Self destructing boats need to stop
It's happened to me 3 times, 2 times I wasn't able to get the materials back. Full health boats, just sitting there on the shore, just going POP. Most of the time, without my noticing, but one time, I was staring straight at it and can confirm the boats are seppekuing.
So what's the go. Why is this happening so much? Also, fanboys can you please defend this bug as a 'feature', tell me why it's not a big deal, then tell me why it's my fault, please and thankyou.
So what's the go. Why is this happening so much? Also, fanboys can you please defend this bug as a 'feature', tell me why it's not a big deal, then tell me why it's my fault, please and thankyou.
8:13 am, October 14, 2021
theaaronone replied to Self destructing boats need to stop October 14, 2021 @ 7:51:58 am PDT
I haven't had the hovering bug (yet), but I've lost a couple boats to being docked too shallow... one, it can hit the bottom in a storm (or probably even just the regular waves), and two, it lets mobs pretty much walk right up to it and start hammering away easily.
Building a dock out can be a frustrating task given the limitations of the building system in the water, but it's worth it if you don't want to destroy/rebuild the ship every time. Plus there's something to be said for the aesthetics of a docked longboat in your base.
Building a dock out can be a frustrating task given the limitations of the building system in the water, but it's worth it if you don't want to destroy/rebuild the ship every time. Plus there's something to be said for the aesthetics of a docked longboat in your base.
5:13 pm, October 14, 2021
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pinewoodro replied to Self destructing boats need to stop October 14, 2021 @ 4:13:30 am PDT
There used to be an issue where if the boat was in the 'line of sight' between portals that you travel through it could tip them, throw them in the air and/or destroy them. Maybe that is still happening?
2:13 pm, October 14, 2021
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Gladi8er65 replied to Self destructing boats need to stop October 14, 2021 @ 4:25:56 am PDT
I'd rather the chance of this happening be 0% than my particular problem be sorted. I 100% agree that I shouldn't end posts this way but my other threads tend to go that way so I thought I'd get it out the way first lol. First, if you are trying to get help, I wouldn't end the post the way you did.
Anyhow, are you certain there aren't any boulders underneath that it's hitting as waves come in?
An unseen event swimming up close to it?
Are you running mods?
I don't believe the rising and falling tides and slow damage ticks over time to be the culprit here - at least not all 3 times. I had just recently built the boat. If just having a longship parked by the shore can destroy it in a few ingame days, then something should be reworked. Maybe just allow us to drag the ship onto land (in a way similar to the cart, not by ♥♥♥♥♥♥♥ pushing it, sick of that as a solution to problems too lol) to prevent tide damage, if that really is a thing.
Can the boats be given a 'run down' or 'wreck' state, which can be repaired or restored or at least salvaged, before just straight up disintegrating? At least when it happens so close to my base? I had just built the longship and I am still in the relative early game and 10 iron isn't especially cheap right now. It's happened so many times now. It's gonna make me so paranoid that I'll only ever park the boat 100 metres out and just swim to it lol.
If the boat is left in shallow water at all, you are bound to experience the rise and fall of waters that ends with a broken boat ( YES it is a thing )... Doesn't matter what "the appropriate amount of time" you think that should take, It WILL happen.... If the boat touches land (even under water) it takes damage.
It has also been a thing, as long as the game has been out, that most mobs will jump at the chance to destroy a boat and usually do so in mere moments, and I have seem numerous posts stating that it's highly recommended, to de-construct your ships, rather than leave them sitting out in the open for any length of time. (unless it's at a very protected docks / port) Carry the materials with you while you explore then re-build the ship when you are ready to sail again.
2:13 pm, October 14, 2021
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QuantumFerret.ttv replied to Self destructing boats need to stop October 14, 2021 @ 4:49:41 am PDT
So what's the go. Why is this happening so much? Also, fanboys can you please defend this bug as a 'feature', tell me why it's not a big deal, then tell me why it's my fault, please and thankyou.
This isn't a bug, it's a feature. It's not really that big of a deal. Just user error on your part. GIT GUD.
In all seriousness, if you really want help, maybe don't end your post like an ♥♥♥♥♥♥♥.
This could be a bug, but I do doubt it. I leave my ship for days without it going poof. When it does go poof it is usually because a mob found it.
Mobs could also be weakening it enough that when the tide level changes the ship is low health and touching land was enough to destroy it.
As for your lost items. If you build a platform above the items and jump off. You will submerge underwater enough that spamming "E" should work to get the items back.
2:13 pm, October 14, 2021
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Semirotta replied to Self destructing boats need to stop October 14, 2021 @ 5:04:49 am PDT
I can guarantee you they do not just "pop" out of existence. Either a hostile of some sort destroys your ship or you have poorly built harbor / in bad location where waves keep pushing your boats against something and thats why they break. It's all in your own hands. Not the game.
