Where do players get the idea that they should build one 'main' base and stick everything inside it?
Serious question, I see it here on the forums, practically every streamer not only does it but teaches it in their tutorials. Did I miss a memo? Does Hugin say to do it?
Not telling anyone how to play, just curious. To me, its one of those ideas that is like the root of all evil. I mean, I see streamers doing No Portals and still doing it, Permadeath and still doing it. It seems like over half of the player questions here revolve around it. What is up with that?
Not telling anyone how to play, just curious. To me, its one of those ideas that is like the root of all evil. I mean, I see streamers doing No Portals and still doing it, Permadeath and still doing it. It seems like over half of the player questions here revolve around it. What is up with that?
11:13 am, July 3, 2022
stvlepore replied to Where do players get the idea that they should build one 'main' base and stick everything inside it? July 3, 2022 @ 4:22:52 am PDT
Human nature. Thats why we have villages/towns/cities etc vs living alone. The main base concept is a take off on that. Centralization i guess.
2:13 pm, July 3, 2022
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loppantorkel replied to Where do players get the idea that they should build one 'main' base and stick everything inside it? July 3, 2022 @ 4:50:49 am PDT
What evils would that be? ...and what does it have to do with permadeath and 'no portals'. Streamers do 'no portals' and permadeath to increase the challenge and to entertain. Most people do not play with these restrictions.
Doing a main base is a whole other matter. It's done because, I assume, most people play the game unmodded and without cheats. It's more efficient and easy to do one main base and several surrounding outposts, as you explore. Later in game the main base can be moved or gain another 'main base'. It's just about grinding enough resources for duplicate structures, furnitures and tools in the end.
Doing a main base is a whole other matter. It's done because, I assume, most people play the game unmodded and without cheats. It's more efficient and easy to do one main base and several surrounding outposts, as you explore. Later in game the main base can be moved or gain another 'main base'. It's just about grinding enough resources for duplicate structures, furnitures and tools in the end.
2:13 pm, July 3, 2022
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Moist Butt replied to Where do players get the idea that they should build one 'main' base and stick everything inside it? July 3, 2022 @ 4:50:50 am PDT
I mean building a outpost takes time and crafting station level is a thing. If you make a bunch of outpost you are wasting time and resources. If you are doing no portal run then it make sense to have good outpost through the map otherwise one strong base just seems more efficient
2:13 pm, July 3, 2022
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Humpenstilzchen replied to Where do players get the idea that they should build one 'main' base and stick everything inside it? July 3, 2022 @ 4:52:41 am PDT
I would also say human nature. In my case I just like having one nice cozy home to store my most important stuff, though I have outposts everywhere and do use them a lot be it for mining or farming.
2:13 pm, July 3, 2022
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loppantorkel replied to Where do players get the idea that they should build one 'main' base and stick everything inside it? July 3, 2022 @ 4:58:29 am PDT
Yea, you're probably right, but going into the game blind and without knowledge of later game portals, you'll likely to make a number of small huts around as you explore. I mean building a outpost takes time and crafting station is a thing. If you make a bunch of outpost you are wasting time and resources. If you are doing no portal run then it make sense to have good outpost through the map otherwise one strong base just seems more efficient
Not necessary, but I enjoyed building a few larger outposts and a new main base in different biomes after I got portals too. Still not sure what root of evil it might be.
2:13 pm, July 3, 2022
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blprice61 replied to Where do players get the idea that they should build one 'main' base and stick everything inside it? July 3, 2022 @ 4:59:09 am PDT
What evils would that be? ...and what does it have to do with permadeath and 'no portals'. Streamers do 'no portals' and permadeath to increase the challenge and to entertain. Most people do not play with these restrictions.
Doing a main base is a whole other matter. It's done because, I assume, most people play the game unmodded and without cheats. It's more efficient and easy to do one main base and several surrounding outposts, as you explore. Later in game the main base can be moved or gain another 'main base'. It's just about grinding enough resources for duplicate structures, furnitures and tools in the end.
Two main evils - at least in some player's eyes - the unnecessary long trips with ore/bars for one, raid defenses for tamed animals and farms another.
