Not Happy with the max comfort level drop.
Simple really, if my max food last 30 minutes... I want rest bonus to be as close to that as possible... A solid 28-30minutes of campaigning before returning to base, or needing to... I worked hard for that extra time... very damn hard. And the reward is... having longer sessions to campaign without running out of food or rest bonus. This is unacceptable. Put this bonus back the way it was. Now!
3:13 am, December 21, 2022
avatar.zero replied to Not Happy with the max comfort level drop. December 21, 2022 @ 2:05:29 am PST
Clicking IronMontilyet/s name OR the 2nd page that you linked in that thread nor just doing a search of their name are not showing that that post exists. Any clarification you can think of concerning that?
The quote box with the link to IronMontilyet's original post is malformed, that's why clicking on the name doesn't help. Also, post #81 is on page 6. Basic math could have gotten you to that conclusion even if you were unable to see the post numbers on the bottom right of every post, so just jumping to page 2 and then making a stink about not finding it is just you being disingenuous.
But since you insist on being so pedantic, here's the correct link to the post:
https://steamcommunity.com/app/892970/eventcomments/5143704785451337667/?ctp=6#c5143704785451995576
12:13 pm, December 21, 2022
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maisbaumbanane replied to Not Happy with the max comfort level drop. December 21, 2022 @ 12:59:36 am PST
I see it that Carpets were the only ones that stacked. Every other type of item did not stack. That's Tables, Beds, Chairs, Banners. None of those stack. Why should Carpets stack? I was hoping the higher tier carpets would give a +2, like the higher tiers for the others.
why did they stack? so that there are many times, where you are rewarded for exploring the world. I would also shut up, if they just gave 5 comfort to the blue jute carpet, but imo it was great as it was before
9:13 am, December 21, 2022
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retsam1 replied to Not Happy with the max comfort level drop. December 21, 2022 @ 1:06:58 am PST
I'm not a developer. I'm a moderator and player of the game.
but here is the information you requested from one of the developers.A brief note on the carpets:
It was never intended that each individual carpet would increase the comfort score, so altering this is merely fixing something that was overlooked previously.
As it stands, the earlier max comfort would give you a rested bonus of 30 minutes, which is a full in-game day and night. Now it gives you 25 minutes, which is still a full day and part of the night. If you visit your base to sleep nightly, you will not actually notice the decrease of the timer.
Rest assured, there will be further items added later in the game that will increase your comfort again, this is merely making room for that! :)
posted in the patch notes topic. post #81
https://steamcommunity.com/app/892970/eventcomments/5143704785451337667/?ctp=2
Clicking IronMontilyet/s name OR the 2nd page that you linked in that thread nor just doing a search of their name are not showing that that post exists. Any clarification you can think of concerning that?
9:13 am, December 21, 2022
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Forsaken1 replied to Not Happy with the max comfort level drop. December 20, 2022 @ 8:14:39 pm PST
Just use Valheim Plus and forget about it.
6:13 am, December 21, 2022
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ilndr replied to Not Happy with the max comfort level drop. December 20, 2022 @ 8:49:25 pm PST
I see it that Carpets were the only ones that stacked. Every other type of item did not stack. That's Tables, Beds, Chairs, Banners. None of those stack. Why should Carpets stack? I was hoping the higher tier carpets would give a +2, like the higher tiers for the others.
6:13 am, December 21, 2022
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Faceplant8 replied to Not Happy with the max comfort level drop. December 20, 2022 @ 4:57:08 pm PST
You might want to post this in the bugs and feedback forum, since you don't seem to be interested in discussing it. There are multiple existing threads on the subject if you want to discuss it.
3:13 am, December 21, 2022
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Hatsune Neko Gaming replied to Not Happy with the max comfort level drop. December 20, 2022 @ 5:01:56 pm PST
its not a bug, but one could join an existing discussion on it in the feedback area.
