Cage floors should allow the sunlight effect for crops to grow to pass through
Yet they do not. I was disappointed to discover this as I wanted to use them for an atrium I built in my Plains base due to the consistent harassment from Deathsquitoes.
I read in the 'Common issues in Hearth & Home' thread that they also do not allow smoke to pass through due to an apparent struggle to code them to do so. I'm not a programmer so I'm unsure of the exact complexities involved but based on what I've been able to find through a web search, here's a lead to a possible solution for the devs or any modder who feels generous enough to create a fix for this so that they allow the sunlight effect for crops to grow and smoke to pass through:
https://docs.unity3d.com/Manual/PartSysCollisionModule.html
Screenshot of barley not getting sun under cage floors:
https://steamcommunity.com/sharedfiles/filedetails/?id=2614734980
I read in the 'Common issues in Hearth & Home' thread that they also do not allow smoke to pass through due to an apparent struggle to code them to do so. I'm not a programmer so I'm unsure of the exact complexities involved but based on what I've been able to find through a web search, here's a lead to a possible solution for the devs or any modder who feels generous enough to create a fix for this so that they allow the sunlight effect for crops to grow and smoke to pass through:
https://docs.unity3d.com/Manual/PartSysCollisionModule.html
Screenshot of barley not getting sun under cage floors:
https://steamcommunity.com/sharedfiles/filedetails/?id=2614734980
2:13 am, October 1, 2021
Drunken Monk replied to Cage floors should allow the sunlight effect for crops to grow to pass through September 29, 2021 @ 4:42:31 pm PDT
Someone should make a mod for this.
2:13 am, October 1, 2021
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Astragaad replied to Cage floors should allow the sunlight effect for crops to grow to pass through September 30, 2021 @ 6:46:54 am PDT
*Bump* so this gets the attention it needs.
2:13 am, October 1, 2021
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QueenMadeleineAlexis replied to Cage floors should allow the sunlight effect for crops to grow to pass through September 30, 2021 @ 8:13:15 am PDT
sun roofs roof pieces be great!
2:13 am, October 1, 2021
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Nameless replied to Cage floors should allow the sunlight effect for crops to grow to pass through September 30, 2021 @ 8:17:47 am PDT
pff you only want to keep the Deathquitos out.
Thats not in the sense of the game
You can try to use woodpillars you place so near that the Deathquitos cant pass
Thats not in the sense of the game
You can try to use woodpillars you place so near that the Deathquitos cant pass
2:13 am, October 1, 2021
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Mollerz replied to Cage floors should allow the sunlight effect for crops to grow to pass through September 30, 2021 @ 8:39:44 am PDT
+1
2:13 am, October 1, 2021
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Jitatha replied to Cage floors should allow the sunlight effect for crops to grow to pass through September 30, 2021 @ 8:48:47 am PDT
That is a bit odd indeed, i concur, should allow light to pass through an open grid.
2:13 am, October 1, 2021
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Raptor replied to Cage floors should allow the sunlight effect for crops to grow to pass through September 30, 2021 @ 9:03:57 am PDT
Aka they just don't want to do the work on them.
2:13 am, October 1, 2021
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Astragaad replied to Cage floors should allow the sunlight effect for crops to grow to pass through September 30, 2021 @ 9:18:04 am PDT
pff you only want to keep the Deathquitos out.
Thats not in the sense of the game
You can try to use woodpillars you place so near that the Deathquitos cant pass
Well yeah, they're annoying and who wouldn't want to keep bugs out of their house? lol
I'll give that pillar idea a shot though, that seems like a good replacement until if and when they fix cage pieces.
2:13 am, October 1, 2021
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warrenchmobile replied to Cage floors should allow the sunlight effect for crops to grow to pass through September 30, 2021 @ 11:33:11 am PDT
A close look at your screenshot reveals that sunlight does pass through cage floors. If it did not, the wall to the left of the picture would be the same dark shade as the other two walls.
Your enclosure is only six meters wide and it is two meters taller than it needs to be. Make your atrium wider and shorter and you may well have enough space in the center to grow some barley.
Your enclosure is only six meters wide and it is two meters taller than it needs to be. Make your atrium wider and shorter and you may well have enough space in the center to grow some barley.
2:13 am, October 1, 2021
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Astragaad replied to Cage floors should allow the sunlight effect for crops to grow to pass through September 30, 2021 @ 11:54:05 am PDT
A close look at your screenshot reveals that sunlight does pass through cage floors. If it did not, the wall to the left of the picture would be the same dark shade as the other two walls.
Your enclosure is only six meters wide and it is two meters taller than it needs to be. Make your atrium wider and shorter and you may well have enough space in the center to grow some barley.
That's not the issue though as my crops grow just fine in that space when there is not a cage floor above them. Go in game and test it for yourself. Cage floors do not allow the sunlight effect that is needed for crops to grow to pass through, while on the other hand, the lighting effect does. I think the context of my original post was rather clear on that but I will edit it to avoid confusion.
To prove that space is not the issue, here's a screenshot of the same space albeit slightly smaller after I worked on it a bit but if space were the issue, it would say "Needs more room to grow" above the crop.
https://steamcommunity.com/sharedfiles/filedetails/?id=2615483594
2:13 am, October 1, 2021
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warrenchmobile replied to Cage floors should allow the sunlight effect for crops to grow to pass through September 30, 2021 @ 2:25:17 pm PDT
I saw a video on Youtube by Firespark81 where he claims to have solved the problem. The video is a couple of months old so the deathsquito AI it relies on may have been changed.
