List of things, which I hate in the game

Don't worry, it's not new food mechanics. But anyway I have some thoughts about it.

1. Plains difficulty

Every other biome feels... balanced. Meadows are totally safe for a naked newby. Black Forest is scary, but you can outrun enemies. Swamp is dangerous, but you learning to move carefully pretty quickly. Mountain's enemies are tough, but they are not overhoarding you. Even oceanic snake can be downed with a bow or escaped. In plains mobs have more hp than you, hitting with more power than you, always not alone. Two-star fulings oneshotting you no matter of your hp, gear and block state. In order to have right gear you need to clean the villages to obtain flax, but you can't do it without a top-tier gear.
Don't get me wrong, I know it's temporary game stopper due to current unfinished state of other biomes. But every visit in a Plains becomes painful, but not fun and challenging. Every single enemy there is doable, but they never attacking alone. Also it's not fun to just gather finewood and get attacked by half of a nearby village. Maybe it's balanced for the cooperative play? What solo-players then supposed to do?
Solo-players do not need to suffer!

2. You being hunted event

Same problem as Plains. It's just too much wolves. It can crush you in a pretty inconvenient moment, when you are fighting fulings or loxes. You can't outrun them. They are spawning everywhere, attacking from everywhere and draining block ability quick. Sort of an instant death event.

3. Skill draining after death.

I know some people never died from the start. Maybe they have good reaction and can play Dark Souls with eyes closed, but they are not majority of the players. I'm dying a lot. New terrain, unknown setup of enemies, one or two failed blocks - my viking goes to spawn point. Skillpoints lost, gear lost for a moment and now I need to regain skill by stupid regrinding of EVERY lowered skill. The game just punishes player too hard in two ways - losing gear and skill level. An old good Diablo 2 have similar mechanics after death - you will loose some amount of XP gained, but not skillpoints or gear! Here we have gear lost, battle abilities are lowered and you need sometimes begin everything from the scratch. Maybe it's better to make some threshold levels of skill, which can't be lost? Like every tenth point. Or skills are not lowered all of them at once, but three random skills out of some most powerful.

4. Fermenter working time.

It's just too long. Two days of a game time - it's a literal hour! And you can advance for 40 minutes only when playing solo! So I need just wait for my meads for 20 minutes at least! That's ridiculous! I'm not getting paid for that waiting. Of course, it's better to build a lot of them. But fermenter costs 15 ore, 30 coal and 30 finewood each. Pretty expensive. Fermenting time should be reduced to one cycle. I want to play game, not simulate chemical lab worker waiting for the result.

5. Snapping to grid while building

Worst snapping system ever. You need to hit the exact pixel for getting the snap. It should be a small area like Corel Draw or Photoshop or InDesign.

6. Food system balance after the update

It's not bad, it's unbalanced. For now you need best possible food everywhere, while before the update player can choose the food setup for a specific area. Also all those variety of foods has become just pointless junk. Meads and fermenters are now needed only for potions.

7. Cooldowns

Five minutes of working buff and 15 minutes of waiting. How about 5 minutes? Or ability to have two buffs on a button while activated can be only one? Same things with potions. Why somebody even need to carry more than two-three of the same potions if they can be used once in a while?
2:13 pm, September 19, 2021
deadshooter 0 comments 0 likes

loppantorkel replied to List of things, which I hate in the game September 19, 2021 @ 6:35:02 am PDT

I disagree on most of the above, but I don't mind some balancing being done.

Things I find annoying:

1. Stamina drain while planting crops seems unnecessary high.
2. Climbing ladders - my main cause of death.
3. Trying to construct things while wading and under water - main cause of increased blood pressure.
2:13 pm, September 19, 2021
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blankitosonic replied to List of things, which I hate in the game September 19, 2021 @ 7:08:35 am PDT

1 - its the end game biome , most be hard and not repeat something from other biome , you most be some tactical there with wolf set/padded set, for the flax , just run into the village with deer boss power and go away , but most be planted in that biome too remember
For black metal its more easy to grind that iron IMO , and solo players have the best handicap because in MP mobs have more damage and health
Now finewood trees drops seeds , so can be planted in a secure place

2 - try to take a high place until the event ends , now its more hard i know , only i can say is the use a frostner and bonemass power ready if u can do the first

3- more preparation and know when u have to run away , just tank everything dont work now , take the deer or bonemass power in hand for critical moments , and tasty me/ads to stamina recovery , it has not cooldown

4 - be smart , build more fermenters if u dont like wait that much , and its not expensive lol , even if changed the cost ( before 5 bronze , 10 recine and 30 fine wood ) if that new cost dont change that much , only have to mine more bronze that will not kill you

7 - if powers has less cooldown will be maybe too overpower , its fine to me , 5 minues its good time to do every that powers needs
And for potions , if have problems with stamina only use tasty me/ads

2:13 pm, September 19, 2021
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