. Just poorly executed. I wish it was like that, but with a beaten path you have to follow through the mistlands, to get to mines, etc. fight your way through the enemies with buddies, but without having to go over all the gosh dang annoying terrain. I feel like mistlands was a bit rushes, with having to scrap all of there previous ideas. I hope to see a spider biome in the game. Though if i remember correctly, it was removed due to people with aracnaphobia (i cant spell). Well, i dont like bugs, and Im still stuck with mistlands beetles and stuff XD.
3:13 am, December 21, 2022
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Ohrank replied to Mistlands isn't that good. December 18, 2022 @ 10:49:51 pm PST

old mistlands idea was miles better. with the spiders etc.
3:13 am, December 21, 2022
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Furnis replied to Mistlands isn't that good. December 19, 2022 @ 1:55:41 am PST

You are entitled to your opinion, but your opinion is fundamentally a wrong one. The old Mistlands template was dull and way too similar to other biomes. What we have now, is WAAAAAY cool, diverse, and exciting.

But you NEED the feather cape. Without it, don't bother. :)
3:13 am, December 21, 2022
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Angrybeard replied to Mistlands isn't that good. December 19, 2022 @ 2:29:42 am PST

Idk if old mistlands concept would be better, but i for sure would prefer to have Svartalfr as main mob or atleast as extra mob, and more insect and dvegr variants. It would be fun to have widows crawling in the mist at nights.
3:13 am, December 21, 2022
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Rhapsody replied to Mistlands isn't that good. December 19, 2022 @ 3:52:22 am PST

Follow the grass and foliage. It doesn't grow on steep slopes leading nowhere.
3:13 am, December 21, 2022
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Gunnar Hurtya replied to Mistlands isn't that good. December 19, 2022 @ 4:17:34 am PST

Found my first infested mine, easy 20 corpses in it, still haven't found any cores, and you moan about the terrain, sheesh
3:13 am, December 21, 2022
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Rhapsody replied to Mistlands isn't that good. December 19, 2022 @ 4:32:36 am PST

Originally posted by Gunnar Hurtya:
Found my first infested mine, easy 20 corpses in it, still haven't found any cores, and you moan about the terrain, sheesh

My experience is closer to this as well lol but it does highlight how each player can have a different kind of experience.
3:13 am, December 21, 2022
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Bioshocked ツ replied to Mistlands isn't that good. December 19, 2022 @ 5:13:13 am PST

Unsure if the terrain generation is meant to be this way, but I have noticed that the Mistlands don't contain many large patches of land to traverse properly on. Even when exploring with the feather cape I find myself get annoyed with the terrain quite often. Maybe even going as far as feeling a bit broken in how it is generated.
3:13 am, December 21, 2022
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Rhapsody replied to Mistlands isn't that good. December 19, 2022 @ 5:28:54 am PST

Originally posted by Bioshocked ツ:
Unsure if the terrain generation is meant to be this way, but I have noticed that the Mistlands don't contain many large patches of land to traverse properly on.

There are separate "regions" generated within the biome, not unlike how plains or meadows have forests and fields and the like. In mistlands the splintered coastline probably presents the biggest navigational challenge, but there are also "normal" regions as well as valleys that are entirely free of mist which should appear in darker hues on your map.
3:13 am, December 21, 2022
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Bioshocked ツ replied to Mistlands isn't that good. December 19, 2022 @ 5:35:59 am PST

Originally posted by Rhapsody:
Originally posted by Bioshocked ツ:
Unsure if the terrain generation is meant to be this way, but I have noticed that the Mistlands don't contain many large patches of land to traverse properly on.

There are separate "regions" generated within the biome, not unlike how plains or meadows have forests and fields and the like. In mistlands the splintered coastline probably presents the biggest navigational challenge, but there are also "normal" regions as well as valleys that are entirely free of mist which should appear in darker hues on your map.

Oh, I'm aware. Personally from what I have seen in about 3 worlds so far is that the proper traversable land where you'll find most structures doesn't show up as often. As in, to me it feels like the rocky outskirts are far more prevalent, leaving you only with small patches to actually explore. This could just totally be on me though, or maybe I have been very unlucky with my map generations so far.
3:13 am, December 21, 2022
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wolfsmile1966 replied to Mistlands isn't that good. December 19, 2022 @ 6:00:51 am PST

i do think the mistlands is kool....but....im sorry the idea of giant spiders in the mist or climbling over fortifications is just to appealing to me i vote giant spiders
3:13 am, December 21, 2022
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EdwardElric6 replied to Mistlands isn't that good. December 19, 2022 @ 8:18:34 am PST

The terrain and the fact that you cant see for the mist... i start today explore mistlands and the feeling of frustration is constant

The stamina is quickly spent trying to climb the rocks

The worst thing is the issue of not seeing anything...


I don't understand how this has passed the tests and tests in the public realm


Are people masochistic or what is happening?

Edit: you have to add the fall damage, which from what I've seen they have added an effect or spell to mitigate it, but even so...it's not fun
3:13 am, December 21, 2022
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Mrlamp replied to Mistlands isn't that good. December 19, 2022 @ 9:05:03 am PST

I started to take off my armour to make it easier to climb the mountains.
Not that should have to be a thing.
3:13 am, December 21, 2022
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Kamper replied to Mistlands isn't that good. December 19, 2022 @ 9:09:39 am PST

The severity of the mist could be nerfed, most of the times the seekers will spot you before you can even see them. The seekers themselves could be either less damaging or have less hp. Once you get more then one, it's not possible to get behind them and deliver proper damage. They gang up on you, specially in the mines and if you get out and come back, they are waiting for you right at the entrance. Sick of dying, over and over, and going stealth all the time just makes the game boring.
3:13 am, December 21, 2022
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Rhapsody replied to Mistlands isn't that good. December 19, 2022 @ 9:13:36 am PST

Originally posted by Kamper:
The seekers themselves could be either less damaging or have less hp. Once you get more then one, it's not possible to get behind them and deliver proper damage. They gang up on you, specially in the mines and if you get out and come back, they are waiting for you right at the entrance. Sick of dying, over and over, and going stealth all the time just makes the game boring.

They've already made some changes to seeker behavior and many other things on the PT branch.
3:13 am, December 21, 2022
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Justin replied to Mistlands isn't that good. December 19, 2022 @ 9:54:53 am PST

Originally posted by EdwardElric6:
The terrain and the fact that you cant see for the mist... i start today explore mistlands and the feeling of frustration is constant

The stamina is quickly spent trying to climb the rocks

The worst thing is the issue of not seeing anything...


I don't understand how this has passed the tests and tests in the public realm


Are people masochistic or what is happening?

Edit: you have to add the fall damage, which from what I've seen they have added an effect or spell to mitigate it, but even so...it's not fun
For the visibility issues have you captured a wisp and made wisp lights? For the fall damage you will want to have the Feather Cape that negates fall damage.

The area is meant to be difficult and I do get peoples frustrations but 90% of the threads complaining about the zone are going in way to early. You need to upgrade your armor and weapons. The buff from Yagluth is also useful as it gives you ele resistance but its not necessary.
3:13 am, December 21, 2022
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