It works something like this:
One builds a wooden rectangle at least 3 meters high around one's barley patch. Firespark81 placed wood posts at each corner so that the posts slightly protruded out side the walls. To these he attached wooden beams so that the tops of the beams were even with the tops of the posts and the inner surface of the beams was flush with the outer surface of the posts. If the length of the wall resulted in support problems for the beams, he added wooden posts between the corner posts.
At the time of the video, the AI pathing of the deathsquito made it fly around the wall looking for a gap. If it could not find one, then is attempted to fly straight up over the wall.
It would run into one of those wooden beams. Thwarted.
Firespark81 noted that occasionally a deathsquito would bounce outside of one of the beams and up high enough to get a line of sight to the interior of the barley patch.
He added a second, higher tier of wooden beams supported by one meter posts. One again the corner posts for the second tier protruded slightly outside of the first tier posts. They were connected along their tops by the second tier of wooden beams. A deathsquito might get lucky and bounce out and over the first tier beam but be brought up short by the second tier beam.
In trying to describe Firespark81's creation, I thought of it as standing atop the wood wall and stepping or hopping less than a meter up and out to the first tier of beams and then stepping/hopping less than a meter up and out to the second tier of beams.
That led me to wondering if placing a single tier of wooden stairs up and out from the outside edge of your enclosure's stone walls might not work as well. There would be a gap at each corner. I think angle beams would cover those. Also, how many times would a deathsquito need to bump his head on a wooden stair to destroy it?
In any case, it would not look nearly as elegant as the cage floor atrium. But would it work?
It works something like this:
One builds a wooden rectangle at least 3 meters high around one's barley patch. Firespark81 placed wood posts at each corner so that the posts slightly protruded out side the walls. To these he attached wooden beams so that the tops of the beams were even with the tops of the posts and the inner surface of the beams was flush with the outer surface of the posts. If the length of the wall resulted in support problems for the beams, he added wooden posts between the corner posts.
At the time of the video, the AI pathing of the deathsquito made it fly around the wall looking for a gap. If it could not find one, then is attempted to fly straight up over the wall.
It would run into one of those wooden beams. Thwarted.
Firespark81 noted that occasionally a deathsquito would bounce outside of one of the beams and up high enough to get a line of sight to the interior of the barley patch.
He added a second, higher tier of wooden beams supported by one meter posts. One again the corner posts for the second tier protruded slightly outside of the first tier posts. They were connected along their tops by the second tier of wooden beams. A deathsquito might get lucky and bounce out and over the first tier beam but be brought up short by the second tier beam.
In trying to describe Firespark81's creation, I thought of it as standing atop the wood wall and stepping or hopping less than a meter up and out to the first tier of beams and then stepping/hopping less than a meter up and out to the second tier of beams.
That led me to wondering if placing a single tier of wooden stairs up and out from the outside edge of your enclosure's stone walls might not work as well. There would be a gap at each corner. I think angle beams would cover those. Also, how many times would a deathsquito need to bump his head on a wooden stair to destroy it?
In any case, it would not look nearly as elegant as the cage floor atrium. But would it work?
2:13 am, October 1, 2021
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PakaNoHida replied to Cage floors should allow the sunlight effect for crops to grow to pass through September 30, 2021 @ 2:27:51 pm PDT
That wall next to it also stop light from getting in. That wall also effects growth. You have a combo problem here.
2:13 am, October 1, 2021
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Archon replied to Cage floors should allow the sunlight effect for crops to grow to pass through September 30, 2021 @ 2:44:28 pm PDT
TLDR but the devs said it was due to programming difficulty or something in regards to iron bars and smoke. Could still be added in the future of course but.. why would you want iron bars around you're garden?
2:13 am, October 1, 2021
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Astragaad replied to Cage floors should allow the sunlight effect for crops to grow to pass through September 30, 2021 @ 4:58:45 pm PDT
In any case, it would not look nearly as elegant as the cage floor atrium. But would it work?
That's a good question. I'll have to experiment with some builds until if and when cage floors are improved.
That wall next to it also stop light from getting in. That wall also effects growth. You have a combo problem here.
I've already shown that space is not the issue here and that the area gets plenty of light. Even if I had a large open area, cage floor pieces still act as solid pieces that do not allow certain effects to pass through.
TLDR but the devs said it was due to programming difficulty or something in regards to iron bars and smoke. Could still be added in the future of course but.. why would you want iron bars around you're garden?
Yup, I mentioned that in my OP. I want to use cage floors to keep Deathsquitoes out while allowing the sunlight effect for crops to pass through. Also, cage floors look like lattice ceilings if used that way. Similar to something that looks like these examples:
https://www.dreamstime.com/saint-petersburg-russia-june-atrium-general-staff-building-hermitage-constructed-recognised-as-one-best-examples-image165042638
https://www.dreamstime.com/people-rest-atrium-frick-collection-former-th-avenue-mansion-steel-magnate-henry-clay-new-york-city-april-image160659338
https://www.dreamstime.com/hague-den-haag-city-hall-locally-known-as-ice-palace-building-largest-atrium-netherlands-storeys-tall-spectacular-image166204529
2:13 am, October 1, 2021
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