The blob and ooze hitbox is unreliable at best.

At this point, it's become a personal challenge for me to point out issues that the fanboys will defend, if only to watch them make their case for why a scarecrow doesn't need to be implemented given how many strawmen already surround the game.

The hitbox on the oozes and blobs are jank out the wazoo. Okay, now that that's out of the way, you can tell me why it's thematically appropriate for my arrows to phase through them but only sometimes.

Or maybe YOU'VE never had an issue with arrows phasing through slimes and actually I must just be missing - all of the time, and so does my friend who said the same thing happens to them, and neither of us have the same issue with other enemies. At this point just go ham, drag me through the dirt for trying to point out something potentially a problem with Valheim.
11:13 am, October 15, 2021
Frank McFuzz 0 comments 0 likes

magilla666 replied to The blob and ooze hitbox is unreliable at best. October 15, 2021 @ 1:41:11 am PDT

Maybe you're putting this kind of thing up in front of the wrong audience. There's a specific forum for bugs and issues.
11:13 am, October 15, 2021
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Semirotta replied to The blob and ooze hitbox is unreliable at best. October 15, 2021 @ 2:16:40 am PDT

I don't know but to my games I have had no trouble with oozes and blobs. Hitbox is just fine, you can hit them just fine. Nothing wrong in it.
I bet it's just bad connection or desync issue that causes you to "miss" an arrow even though it should hit. Personally I've never had this kind of issue.
11:13 am, October 15, 2021
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Halfdan replied to The blob and ooze hitbox is unreliable at best. October 15, 2021 @ 2:19:37 am PDT

its like before, a mace one shots blobs, with that second attack thingy.
If a arrow passes a enemy, you got a desync problem
11:13 am, October 15, 2021
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