Melee damage needs a nerf.

Melee just overpowers everything in the game so easily.

I love ranging in games but it's just not near as efficient.

Even with new armor and range bonus the only time a max player or near max player would ever need range is against a flying enemy as all other scenarios melee is just more efficient.

Range is good when you first start and don't have any equipment. As soon as you start upgrading your gear it becomes useless against non flying enemies with the exception maybe being the overgrowths.


***Stamina is fine, just the damage needs a nerf or increase the health of all enemies.
9:13 pm, November 26, 2021
jjones_50 0 comments 0 likes

tes replied to Melee damage needs a nerf. November 26, 2021 @ 12:44:36 pm PST

Bow attacks have a strong backstab bonus.
I'm able to one-shot fulings with it.
9:13 pm, November 26, 2021
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blankitosonic replied to Melee damage needs a nerf. November 26, 2021 @ 12:51:18 pm PST

This post its so cute
Surely you dont have high bow skill to think to say all that lol
Before H&H just having bow skill at 70 makes the bow an semi auto partisan rifle , now its a real sniping bow at that lvl , do a lot of damage with a sneak attack , almost one shoting everything
9:13 pm, November 26, 2021
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jjones_50 replied to Melee damage needs a nerf. November 26, 2021 @ 12:55:00 pm PST

Bows are powerful but they take more time. The point is that bows take more time to use and because of that are less efficient. Why take the time to aim and use a bow and kite and run away and use any skill when u can just run and smash everything?

I never have to dodge roll or anything. All I ever have to do is maybe parry with a shield and can easily move around any enemy without much effort and just smash with melee.

That is more my point.
9:13 pm, November 26, 2021
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