Why the Mistlands Hate?: An Honest Review of Mistlands Reviews

Mistlands is, at most, moderately difficult if you're fully geared from endgame before it launched.

Mist is almost completely negated with pre-Mistlands gear, unless you're trying to fight at very long range in a large mist cloud.

Movement through the rough terrain is negated as soon as you craft the new crafting stations and get the new cape - as it should be. Terrain has never been a challenge 90% of the time, so it's a welcome experience.

I'm playing on a map with 1 other player, we finished Mistlands in a 3-day weekend. It's only difficult if you expect to walk in like it's Meadows 2.0 or something.

If you don't have *proper* gear, including good food, stamina mead, and health mead, then yes, OBVIOUSLY Mistlands is going to destroy you. And using Bonemass buff if you see anything with stars. Choosing to play the game without using 50% of the tools provided by the devs means *you are choosing* the most difficult experience possible - and then coming here to complain about it lol
6:13 am, December 16, 2022
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Guizmo replied to Why the Mistlands Hate?: An Honest Review of Mistlands Reviews December 16, 2022 @ 4:25:54 am PST

Haven't reached Mistlands yet in my new playthrough so can't say for now but to be honest what really bothers me is the new raid.

Having your whole base destroyed because you didn't run away from it fast enough is not something I'm going to enjoy.

Can't see why they keep forcing this logic, raid events are really poorly designed in a game where you used to be able to split the survival and the building part
9:13 am, December 17, 2022
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Rhapsody replied to Why the Mistlands Hate?: An Honest Review of Mistlands Reviews December 16, 2022 @ 4:45:20 am PST

Originally posted by Guizmo:
Haven't reached Mistlands yet in my new playthrough so can't say for now but to be honest what really bothers me is the new raid.

Having your whole base destroyed because you didn't run away from it fast enough is not something I'm going to enjoy.

Can't see why they keep forcing this logic, raid events are really poorly designed in a game where you used to be able to split the survival and the building part

You don't need to run away, the events will time out on their own too. You'll have to balance between your personal survival and base protection though.

I think the new events are designed to punish compact builds focusing on efficiency, but if you've built "realistic" fortifications using composite materials, as well as not relying exclusively on dirt walls, it should be tolerable. Gjall also won't attack anywhere except in mistlands, and their damage is negligible against black marble and to lesser extent stone as well. Both events are disabled by taking down the mistlands boss, so there's some incentive to keep working on the divine task assigned to you instead of just sandboxing.

They could maybe have made seeker events begin only after killing a seeker though, or maybe delay it more. Having it become possible just by killing Yagluth may not be fair.
9:13 am, December 17, 2022
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Fryskar replied to Why the Mistlands Hate?: An Honest Review of Mistlands Reviews December 16, 2022 @ 5:21:15 am PST

Originally posted by Nifelheimer:
I think too many people tend to rush this game. that will only make you end up in the last biome being too weak really.
I am at day 550. I could face off the last boss but I'm in no rush really.
Idk even how long it would take to wait until d550 in solo. But its very safe to say that it should be a massive overkill to prepare that long.
9:13 am, December 17, 2022
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HangarPilot replied to Why the Mistlands Hate?: An Honest Review of Mistlands Reviews December 16, 2022 @ 5:26:46 am PST

The forest was my favorite biome as being the "most interesting" ...

The mountains/plains are kind of boring to me... I just "get in, get out" with what I need and move on. I don't bother with the frost caves or tar pits because I don't need what they offer. Because of this, I would gradually lose interest in the game after Bonemass.

I think the Mistlands is now the most interesting biome and it has me excited to play post-Bonemass finally!

As a biome, I like it. However, certain game mechanics make it feel artificially slowed as compared to the rest of the game.

Because of the mountainous terrain you have to "mow" the entire biome ... and can still walk right past a point of interest and not see it. This makes exploration take MUCH more time than, say, even hunting frost caves. The mist is just a little (and I mean A LITTLE) too dense. Walk forward just a touch to reveal a hare and you're close enough to spook it. A slightly larger radius or a less dense "foggy area" that you can partially see through just beyond the clear area for a couple extra meters would help.