3:13 am, December 21, 2022
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Foxglovez replied to Not Happy with the max comfort level drop. December 20, 2022 @ 5:02:02 pm PST
Nyet. Needed a nerf.
3:13 am, December 21, 2022
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maisbaumbanane replied to Not Happy with the max comfort level drop. December 20, 2022 @ 5:27:51 pm PST
Nyet. Needed a nerf.
can you elaborate why? how did a long rested bonus worsen your playing experience?
3:13 am, December 21, 2022
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OneEye replied to Not Happy with the max comfort level drop. December 20, 2022 @ 5:33:25 pm PST
how bout since your posting here tell us why you changed it. its not a bug, but one could join an existing discussion on it in the feedback area.
3:13 am, December 21, 2022
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Hatsune Neko Gaming replied to Not Happy with the max comfort level drop. December 20, 2022 @ 5:55:20 pm PST
I'm not a developer. I'm a moderator and player of the game.
but here is the information you requested from one of the developers.
posted in the patch notes topic. post #81
https://steamcommunity.com/app/892970/eventcomments/5143704785451337667/?ctp=2
but here is the information you requested from one of the developers.
A brief note on the carpets:
It was never intended that each individual carpet would increase the comfort score, so altering this is merely fixing something that was overlooked previously.
As it stands, the earlier max comfort would give you a rested bonus of 30 minutes, which is a full in-game day and night. Now it gives you 25 minutes, which is still a full day and part of the night. If you visit your base to sleep nightly, you will not actually notice the decrease of the timer.
Rest assured, there will be further items added later in the game that will increase your comfort again, this is merely making room for that! :)
posted in the patch notes topic. post #81
https://steamcommunity.com/app/892970/eventcomments/5143704785451337667/?ctp=2
3:13 am, December 21, 2022
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OneEye replied to Not Happy with the max comfort level drop. December 20, 2022 @ 6:15:45 pm PST
I apologize for that. To me it makes sense even though it sucks what would make sense though is the higher quality rugs would provide the balance of the lost comfort of the old ragged ones. I'm not a developer. I'm a moderator and player of the game.
but here is the information you requested from one of the developers.A brief note on the carpets:
It was never intended that each individual carpet would increase the comfort score, so altering this is merely fixing something that was overlooked previously.
As it stands, the earlier max comfort would give you a rested bonus of 30 minutes, which is a full in-game day and night. Now it gives you 25 minutes, which is still a full day and part of the night. If you visit your base to sleep nightly, you will not actually notice the decrease of the timer.
Rest assured, there will be further items added later in the game that will increase your comfort again, this is merely making room for that! :)
posted in the patch notes topic. post #81
https://steamcommunity.com/app/892970/eventcomments/5143704785451337667/?ctp=2
3:13 am, December 21, 2022
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Hatsune Neko Gaming replied to Not Happy with the max comfort level drop. December 20, 2022 @ 6:31:41 pm PST
well it is a game still in development, so things are gonna change. many we might like, others. not so much.
though I have no opinion on the bonus since I don't make full use of it. I'm more interested in what will take the place of the change.
since I'm a builder and I do like more options.
though I have no opinion on the bonus since I don't make full use of it. I'm more interested in what will take the place of the change.
since I'm a builder and I do like more options.
3:13 am, December 21, 2022
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Mozzy replied to Not Happy with the max comfort level drop. December 20, 2022 @ 7:04:35 pm PST
If you are going to rationalize why you think rested bonus "needed a nerf" - probably don't realize how game engine worked, and still works today, even after nerf.
Vanilla system today, after nerf is as follows - CF = comfort factor
CF 1 = 8 min base rested // light campfire, zero sheltered status and standing barely out of rain and you get 8min rested after ~10-15sec standing around
CF 2+ = each additional CF adds +1 min
So campfire plus 1-2 minimal twigs counting as roof for sheltered status = CF 3 --> 10 min rested bonus
What this means is b/c of mega-front loaded base of 8 min, being barely out of the breeze with 2 sticks counting as roof near campfire gives 10 min rested.
