Dismantling base to transport to next biome?
As one can't use portals with ore, to avoid to have to transport metal by boat back to my Meadows base, I'm thinking about dismantling it to make a big one in the next biome, and so on from biome to biome.
I'm currently dismantling my Black Forest base to build a big stone one in the Swamp, which will be my new main base.
Do you keep a big Meadows base where you transport back the ore?
Or a big base in each biome? How do you proceed yourself?
I'm currently dismantling my Black Forest base to build a big stone one in the Swamp, which will be my new main base.
Do you keep a big Meadows base where you transport back the ore?
Or a big base in each biome? How do you proceed yourself?
12:13 pm, November 1, 2021
Michael Daemon replied to Dismantling base to transport to next biome? November 1, 2021 @ 11:52:51 am PDT
Shipping ore via boat is too much work, How do i get my metal but not have to ship a lot of heavy things??? Oh ♥♥♥♥ i got it! Im so smart. Ill move my whole ♥♥♥♥♥♥♥♥♥♥♥ house instead. Hell yeah!
2000000000000000000000000000000000000000000000000000 IQ play right there
2000000000000000000000000000000000000000000000000000 IQ play right there
9:13 pm, November 1, 2021
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Knightframe replied to Dismantling base to transport to next biome? November 1, 2021 @ 11:59:54 am PDT
Well what I do is, that I do not build bases, or biome bases, i just react on enviroment and actual gameplay.
Example: is evening and i stop at Tower in dark forest - therefor i can build temporal sleeping settlement inside the tower.
I am reverse:
https://steamcommunity.com/sharedfiles/filedetails/?id=2643378151
https://steamcommunity.com/sharedfiles/filedetails/?id=2643378295
I overkill.
9:13 pm, November 1, 2021
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Nascarman replied to Dismantling base to transport to next biome? November 1, 2021 @ 1:29:31 pm PDT
disagree about swamps. they are probably the safest biome (excluding unfinished mistlands). just build your base on a tree: only ghosts will be able to reach you(and they spawn only during night time. so sleep or teleport elsewhere). Swamp is horrible choice to build. The non-stop rain, poision slimes and not much space to build anything realy, unless you bring a lot of stone and raise the ground araund it. (you can get attacked by night by ghousts tho)
Outpost with portal near a surfling spawn is much better.
https://steamcommunity.com/sharedfiles/filedetails/?id=2643086928 (it's under construction, but something like this)
easy to set up farms for entrails, blood bags and cores(and if you're lucky a lot of iron too).
also i've noticed that often you can find a swamp with a plains nearby. which makes it ideal for planting flax and barley (especially if it's a tiny biome)
https://steamcommunity.com/sharedfiles/filedetails/?id=2643079253
The plains are easily the best biome to build in. If you wanna live in a tree where every time you leave your base you become wet, be my guest. Enemies are a non-issue in every biome but black forests where trolls can deal significant damage to a base, but other than that a stone base is literally impervious. The plains are the nicest looking biome in the game and houses currently end game materials which are super easy to obtain if you live in the plains and much harder when you don’t. I’d rate the mountains as the second best biome since almost no raids can occur there (most notably no troll raids) and it never rains, so wooden structures will never degrade without a roof. I’d also put the meadows over living in the swamp due to how relaxed and easy the biome is. Unless you like being wet, the swamp is not the biome I’d recommend building in.
9:13 pm, November 1, 2021
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Slynx Jewel replied to Dismantling base to transport to next biome? November 1, 2021 @ 1:48:20 pm PDT
i like plains too. base built on a (floating)stone is my 2nd favorite type bases. (and you can build a small bridge to jump off. cuz the falling damage is capped at 100. so as long as you have 101+ hp - you can't die).
but plains has deathskitoes. and even though those pests have only 10hp sometimes i get distracted(especially while building) and take unnecessary damage).
but... plains are curently endgame location. meaning by the tie you reach it to build there...you've completed curent content and there is (almost) nothing else too but to build and farm more stuff.
but plains has deathskitoes. and even though those pests have only 10hp sometimes i get distracted(especially while building) and take unnecessary damage).
but... plains are curently endgame location. meaning by the tie you reach it to build there...you've completed curent content and there is (almost) nothing else too but to build and farm more stuff.
