PS1-era textures
Are they supposed to look like that?
https://steamcommunity.com/sharedfiles/filedetails/?id=2828586164
https://steamcommunity.com/sharedfiles/filedetails/?id=2828586164
5:13 am, July 1, 2022
Emil replied to PS1-era textures July 3, 2022 @ 5:31:45 am PDT
Arguably the OP could not have missed what s/he bought. There are screenshots on the store page and I assume people don't blindly or randomly decides to buy games. Thus it'd not be a stretch for some to consider OPs comment to contain an additional implied message criticizing the game. It's not necessary the case, but the possibility exist, this is the internet after all with trolls, edgelords and whatever else. I don't even see a complaint. It's a statement and a question, and the question was answered in the first reply.
5:13 pm, July 3, 2022
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Emil replied to PS1-era textures July 1, 2022 @ 10:18:34 am PDT
*Enters Minecraft*
Is it all supposed to look like squares?!?!?!
It's an intended design, everything isn't graphics.
Is it all supposed to look like squares?!?!?!
It's an intended design, everything isn't graphics.
2:13 am, July 3, 2022
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Lucidess replied to PS1-era textures July 2, 2022 @ 4:15:17 pm PDT
Quick! Tell the dev's to fix the graphics before it's too late!
2:13 am, July 3, 2022
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Faceplant8 replied to PS1-era textures July 2, 2022 @ 5:24:12 pm PDT
plays a game for 0.1 hours, complains about the graphics on steam discussions and never touched it since
What exactly is the problem with that?
I'm sure there's a way that you could complete this statement that would make sense to you:
"plays a game for 0.1 hours, complains about <something you don't like> on steam discussions and never touched it since"
I don't even see a complaint. It's a statement and a question, and the question was answered in the first reply.
2:13 am, July 3, 2022
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Budoshi replied to PS1-era textures July 2, 2022 @ 5:30:43 pm PDT
i like the reason behind these poor ps 1 graphics are ( artistic decision ) .. just an excuse for been lazy thing is ..... it worked for some people...very unexpected to me and im sure also for the devs they prob expected this to fail hard , kudos for the devs for been bold at the very least .
2:13 am, July 3, 2022
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Comb Wine replied to PS1-era textures July 2, 2022 @ 3:46:43 pm PDT
plays a game for 0.1 hours, complains about the graphics on steam discussions and never touched it since
got a good laugh out of me my guy.
Edit: have your complimentary award, because you're epic
got a good laugh out of me my guy.
Edit: have your complimentary award, because you're epic
11:13 pm, July 2, 2022
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dยข replied to PS1-era textures July 2, 2022 @ 3:19:41 am PDT
I like the art/graphical style
11:13 am, July 2, 2022
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Noodle replied to PS1-era textures July 1, 2022 @ 5:24:40 pm PDT
Pixel art isn't just for bad anime rpgs
5:13 am, July 2, 2022
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Obi-Wang Knubbig replied to PS1-era textures July 1, 2022 @ 10:18:34 am PDT
*Enters Minecraft*
Is it all supposed to look like squares?!?!?!
It's an intended design, everything isn't graphics.
Is it all supposed to look like squares?!?!?!
It's an intended design, everything isn't graphics.
8:13 pm, July 1, 2022
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pk replied to PS1-era textures July 1, 2022 @ 8:30:49 am PDT
I'm not sure if it's an artistic decision or meant to reduce the resource requirements of the game (or both?), but I actually like the low detail textures and low polygon count models. The only time it becomes quite evident and a bit unsightly is when you're mining ground and chunks become super jagged and stretched out.
5:13 pm, July 1, 2022
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Polonius Ulf replied to PS1-era textures July 1, 2022 @ 9:01:40 am PDT
According to Valheim's creator, it is an artistic choice.
I will add the rationale that it makes you draw more information from color and light than from edges and thus increases your sensitivity to color. For me it is like an impressionist painting.
My gripe is that they don't quite follow-through: the change in "brush strokes" for distant objects is inconsistent.
I will add the rationale that it makes you draw more information from color and light than from edges and thus increases your sensitivity to color. For me it is like an impressionist painting.
My gripe is that they don't quite follow-through: the change in "brush strokes" for distant objects is inconsistent.
5:13 pm, July 1, 2022
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Polonius Ulf replied to PS1-era textures July 1, 2022 @ 9:10:33 am PDT
I'm not sure if it's an artistic decision or meant to reduce the resource requirements of the game (or both?), but I actually like the low detail textures and low polygon count models. The only time it becomes quite evident and a bit unsightly is when you're mining ground and chunks become super jagged and stretched out.
I'm pretty sure it's both. And yes, yes rendering could use some kind of mode-switch when it gets up close and personal with rocks. Without storing any actual detail for the rock, the game could just make stuff up out of the kind of detail we don't remember, like the twinkly-dealies from the mineral content, which could be rendered pointilisticly to keep the style.
:)
5:13 pm, July 1, 2022
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Faceplant8 replied to PS1-era textures June 30, 2022 @ 10:28:03 pm PDT
There are some very good HD texture packs.
8:13 am, July 1, 2022
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GSK replied to PS1-era textures June 30, 2022 @ 8:21:28 pm PDT
Yes, that is the intended graphical fidelity of Valheim's textures.
5:13 am, July 1, 2022
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