The duplication required is less than you'd think at first glance. (see next reply)
2:13 pm, July 3, 2022
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blprice61 replied to Where do players get the idea that they should build one 'main' base and stick everything inside it? July 3, 2022 @ 5:03:45 am PDT
I mean building a outpost takes time and crafting station level is a thing. If you make a bunch of outpost you are wasting time and resources. If you are doing no portal run then it make sense to have good outpost through the map otherwise one strong base just seems more efficient
A properly designed outpost does not need raid defenses, only defenses against locals. This makes it much easier and faster to build.
Yes crafting station level is a thing, so is repair station level - every item that is manufactured has two levels, not necessarily the same - the repair station level required and the manufacturing station level required. The repair station level requirement is always equal to or mostly significantly less than the manufacturing station level. An common example is troll armor, needs level 2 workbench to repair but needs level 5 workbench for manufacturing at the max level.
2:13 pm, July 3, 2022
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shiny_dirk replied to Where do players get the idea that they should build one 'main' base and stick everything inside it? July 3, 2022 @ 5:13:32 am PDT
we always end up constructing an entire small village. main hall, lots of chests.
kitchen building.
dedicated crafting plaza.
portal hub.
harbor.
and from there, lots of outposts connected all over the world.
naturally evolved like that through our normal gameplay.
edit: adjustments
kitchen building.
dedicated crafting plaza.
portal hub.
harbor.
and from there, lots of outposts connected all over the world.
naturally evolved like that through our normal gameplay.
edit: adjustments
2:13 pm, July 3, 2022
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SaberToothDeathMouse replied to Where do players get the idea that they should build one 'main' base and stick everything inside it? July 3, 2022 @ 5:32:07 am PDT
Serious question, I see it here on the forums, practically every streamer not only does it but teaches it in their tutorials. Did I miss a memo? Does Hugin say to do it?
Not telling anyone how to play, just curious. To me, its one of those ideas that is like the root of all evil. I mean, I see streamers doing No Portals and still doing it, Permadeath and still doing it. It seems like over half of the player questions here revolve around it. What is up with that?
I like to read these forums before I go to bed after a long game session. What I can't ever seem to understand is why people feel the need to make others feel like they are playing the game **wrong** just because they aren't doing the way they are. You said "Not telling anyone how to play, just curious"... but yet your post is full of attitude and inuendo that everyone else is playing wrong (and are the "root of all evil") and you are the only one playing right. Yet oddly enough, you never once mention how YOU play.
Why does it matter how others choose to play? You aren't living their life. People play the way they enjoy playing. That's all that matters.
So here's the memo you missed: This is an open sandbox game. That means people can play it any way they choose... including you. Have fun doing it your way (whatever that is)!
2:13 pm, July 3, 2022
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Moist Butt replied to Where do players get the idea that they should build one 'main' base and stick everything inside it? July 3, 2022 @ 5:36:53 am PDT
I mean building a outpost takes time and crafting station level is a thing. If you make a bunch of outpost you are wasting time and resources. If you are doing no portal run then it make sense to have good outpost through the map otherwise one strong base just seems more efficient
A properly designed outpost does not need raid defenses, only defenses against locals. This makes it much easier and faster to build.
Yes crafting station level is a thing, so is repair station level - every item that is manufactured has two levels, not necessarily the same - the repair station level required and the manufacturing station level required. The repair station level requirement is always equal to or mostly significantly less than the manufacturing station level. An common example is troll armor, needs level 2 workbench to repair but needs level 5 workbench for manufacturing at the max level.
yes I am aware of that. What are u trying to imply here? Your outpost crafting station dont need to be max lv? Okay then where u going to make max lv equip? Again if u have portal why even have those crafting station in the first place. Just tp to main for repair and crafting. I am just saying its kinda pointless when u have portals. What function does outpost serve for u in the game when u are allowed portals? Simple answer is none. Everything u need is in main base and all it takes is the construction of a portal. Food, shelter, etc is just a portal away. It just not practical in standard setting.
2:13 pm, July 3, 2022
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blprice61 replied to Where do players get the idea that they should build one 'main' base and stick everything inside it? July 3, 2022 @ 5:46:23 am PDT
Serious question, I see it here on the forums, practically every streamer not only does it but teaches it in their tutorials. Did I miss a memo? Does Hugin say to do it?
Not telling anyone how to play, just curious. To me, its one of those ideas that is like the root of all evil. I mean, I see streamers doing No Portals and still doing it, Permadeath and still doing it. It seems like over half of the player questions here revolve around it. What is up with that?