9:13 pm, November 1, 2021
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Tevirik replied to Dismantling base to transport to next biome? November 1, 2021 @ 1:58:47 pm PDT
In my swamp, I made a nice and comfy stone house, from an ancient half destroyed stone tower. It has character.
But to improve my forge, I need some copper... So back to Black Forest and ore transportation by boat... <Sigh>
But to improve my forge, I need some copper... So back to Black Forest and ore transportation by boat... <Sigh>
9:13 pm, November 1, 2021
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Qbertos replied to Dismantling base to transport to next biome? November 1, 2021 @ 9:58:57 am PDT
I always scout locations. This is probably the best part of the game to me. Planning the logistics for base placement.
I like to find Black Forest areas near resources I want. So for example in the swamp I will find a close black forest and put my base on a copper node. As I mine out the copper for the forge I build the base in the pit. Ideally I will find a copper node right on the edge of a swamp or mountain so running ore there is a short trip. So for a swamp I need to scout the swamp to make sure there are some crypts. Then I look for the closest copper node to work from.
Put a portal on top of the crypt or mountain for quick return and things move pretty quickly. I will process the ore into metal as I go get more.. I don't waste a lot of time baby sitting the kiln or smelter.. just load them up and get more stuff to process.
Current seed I am on is a bit of a pain for Iron crypts, I am sure they are somewhere... but that sort of thing is what keeps each play through fresh and new to me.
I found a place in the Black forest that has 4 coppers, 3 burials and 1 troll cave within eyesight. I Built my home right on top of the Troll cave and its been fun at night (I have good earthen walls). But yeah, I dig the scouting for location and planning the build...takes me back to my Proj Mgr days...har! Usually high areas are my preference...thus the Troll top home. BUT!!!...word of caution, as I learned the Troll cave likes to have a 'bump' on top so if you hoe it down flat, it pops up again. I woke up and my bed was half buried, twas funny. I moved my home a few meters to the side and all good.
Ok, time to grind the copper! Cheers all.
6:13 pm, November 1, 2021
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zangori replied to Dismantling base to transport to next biome? November 1, 2021 @ 10:31:06 am PDT
Well what I do is, that I do not build bases, or biome bases, i just react on enviroment and actual gameplay.
Example: is evening and i stop at Tower in dark forest - therefor i can build temporal sleeping settlement inside the tower.
Example: is evening and i stop at Tower in dark forest - therefor i can build temporal sleeping settlement inside the tower.
6:13 pm, November 1, 2021
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Knightframe replied to Dismantling base to transport to next biome? November 1, 2021 @ 5:22:31 am PDT
Generaly its better to find meadows to build your base as close to swamp, plains and mountain.
Now the main reason:
Meadows spawns in pigs and allows you to plant almost every food in it, making them a perfect farms. Before you star farming loxes, the pig meat is your main source of food to cook.
Not to mention, only thing you need to worry is raids to lose your animals. In case of a drake raid, its recomened to have 2 pigs hidden inside a pen so they dont get killed.
Black forest should be your secondary choice for a base if meadows are not a option. And even then you need a good terrain to build it (lots of holes and clifs are not recomened).
Swamp is horrible choice to build. The non-stop rain, poision slimes and not much space to build anything realy, unless you bring a lot of stone and raise the ground araund it. (you can get attacked by night by ghousts tho)
Outpost with portal near a surfling spawn is much better.
Mountain i would only recomend it to build a wolf farm there and if possible inside the mountain to avoid drakes killing your wolfs. Main reason for them staying there is due to howling.
Its a good idea to move to plains once you have at least silver full armor (so you dont get 1 shot by moskitos when building).
Also, always leave 1 portal on your starting island to save time changing your buffs from bosses.
Now the main reason:
Meadows spawns in pigs and allows you to plant almost every food in it, making them a perfect farms. Before you star farming loxes, the pig meat is your main source of food to cook.