Gates upon gates upon gates. You can't really unlock anything helpful until you've almost finished the biome. Building the forge is quite an effort given the amount of "mowing" to find enough cores. But you really don't get anything useful. Refined eitr is required for almost everything including the armor (and the cape).

I'm on my second playthrough now and I'm "mowing" along, farming sap, and still can't build anything because I only have 3 cores. Just feels like I'm not making any progress as compared to the rest of the game (where you can generally start making new gear as soon as you can start extracting resources).

Then there's the sealbreaker fragments ... and I thought hunting for fuling totems was tedious!

Stamina. Again, makes for slow going. Super-mario up a cliff, pause while stamina recovers. Hop-hop-hop-pause. Hop-hop-hop-pause.

Knock-back. Well ... Enough said.

Not hating. I like it. Like it quite a lot actually. I just think I would "love it" with a few tweeks. Right now it feels like an epic Easter egg hunt (while bindfolded).

I've been seeing another popular comment: "it is what it is" which is then usually followed by a discussion on how to "work around" gameplay issues.

Again, I like the biome. What I don't like is feeling like I have to cheat/cheese/mod to continue to enjoy the game ... or like the game is intentionally hand-cuffing my progression to slow gameplay down. Is about 100 hours per playthrough "too fast"?

Oh well, "it is what it is" ...


EDIT: 0.212.9 just hit the Public Test Branch ... loving the sound of some of those tweaks!!!!!!
9:13 am, December 17, 2022
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sirstevolot replied to Why the Mistlands Hate?: An Honest Review of Mistlands Reviews December 16, 2022 @ 5:33:00 am PST

I'm with you, comrade! Mistlands has been a freakin' blast and I'm a solo player, no mods or save tricks. As equally humbling it is rewarding after some of these adventures haha! I think a lot of those negative reviews are players that don't utilize everything in our toolkit, as you said as well. The challenges in the Mistlands brought even more love to the game for me :D
9:13 am, December 17, 2022
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Hian Gomes replied to Why the Mistlands Hate?: An Honest Review of Mistlands Reviews December 16, 2022 @ 5:36:53 am PST

The biome is easy, the lack of progress and already know poor designed mechanics get to its worst at mistlands, worst inventory manegement and ways to upgrade it, no z targeting, no upgrades to the wisp or better ways to dissipate the fog

the hate its due to the time it took and the problems that aren't solved 1,5 years is a lot of time to work on something

After the end of mistlands i felt no progress at all,the new cloak its useless if the next region is not going to be mountainous, i felt way stronger at the end of plains than at the end of mistlands.
9:13 am, December 17, 2022
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Gisbert replied to Why the Mistlands Hate?: An Honest Review of Mistlands Reviews December 16, 2022 @ 5:54:18 am PST

Originally posted by TK:
Mistlands is, at most, moderately difficult if you're fully geared from endgame before it launched.

Mist is almost completely negated with pre-Mistlands gear, unless you're trying to fight at very long range in a large mist cloud.

Movement through the rough terrain is negated as soon as you craft the new crafting stations and get the new cape - as it should be. Terrain has never been a challenge 90% of the time, so it's a welcome experience.

I'm playing on a map with 1 other player, we finished Mistlands in a 3-day weekend. It's only difficult if you expect to walk in like it's Meadows 2.0 or something.

If you don't have *proper* gear, including good food, stamina mead, and health mead, then yes, OBVIOUSLY Mistlands is going to destroy you. And using Bonemass buff if you see anything with stars. Choosing to play the game without using 50% of the tools provided by the devs means *you are choosing* the most difficult experience possible - and then coming here to complain about it lol
The devs put much love into Mistlands, it's beatiful designed and the mist itself is well done in my opinion. I like the idea of the concept. I like many things a lot. Technical it's the best biome the game has to offer.