2:13 pm, October 14, 2021
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jonnin replied to Self destructing boats need to stop October 14, 2021 @ 5:13:10 am PDT
if the boat is deep enough to not hit the ground at the lowest water level, it is too deep to recover the nails if anything else happens to it. There isnt a good answer apart from busting it and remaking it at the current time.
2:13 pm, October 14, 2021
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_I_ replied to Self destructing boats need to stop October 14, 2021 @ 5:13:47 am PDT
i had a boat hovering above a dock, it landed and took some damage, but not enough to break it
2:13 pm, October 14, 2021
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Scorp721 replied to Self destructing boats need to stop October 14, 2021 @ 5:19:38 am PDT
It's a bug that's been in the game since EA started but I've only ever seen it in multiplayer. A few friends and I have been playing again recently and you can literally sit there and watch the boat take dmg and clearly see that its not hitting bottom or rocks when the waves come in and no creatures are around. It just repeatedly takes dmg. 10 dmg, 10 dmg, 10 dmg.
It's not hard to spot because usually it sort of desyncs with the water and the boat doesn't change height with the waves. It used to happen while you were sailing but it seems like they fixed that part of it because from our recent playtime it's only ever happened while the boats were unmanned just sitting near the coast. Quitting out and reloading usually fixes it until it randomly happens again.
Side note: If you ever have to jump into deep water to get your floating boat materials back, MAKE SURE YOUR INVENTORY HAS ROOM. Anything you touch but don't pick up will sink. Learned that one the hard way.
It's not hard to spot because usually it sort of desyncs with the water and the boat doesn't change height with the waves. It used to happen while you were sailing but it seems like they fixed that part of it because from our recent playtime it's only ever happened while the boats were unmanned just sitting near the coast. Quitting out and reloading usually fixes it until it randomly happens again.
Side note: If you ever have to jump into deep water to get your floating boat materials back, MAKE SURE YOUR INVENTORY HAS ROOM. Anything you touch but don't pick up will sink. Learned that one the hard way.
2:13 pm, October 14, 2021
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RasaNova replied to Self destructing boats need to stop October 14, 2021 @ 6:00:03 am PDT
Yeah, as others have already said your OP was practically begging for a fight followed by a locked thread, which would be unfortunate because this deserves to be talked about.I'd rather the chance of this happening be 0% than my particular problem be sorted. I 100% agree that I shouldn't end posts this way but my other threads tend to go that way so I thought I'd get it out the way first lol. First, if you are trying to get help, I wouldn't end the post the way you did.
Anyhow, are you certain there aren't any boulders underneath that it's hitting as waves come in?
An unseen event swimming up close to it?
Are you running mods?
I don't believe the rising and falling tides and slow damage ticks over time to be the culprit here - at least not all 3 times. I had just recently built the boat. If just having a longship parked by the shore can destroy it in a few ingame days, then something should be reworked. Maybe just allow us to drag the ship onto land (in a way similar to the cart, not by ♥♥♥♥♥♥♥ pushing it, sick of that as a solution to problems too lol) to prevent tide damage, if that really is a thing.
Can the boats be given a 'run down' or 'wreck' state, which can be repaired or restored or at least salvaged, before just straight up disintegrating? At least when it happens so close to my base? I had just built the longship and I am still in the relative early game and 10 iron isn't especially cheap right now. It's happened so many times now. It's gonna make me so paranoid that I'll only ever park the boat 100 metres out and just swim to it lol.
But those are great suggestions. Visual cues showing boat damage would be nice, and he'll yeah we should be able to pull boats onto the shore! That was in fact one of the major advantages of Viking longboats, they had low draft hulls making them easier to move over land to access rivers etc. (We actually CAN push karves around, but longboats are too heavy even with multiple players.
But as it is, one thing that helps a lot is to build a dock so you can park in deeper water. Just make sure to include a ramp going into the water in case you miss the jump.
2:13 pm, October 14, 2021
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jonnin replied to Self destructing boats need to stop October 14, 2021 @ 6:53:55 am PDT
But as it is, one thing that helps a lot is to build a dock so you can park in deeper water. Just make sure to include a ramp going into the water in case you miss the jump.
you can hang ladders down into the water too.
2:13 pm, October 14, 2021
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luponix replied to Self destructing boats need to stop October 14, 2021 @ 1:16:29 am PDT
that isnt a bug. its the the boat splashing on the ground when the wave altitude changes and taking a little bit of damage everytime. hasnt happened anymore since i built a little port in deeper water
11:13 am, October 14, 2021
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Frank McFuzz replied to Self destructing boats need to stop October 14, 2021 @ 3:15:51 am PDT
I'd rather the chance of this happening be 0% than my particular problem be sorted. I 100% agree that I shouldn't end posts this way but my other threads tend to go that way so I thought I'd get it out the way first lol. First, if you are trying to get help, I wouldn't end the post the way you did.