Not to mention, only thing you need to worry is raids to lose your animals. In case of a drake raid, its recomened to have 2 pigs hidden inside a pen so they dont get killed.
Black forest should be your secondary choice for a base if meadows are not a option. And even then you need a good terrain to build it (lots of holes and clifs are not recomened).
Swamp is horrible choice to build. The non-stop rain, poision slimes and not much space to build anything realy, unless you bring a lot of stone and raise the ground araund it. (you can get attacked by night by ghousts tho)
Outpost with portal near a surfling spawn is much better.
Mountain i would only recomend it to build a wolf farm there and if possible inside the mountain to avoid drakes killing your wolfs. Main reason for them staying there is due to howling.
Its a good idea to move to plains once you have at least silver full armor (so you dont get 1 shot by moskitos when building).
Also, always leave 1 portal on your starting island to save time changing your buffs from bosses.
3:13 pm, November 1, 2021
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M.Red replied to Dismantling base to transport to next biome? November 1, 2021 @ 5:30:07 am PDT
after scouting and marking the stuff i found i usually build a small store and process area near the current target (copper, iron and stuff)
i always have a larger settlement in the meadows where i keep growing my veggies and to store larger amounts of materials
from wich i draw when i build the next store and process base
also its easy to acces the spawn area for trophy placement or buff selection
in the process of storing stuff i have enough material to build the next bigger settlement in the planes
so yeah, having a meadows base is the way to go for me
and i enjoy commin' back to improve and upgrade my "First base"
i always have a larger settlement in the meadows where i keep growing my veggies and to store larger amounts of materials
from wich i draw when i build the next store and process base
also its easy to acces the spawn area for trophy placement or buff selection
in the process of storing stuff i have enough material to build the next bigger settlement in the planes
so yeah, having a meadows base is the way to go for me
and i enjoy commin' back to improve and upgrade my "First base"
3:13 pm, November 1, 2021
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Slynx Jewel replied to Dismantling base to transport to next biome? November 1, 2021 @ 5:34:31 am PDT
disagree about swamps. they are probably the safest biome (excluding unfinished mistlands). just build your base on a tree: only ghosts will be able to reach you(and they spawn only during night time. so sleep or teleport elsewhere). Swamp is horrible choice to build. The non-stop rain, poision slimes and not much space to build anything realy, unless you bring a lot of stone and raise the ground araund it. (you can get attacked by night by ghousts tho)
Outpost with portal near a surfling spawn is much better.
https://steamcommunity.com/sharedfiles/filedetails/?id=2643086928 (it's under construction, but something like this)
easy to set up farms for entrails, blood bags and cores(and if you're lucky a lot of iron too).
also i've noticed that often you can find a swamp with a plains nearby. which makes it ideal for planting flax and barley (especially if it's a tiny biome)
https://steamcommunity.com/sharedfiles/filedetails/?id=2643079253
3:13 pm, November 1, 2021
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Tevirik replied to Dismantling base to transport to next biome? November 1, 2021 @ 6:31:15 am PDT
In my previous game (some 130 hours), I had a mod that allows ore through portals. So I had a huge base in the Meadows.
But for this new game, I chose to disable the portal ore thing, and do it the hard way.
Thanks for your advices. I think I will finish my Swamp stone house with many hearths to improve the gloomy atmosphere but my portal and precious things will be up in the tree. I had not thought about this option.
And I will keep a Meadows base to grow plants. I thought you could plant anything in any biome, that's why I've dismantled my Meadows base).
As for the Plain farmlot: I'm not ready for the plains yet but I take good notice of this advice.
But for this new game, I chose to disable the portal ore thing, and do it the hard way.
Thanks for your advices. I think I will finish my Swamp stone house with many hearths to improve the gloomy atmosphere but my portal and precious things will be up in the tree. I had not thought about this option.
And I will keep a Meadows base to grow plants. I thought you could plant anything in any biome, that's why I've dismantled my Meadows base).