I didn't feel the difficulty level was much higher. I understand the complaints and what their arguments are, but it's all something that could be balanced.

What I hate about Mistlands is that I can't love it. I can't enjoy all of these things, because for me the whole biome, grind, progress, additions break with the previews game to much. Valheim was a very annoying but rewarding game. Mistlands is extremely lacking in rewards.

The things I loved about Valheim are not focus in the new biome. Additional I dislike crossbows and magic very much. In my opinion, they are an inconsistent addition to the main game. Also the progress to unlock it feels distanced from the main game too much.

Mistlands would've worked better as a standalone or a DLC for people who want this new features far away from the main game.

If you ask me, I think a lot of players feel this, but instead of addressing the real problem of, for example, the lack of rewards, they find a scapegoat in the "visibility reduction" or the "higher difficulty level".

I've said it before and it sounds a bit silly, but very disruptive things like farming copper are more fun when you feel the progress of every ingot you bring home. In Mistlands, you feel like you're working for nothing. I don't know how the devs managed to lose the connection to such core elements of the game.

In Valheim you can have a lot of fun dying/death penalty when you still make a noticeable progress, whether it's just getting to know the opponent better and benefiting enormously from that in the next fight or just collecting resources.

It makes barely a difference if you upgrade your gear in Mistlands (compared to copper to iron for example - already the first crypt gives you upgrade possibility) and it's not statisfying to collect the ressources for it either. Black marble is the "same as stone" / you really don't need to collect it with a few exceptions. Whole progression/rewarding system feels out of place. To craft the new food is not rewarding. To learn the Gjall mechanics is the only thing that gave me chills.

Take the rewards and progress from a game that made you go through frustration to get them and all that's left is frustration. And those are the comments you read here. Not to mention the lack of logical inconsistency and the distance from the main game as such.
9:13 am, December 17, 2022
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jonnin replied to Why the Mistlands Hate?: An Honest Review of Mistlands Reviews December 16, 2022 @ 6:30:32 am PST

All I hate so far is the fog. It hurts my head, I like it conceptually but something about it is giving me eyestrain.
otherwise, the bulk of the update is 'good' IMHO. i like that trophies have uses (bait). I don't know that I like the fishing changes entirely (its a bit annoying to have to stay in 1 zone to match your bait type) but pass on that. Itemization may be a little weird, seems like the upgrades are less than usual, probably lack of tier 4 upgrades more than the items?? Past that, its pretty good. Oh, and having to steal from friendlies to complete your itemization is off-putting.
9:13 am, December 17, 2022
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Nifelheimer replied to Why the Mistlands Hate?: An Honest Review of Mistlands Reviews December 16, 2022 @ 1:55:42 am PST

I see people complain about dark forest and svamp being too hard etc
mistlands isnt hard at all as long as you have the proper gear, food and skills.
it's the "end-game" biome so it should be harder and you should be strong enough.

I have end game gear and the best foods and bow skills in the 80s. Mistlands are easy as long as you don't enounter anything with too many stars or too many in a group.
but if you do end up in a situation like that, just pop bonemass and you can survive if you're good enough.
yesterday I accidently got into a fight with one soldier, 2-3 seekers and one gjall at the same time.
i just popped bonemass and tried not to panic and take them out with bow and frostner.
i survived....
sometimes you die, but that's how things should be. if you don't want to die then just enable god mode lol.

I think too many people tend to rush this game. that will only make you end up in the last biome being too weak really.
I am at day 550. I could face off the last boss but I'm in no rush really.
beating last boss doesn't serve me any purpose since there is no other boss after that one.
so I plan to max out bow skills and other things first. maybe stack up a chest of each item so I'm ready for next "expansion" then maybe I'll go for final boss.

(edit: i play solo only, no mods)
12:13 pm, December 16, 2022
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Sushi Dragon replied to Why the Mistlands Hate?: An Honest Review of Mistlands Reviews December 16, 2022 @ 3:04:05 am PST

I don't even use padded armor and Mistlands wasn't bad at all. I think the complaints are from people that are used to casual yet competitive games, and are used to raging when they die. Then you have the misguided players that think Nordic stuff doesn't have magic and have never heard of the frost and fire giants apparently, nor the dead spirits prominently featured in Nordic myth.