Compare this to effort to find, hunt, and build max CF 18 base (today's new max, with 16 being more realistic since can only achieve 18 using holiday/limited event xmas tree and yule pole)
CF 16 = 23 min rested with max endgame base vs 10 min w/ campfire + couple twigs
Not quite half, but close enough - 10 min for zero effort vs 23 max endgame effort.
So what did we lose? Yesterday, CF 16 was actually CF 21 because we could stack 5 more rugs/carpets. CF 21 = 28 min rested.
That is a LOT more reasonable comparison - zero effort campfire + roof 10min vs 28min if you actually made the effort. 1x vs close to 3x.
Now to the 'needed a nerf' people - when you can literally stand in the rain, with 2 twigs above you counting as 'sheltered' status and no effort campire plonked down infinite number of times, with every area inculding dungeons able to have campfires, how is it overpowered in any way for bases to have significantly more comfort?
TLDR = we could always, and still today can infinitely reset the 10min campfire + sheltered rested bonus, so what exactly do you think 'needed a nerf' by reducing endgame bases from 28 to 23 min?
All it did was upset ppl who actually took the time/effort to maximize their base, while allowing the still massively OP infinite reset of campfire + shelter hack. If you think endgame base 28 min needed a nerf, then what do you call infinite 10 min anywhere, anytime, using nothing but 5 rocks and some twigs to perma rest buff?
Don't like how long main base rested bonus was? Fine. But gotta come up with better rationale than needed nerf b/c the true OP buff is simple campfire + sheltered which gives the vast majority of the bonus by front loading 8 minutes into single comfort factor 1
Vanilla system today, after nerf is as follows - CF = comfort factor
CF 1 = 8 min base rested // light campfire, zero sheltered status and standing barely out of rain and you get 8min rested after ~10-15sec standing around
CF 2+ = each additional CF adds +1 min
So campfire plus 1-2 minimal twigs counting as roof for sheltered status = CF 3 --> 10 min rested bonus
What this means is b/c of mega-front loaded base of 8 min, being barely out of the breeze with 2 sticks counting as roof near campfire gives 10 min rested.
Compare this to effort to find, hunt, and build max CF 18 base (today's new max, with 16 being more realistic since can only achieve 18 using holiday/limited event xmas tree and yule pole)
CF 16 = 23 min rested with max endgame base vs 10 min w/ campfire + couple twigs
Not quite half, but close enough - 10 min for zero effort vs 23 max endgame effort.
So what did we lose? Yesterday, CF 16 was actually CF 21 because we could stack 5 more rugs/carpets. CF 21 = 28 min rested.
That is a LOT more reasonable comparison - zero effort campfire + roof 10min vs 28min if you actually made the effort. 1x vs close to 3x.
Now to the 'needed a nerf' people - when you can literally stand in the rain, with 2 twigs above you counting as 'sheltered' status and no effort campire plonked down infinite number of times, with every area inculding dungeons able to have campfires, how is it overpowered in any way for bases to have significantly more comfort?
TLDR = we could always, and still today can infinitely reset the 10min campfire + sheltered rested bonus, so what exactly do you think 'needed a nerf' by reducing endgame bases from 28 to 23 min?
All it did was upset ppl who actually took the time/effort to maximize their base, while allowing the still massively OP infinite reset of campfire + shelter hack. If you think endgame base 28 min needed a nerf, then what do you call infinite 10 min anywhere, anytime, using nothing but 5 rocks and some twigs to perma rest buff?
Don't like how long main base rested bonus was? Fine. But gotta come up with better rationale than needed nerf b/c the true OP buff is simple campfire + sheltered which gives the vast majority of the bonus by front loading 8 minutes into single comfort factor 1
3:13 am, December 21, 2022
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Bioshocked ツ replied to Not Happy with the max comfort level drop. December 20, 2022 @ 4:48:42 pm PST
No.
3:13 am, December 21, 2022
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