General Bepinex question re: warning/error
1st - game is working, seemingly, totally fine. Almost zero crashes (once in blue moon but very rare, so reasonably stable) and don't see any base game -or- mod ability not working as expected.
So - more curiosity question to those that know Bepinex enough - anyone know what these warning/error at startups are? They show in red text on command prompt when starting game, and recorded in Bepinex LogOutput.log
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[Warning: HarmonyX] AccessTools.DeclaredMethod: Could not find method for type Console and name UpdateChat and parameters
[Error : Unity Log] ArgumentException: Undefined target method for patch method static void Valheim.DisplayBepInExInfo.DisplayInfoPlugin::FixConsoleMesh2()
Stack trace:
HarmonyLib.PatchClassProcessor.PatchWithAttributes (System.Reflection.MethodBase& lastOriginal) (at <48ac0133328b486983afe98eee5b730e>:0)
HarmonyLib.PatchClassProcessor.Patch () (at <48ac0133328b486983afe98eee5b730e>:0)
Rethrow as HarmonyException: Patching exception in method null
HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) (at <48ac0133328b486983afe98eee5b730e>:0)
HarmonyLib.PatchClassProcessor.Patch () (at <48ac0133328b486983afe98eee5b730e>:0)
HarmonyLib.Harmony.PatchAll (System.Type type) (at <48ac0133328b486983afe98eee5b730e>:0)
HarmonyLib.Harmony.CreateAndPatchAll (System.Type type, System.String harmonyInstanceId) (at <48ac0133328b486983afe98eee5b730e>:0)
Valheim.DisplayBepInExInfo.DisplayInfoPlugin.Awake () (at <1b9228d9ccf74a1c993491a05ff92b6f>:0)
UnityEngine.GameObject:AddComponent(Type)
BepInEx.Bootstrap.Chainloader:Start()
UnityEngine.Application:.cctor()
So - more curiosity question to those that know Bepinex enough - anyone know what these warning/error at startups are? They show in red text on command prompt when starting game, and recorded in Bepinex LogOutput.log
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[Warning: HarmonyX] AccessTools.DeclaredMethod: Could not find method for type Console and name UpdateChat and parameters
[Error : Unity Log] ArgumentException: Undefined target method for patch method static void Valheim.DisplayBepInExInfo.DisplayInfoPlugin::FixConsoleMesh2()
Stack trace:
HarmonyLib.PatchClassProcessor.PatchWithAttributes (System.Reflection.MethodBase& lastOriginal) (at <48ac0133328b486983afe98eee5b730e>:0)
HarmonyLib.PatchClassProcessor.Patch () (at <48ac0133328b486983afe98eee5b730e>:0)
Rethrow as HarmonyException: Patching exception in method null
HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) (at <48ac0133328b486983afe98eee5b730e>:0)
HarmonyLib.PatchClassProcessor.Patch () (at <48ac0133328b486983afe98eee5b730e>:0)
HarmonyLib.Harmony.PatchAll (System.Type type) (at <48ac0133328b486983afe98eee5b730e>:0)
HarmonyLib.Harmony.CreateAndPatchAll (System.Type type, System.String harmonyInstanceId) (at <48ac0133328b486983afe98eee5b730e>:0)
Valheim.DisplayBepInExInfo.DisplayInfoPlugin.Awake () (at <1b9228d9ccf74a1c993491a05ff92b6f>:0)
UnityEngine.GameObject:AddComponent(Type)
BepInEx.Bootstrap.Chainloader:Start()
UnityEngine.Application:.cctor()
5:13 am, October 9, 2021
Nameless replied to General Bepinex question re: warning/error October 8, 2021 @ 11:06:26 pm PDT
Backuo your savegame and then move that mod DLL to the desktop
If Beinex no longer show that code you know it for sure
If Beinex no longer show that code you know it for sure
8:13 am, October 9, 2021
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Mozzy replied to General Bepinex question re: warning/error October 9, 2021 @ 12:13:32 am PDT
Thanks, I just did that and no more error codes. Oddly, game + the mods still worked perfectly. It was 2 of them not updated in awhile, Loot Multiplier and Unrestricted Portals.
Valheim Plus has identical portal function so that was easy, but doesn't handle creature drops at all, just pickable and gatherable - and isn't fully H&H updated yet as doesn't have onion support for loot multiplication.
Loot Multiplier seems to work and use some generic multiplier function because even though not updated in some while, works fine with H&H - onions and all pick, gather, and creature drops.
Valheim Plus has identical portal function so that was easy, but doesn't handle creature drops at all, just pickable and gatherable - and isn't fully H&H updated yet as doesn't have onion support for loot multiplication.
Loot Multiplier seems to work and use some generic multiplier function because even though not updated in some while, works fine with H&H - onions and all pick, gather, and creature drops.
8:13 am, October 9, 2021
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Nameless replied to General Bepinex question re: warning/error October 8, 2021 @ 9:23:02 pm PDT
One of your mods is not updated for H&H
5:13 am, October 9, 2021
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Mozzy replied to General Bepinex question re: warning/error October 8, 2021 @ 9:58:53 pm PDT
Oh, maybe that is it. Only use very few mods, but of handful, one still works fine but hasn't been updated in awhile.
5:13 am, October 9, 2021
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