Mistlands is my favorite biome so far.
12:13 pm, December 16, 2022
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Knightframe replied to Why the Mistlands Hate?: An Honest Review of Mistlands Reviews December 16, 2022 @ 3:21:23 am PST

Mist is easy. All you gota use is HIGH GROUND and you should be able to beat most of mobs. Seekers will get stuck sometimes. You can abuse new crossbow knockback and it will push the mobs away from you and it even works on flying ones.

Once you unlock magic however, they are joke easy. (just be sure you shield on staff is up)
12:13 pm, December 16, 2022
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Rhapsody replied to Why the Mistlands Hate?: An Honest Review of Mistlands Reviews December 16, 2022 @ 3:50:55 am PST

Originally posted by Nifelheimer:
I see people complain about dark forest and svamp being too hard etc
mistlands isnt hard at all as long as you have the proper gear, food and skills.

That's pretty much what it boils down to. Players either prepared better or had just as much difficulty adapting to each biome, or at least some of them. It's also a matter of preference. I can understand that being unable to see well is a huge deal to some players, where for myself it isn't since I've already learned to trust my ears in gaming as well as IRL sense of direction and orientation from a young age.

So mistlands can be hard, but we can also appreciate not only ourselves but also each other for tackling the difficult environment successfully, even if it took effort.
12:13 pm, December 16, 2022
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BaseWall replied to Why the Mistlands Hate?: An Honest Review of Mistlands Reviews December 16, 2022 @ 4:12:00 am PST

Mistlands is great little addon for Valheim, i like it a lot.
Veteran players have a blast walking tru ;)
Newby's and non seasond players will break a lot of sweat have a lot of frustrations,
but afterwards also have a blast going solo or with buddy's.

So just ignore the haters and lets all go to the Mead hall, i got some story's to tell :)
12:13 pm, December 16, 2022
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Hiryukaen replied to Why the Mistlands Hate?: An Honest Review of Mistlands Reviews December 15, 2022 @ 7:48:31 pm PST

Simple reason imo, the early game was easy too easy.
Despite the synopsis saying it's intended to be brutal it's actually pretty casual.
Sure there was a learning curve, but eat the right food, get the right buffs and equip the right gear for the task is rpg basics. Especially for survival games.
Out side of that just using the dodge and parry systems allowed you to cake walk most of the game.

Now there is a new biome with strong enemies and a biome environment that greatly reduces your sight. Less aware players as well as ones that got used to the difficulty curve are too complacent.

They want their easy mode back.
6:13 am, December 16, 2022
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OctoberSky replied to Why the Mistlands Hate?: An Honest Review of Mistlands Reviews December 15, 2022 @ 8:13:08 pm PST

I play solo and it was never easy for me. But I was able to compensate for my poor play by trying to do all of the crafting available and preparing Forsaken sites using combat engineering techniques. That worked through Yagluth but it doesn't look like it will work in Mistlands at all let alone with The Queen. And if that is so then I'll simply stop with no regrets, hate or complaint. It was a great ride and well worth what I paid.
6:13 am, December 16, 2022
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Skylar replied to Why the Mistlands Hate?: An Honest Review of Mistlands Reviews December 15, 2022 @ 8:19:44 pm PST

To be honest the amount of negative response to Mistlands has me questioning if I want to advance to get to it. In my current play through im up to modor and Im not a rush player but with the new update I was looking forward to it as we all were, the responses have not been good. However I remember entering the Swamp for the first time (back when the game was released) and that was tough, than of course the plains was a nightmare to start. lol the mountain was easier than those two biomes. It seems like Mistlands is going to be ten times worse however wouldnt it be like the others where you have to plan ahead and go slow etc?
6:13 am, December 16, 2022
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