I like to read these forums before I go to bed after a long game session. What I can't ever seem to understand is why people feel the need to make others feel like they are playing the game **wrong** just because they aren't doing the way they are. You said "Not telling anyone how to play, just curious"... but yet your post is full of attitude and inuendo that everyone else is playing wrong (and are the "root of all evil") and you are the only one playing right. Yet oddly enough, you never once mention how YOU play.
Why does it matter how others choose to play? You aren't living their life. People play the way they enjoy playing. That's all that matters.
So here's the memo you missed: This is an open sandbox game. That means people can play it any way they choose... including you. Have fun doing it your way (whatever that is)!
Sorry i came across that way. You're right to an extent, I do believe I've come up with solutions for a number of common problems, that does not mean that I'm right or that I'm insisting everyone do as I do, or indeed that anyone does as I do. I mean I generally prefer solo no-portal perma-death (or house rules) yet no-map scares me silly. I know that comes from my prior gaming background.
The 'attitude and innuendo; as you call it simply comes from wondering why the common play is as it is and likewise am I making some critical mistake in my reasoning? So, it helps to see why people are playing the way they seem to going by forum posts and videos.
Certainly I can see the point that some people prefer a more social, even role played, sandbox than I and that solutions that work for me are unacceptable to them (and vice versa).
2:13 pm, July 3, 2022
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blprice61 replied to Where do players get the idea that they should build one 'main' base and stick everything inside it? July 3, 2022 @ 5:49:35 am PDT
A properly designed outpost does not need raid defenses, only defenses against locals. This makes it much easier and faster to build.
Yes crafting station level is a thing, so is repair station level - every item that is manufactured has two levels, not necessarily the same - the repair station level required and the manufacturing station level required. The repair station level requirement is always equal to or mostly significantly less than the manufacturing station level. An common example is troll armor, needs level 2 workbench to repair but needs level 5 workbench for manufacturing at the max level.
yes I am aware of that. What are u trying to imply here? Your outpost crafting station dont need to be max lv? Okay then where u going to make max lv equip? Again if u have portal why even have those crafting station in the first place. Just tp to main for repair. I am just saying its kinda pointless when u have portal.
I know its counter-intuitive - but the main base should have the repair levels and the manufacturing outpost near the mining operations needs the full kit. It is heavily weighted towards the forge based because metals, I mean for workbench/food prep/potions/etc the common idiom as I understand it works fine and makes sense.
PS: Sorry that was clear as mud. The goal is to reduce ore/metal bar transport distance/time - placing the metal manufacturing closer to the mines than the 'main base' does that.
2:13 pm, July 3, 2022
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SaberToothDeathMouse replied to Where do players get the idea that they should build one 'main' base and stick everything inside it? July 3, 2022 @ 5:54:53 am PDT
Dude, it's a *game* and nothing more. It's literally just pixels on a computer screen. I'm fairly certain you are not making some life-altering "critical mistake" in choosing to play however you want to. No one .... maybe I should rephrase that.... very few people here are judging you for the way you manipulate those pixels on your own screen.
But if you absolutely neeeeeed someone to say, "hey YOU are doing it right!!!!", then I'll say it. If you are having FUN, you are doing it RIGHT.
But if you absolutely neeeeeed someone to say, "hey YOU are doing it right!!!!", then I'll say it. If you are having FUN, you are doing it RIGHT.
2:13 pm, July 3, 2022
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blprice61 replied to Where do players get the idea that they should build one 'main' base and stick everything inside it? July 3, 2022 @ 5:59:41 am PDT
Dude, it's a *game* and nothing more. It's literally just pixels on a computer screen. I'm fairly certain you are not making some life-altering "critical mistake" in choosing to play however you want to. No one .... maybe I should rephrase that.... very few people here are judging you for the way you manipulate those pixels on your own screen.
But if you absolutely neeeeeed someone to say, "hey YOU are doing it right!!!!", then I'll say it. If you are having FUN, you are doing it RIGHT.
Before I retired I was a programmer/analyst its kind of in my blood and 'old dog new tricks'. Thanks though :)
2:13 pm, July 3, 2022
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Fzanco replied to Where do players get the idea that they should build one 'main' base and stick everything inside it? July 3, 2022 @ 3:13:43 am PDT
The norm is the norm I spose. I've done mobile base and that was fun but it is definitely easier to just make a main base
11:13 am, July 3, 2022
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