Anyhow, are you certain there aren't any boulders underneath that it's hitting as waves come in?
An unseen event swimming up close to it?
Are you running mods?
I don't believe the rising and falling tides and slow damage ticks over time to be the culprit here - at least not all 3 times. I had just recently built the boat. If just having a longship parked by the shore can destroy it in a few ingame days, then something should be reworked. Maybe just allow us to drag the ship onto land (in a way similar to the cart, not by ♥♥♥♥♥♥♥ pushing it, sick of that as a solution to problems too lol) to prevent tide damage, if that really is a thing.
Can the boats be given a 'run down' or 'wreck' state, which can be repaired or restored or at least salvaged, before just straight up disintegrating? At least when it happens so close to my base? I had just built the longship and I am still in the relative early game and 10 iron isn't especially cheap right now. It's happened so many times now. It's gonna make me so paranoid that I'll only ever park the boat 100 metres out and just swim to it lol.
11:13 am, October 14, 2021
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Trakehner replied to Self destructing boats need to stop October 14, 2021 @ 3:29:27 am PDT
Although a slight pain, you could park it in shallows and just deconstruct it and keep the parts in a secure chest close to the shoreline. 100% guarantee to not lose the ship or the parts.I'd rather the chance of this happening be 0% than my particular problem be sorted. I 100% agree that I shouldn't end posts this way but my other threads tend to go that way so I thought I'd get it out the way first lol. First, if you are trying to get help, I wouldn't end the post the way you did.
Anyhow, are you certain there aren't any boulders underneath that it's hitting as waves come in?
An unseen event swimming up close to it?
Are you running mods?
I don't believe the rising and falling tides and slow damage ticks over time to be the culprit here - at least not all 3 times. I had just recently built the boat. If just having a longship parked by the shore can destroy it in a few ingame days, then something should be reworked. Maybe just allow us to drag the ship onto land (in a way similar to the cart, not by ♥♥♥♥♥♥♥ pushing it, sick of that as a solution to problems too lol) to prevent tide damage, if that really is a thing.
Can the boats be given a 'run down' or 'wreck' state, which can be repaired or restored or at least salvaged, before just straight up disintegrating? At least when it happens so close to my base? I had just built the longship and I am still in the relative early game and 10 iron isn't especially cheap right now. It's happened so many times now. It's gonna make me so paranoid that I'll only ever park the boat 100 metres out and just swim to it lol.
Personally have never ran into that problem. I've had some sit there at the dock a long time and only have to be repaired of slight damage due to storms.
11:13 am, October 14, 2021
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HarmlessYoda replied to Self destructing boats need to stop October 13, 2021 @ 11:41:59 pm PDT
Ok so the other day I had a boat get stuck 6 foot above the water. I parked it on the water. wen through a portal and when i cam back it was stuck in mid air touching nothing.
I had to build a structure above it then jump on it to make it fall back into the water...
Then the same boat parked in the same place a couple of hours later exploded for no reason with no mobs near it, it was not hitting the ground in a storm and was not hitting a structure and it just spontaneously died as I was running towards it. (it was full health before this). I was lucky i was able to collect the materials and rebuild it but still.
You are not alone frank this is definitely a current bug.
I had to build a structure above it then jump on it to make it fall back into the water...
Then the same boat parked in the same place a couple of hours later exploded for no reason with no mobs near it, it was not hitting the ground in a storm and was not hitting a structure and it just spontaneously died as I was running towards it. (it was full health before this). I was lucky i was able to collect the materials and rebuild it but still.
You are not alone frank this is definitely a current bug.
8:13 am, October 14, 2021
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Trakehner replied to Self destructing boats need to stop October 14, 2021 @ 12:39:21 am PDT
It's happened to me 3 times, 2 times I wasn't able to get the materials back. Full health boats, just sitting there on the shore, just going POP. Most of the time, without my noticing, but one time, I was staring straight at it and can confirm the boats are seppekuing.
So what's the go. Why is this happening so much? Also, fanboys can you please defend this bug as a 'feature', tell me why it's not a big deal, then tell me why it's my fault, please and thankyou.
First, if you are trying to get help, I wouldn't end the post the way you did.
Anyhow, are you certain there aren't any boulders underneath that it's hitting as waves come in?
An unseen event swimming up close to it?
Are you running mods?
EDIT: Saw the second guys post after I posted. Must be subs bug possibly I've been fortunate enough to not encounter... Yet.
8:13 am, October 14, 2021
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