As for the Plain farmlot: I'm not ready for the plains yet but I take good notice of this advice.
3:13 pm, November 1, 2021
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GunsForBucks replied to Dismantling base to transport to next biome? November 1, 2021 @ 6:35:04 am PDT
You can plant most things anywhere... just some plains stuff is limited to the plains. In my previous game (some 130 hours), I had a mod that allows ore through portals. So I had a huge base in the Meadows.
But for this new game, I chose to disable the portal ore thing, and do it the hard way.
Thanks for your advices. I think I will finish my Swamp stone house with many hearths to improve the gloomy atmosphere but my portal and precious things will be up in the tree. I had not thought about this option.
And I will keep a Meadows base to grow plants. I thought you could plant anything in any biome, that's why I've dismantled my Meadows base).
As for the Plain farmlot: I'm not ready for the plains yet but I take good notice of this advice.
Swamp can be gloomy but has its own charms as well.
https://steamcommunity.com/sharedfiles/filedetails/?id=2525320092
3:13 pm, November 1, 2021
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Trakehner replied to Dismantling base to transport to next biome? November 1, 2021 @ 4:21:19 am PDT
I personally made new bases at strategic points for mining, farming, etc.
Second time I am going with one main base and then having small outposts all around the map with shelter, a chest or two, portal to the main base, and a bed if needed.
You can also simply make another world, make several chests there, and log from your main world with the ore to move to the new world, dump the ore in those chests, log back to your main world and go to where you want it to use, log to the new world, grab the ore, log back to your main world.
Second time I am going with one main base and then having small outposts all around the map with shelter, a chest or two, portal to the main base, and a bed if needed.
You can also simply make another world, make several chests there, and log from your main world with the ore to move to the new world, dump the ore in those chests, log back to your main world and go to where you want it to use, log to the new world, grab the ore, log back to your main world.
12:13 pm, November 1, 2021
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Slynx Jewel replied to Dismantling base to transport to next biome? November 1, 2021 @ 4:32:10 am PDT
never thought of transporting the base. i just loaded some ores into the boat (to get workbench, forge and all upgrades) and got a 2nd base near plains (where i have my windmill, spinning wheel and blast furnace)
that base is close to swamp though. so i don't need to think about getting more iron. so situations may be different for others.
that base is close to swamp though. so i don't need to think about getting more iron. so situations may be different for others.
12:13 pm, November 1, 2021
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GunsForBucks replied to Dismantling base to transport to next biome? November 1, 2021 @ 4:48:31 am PDT
I always scout locations. This is probably the best part of the game to me. Planning the logistics for base placement.
I like to find Black Forest areas near resources I want. So for example in the swamp I will find a close black forest and put my base on a copper node. As I mine out the copper for the forge I build the base in the pit. Ideally I will find a copper node right on the edge of a swamp or mountain so running ore there is a short trip. So for a swamp I need to scout the swamp to make sure there are some crypts. Then I look for the closest copper node to work from.
Put a portal on top of the crypt or mountain for quick return and things move pretty quickly. I will process the ore into metal as I go get more.. I don't waste a lot of time baby sitting the kiln or smelter.. just load them up and get more stuff to process.
Current seed I am on is a bit of a pain for Iron crypts, I am sure they are somewhere... but that sort of thing is what keeps each play through fresh and new to me.
I like to find Black Forest areas near resources I want. So for example in the swamp I will find a close black forest and put my base on a copper node. As I mine out the copper for the forge I build the base in the pit. Ideally I will find a copper node right on the edge of a swamp or mountain so running ore there is a short trip. So for a swamp I need to scout the swamp to make sure there are some crypts. Then I look for the closest copper node to work from.
Put a portal on top of the crypt or mountain for quick return and things move pretty quickly. I will process the ore into metal as I go get more.. I don't waste a lot of time baby sitting the kiln or smelter.. just load them up and get more stuff to process.
Current seed I am on is a bit of a pain for Iron crypts, I am sure they are somewhere... but that sort of thing is what keeps each play through fresh and new to me.
12:13 pm, November 1, 2021
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