How many grams does 1 point of weight in the game compare to in real life?
Hello Iron Gate Dev. I am enjoying playing the wonderfully immersive Valheim today.
I am pulling a cart to work through heavy items under strict weight restrictions and building roads and bridges for them.
I noticed yesterday when the cart broke loose, it was easy to get back on if the load was light, difficult to get back on if it was heavy and had to temporarily dump the load to get back on. I thought it works great.
So here is my question. How many grams does 1 point of weight in the game compare to in real life, I think between 1,000 and 2,000 grams, but I would like to know exactly. I would appreciate it if you could tell me.
I am pulling a cart to work through heavy items under strict weight restrictions and building roads and bridges for them.
I noticed yesterday when the cart broke loose, it was easy to get back on if the load was light, difficult to get back on if it was heavy and had to temporarily dump the load to get back on. I thought it works great.
So here is my question. How many grams does 1 point of weight in the game compare to in real life, I think between 1,000 and 2,000 grams, but I would like to know exactly. I would appreciate it if you could tell me.
5:13 am, September 16, 2022
knighttemplar1960 replied to How many grams does 1 point of weight in the game compare to in real life? September 16, 2022 @ 9:36:51 am PST
I understand that Norway uses the metric system but no Scandinavian that I know can routinely carry 300 Kg while pulling a cart loaded with 600+ Kg of material. 75 Kg would be more believable which would make 1 point of weight in game 1/4 Kg.
6:13 pm, January 24, 2023
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warrenchmobile replied to How many grams does 1 point of weight in the game compare to in real life? September 16, 2022 @ 11:21:58 am PST
I doubt it is metric. The metric system was first invented in 1670, six hundred years after the end of the Viking Age.
It is probably an Old Norse unit. It could be an eyrir (plural: aurar) which is 27 grams or slightly less that one ounce avoirdupois. That would make the maximum weight a viking can carry 8.1 kilograms or 17.8 pounds avoirdupois. This seems ridiculously low.
It could be a môrk (plural: merkur) which is 8 aurar. Metric weight would be 216 grams or about 8 ounces avoirdupois. Three hundred merkur would be 64.8 kg or 142.56 pound avoirdupois. Seems reasonable to me.
The next largest Old Norse weight is the pund, which is 24 merkur. The metric equivalent would be 5.184 kilograms. I doubt anyone could carry 300 of those.
So I am settling on the Old Norse weight of a môrk which is 216 grams or about 8 ounces avoirdupois.
It is probably an Old Norse unit. It could be an eyrir (plural: aurar) which is 27 grams or slightly less that one ounce avoirdupois. That would make the maximum weight a viking can carry 8.1 kilograms or 17.8 pounds avoirdupois. This seems ridiculously low.
It could be a môrk (plural: merkur) which is 8 aurar. Metric weight would be 216 grams or about 8 ounces avoirdupois. Three hundred merkur would be 64.8 kg or 142.56 pound avoirdupois. Seems reasonable to me.
The next largest Old Norse weight is the pund, which is 24 merkur. The metric equivalent would be 5.184 kilograms. I doubt anyone could carry 300 of those.
So I am settling on the Old Norse weight of a môrk which is 216 grams or about 8 ounces avoirdupois.
6:13 pm, January 24, 2023
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kibbostrom replied to How many grams does 1 point of weight in the game compare to in real life? September 16, 2022 @ 12:26:29 pm PST
I doubt it is metric. The metric system was first invented in 1670, six hundred years after the end of the Viking Age.
It is probably an Old Norse unit. It could be an eyrir (plural: aurar) which is 27 grams or slightly less that one ounce avoirdupois. That would make the maximum weight a viking can carry 8.1 kilograms or 17.8 pounds avoirdupois. This seems ridiculously low.
It could be a môrk (plural: merkur) which is 8 aurar. Metric weight would be 216 grams or about 8 ounces avoirdupois. Three hundred merkur would be 64.8 kg or 142.56 pound avoirdupois. Seems reasonable to me.
The next largest Old Norse weight is the pund, which is 24 merkur. The metric equivalent would be 5.184 kilograms. I doubt anyone could carry 300 of those.
So I am settling on the Old Norse weight of a môrk which is 216 grams or about 8 ounces avoirdupois.
It's possible. Though, looking through old measures, the developers just may have used Skålpund, which translates into 425 grams of today. That would mean that our characters carries 127.5 kg of equipment and objects (191.25 kg with Megingsjord).
I am unsure, however, on just how old the Skålpund unit is. Still, the numbers are not too unreasonable.
Edit: The 127.5 kg would be the 300 weight limit, with 191.25 kg for the 450 limit while wearing the belt.
6:13 pm, January 24, 2023
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Mharr replied to How many grams does 1 point of weight in the game compare to in real life? September 16, 2022 @ 12:34:31 pm PST
It almost certainly is metric because these are European programmers. You don't code a physics engine using feet and inches if you can avoid it.
6:13 pm, January 24, 2023
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PakaNoHida replied to How many grams does 1 point of weight in the game compare to in real life? September 16, 2022 @ 12:44:53 pm PST
"real life" "Valheim"
This is going to be one interesting thread to read.
This is going to be one interesting thread to read.
6:13 pm, January 24, 2023
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Horemvore replied to How many grams does 1 point of weight in the game compare to in real life? September 16, 2022 @ 1:32:21 pm PST
It is a metric, float value of 300.
A seed weighs 0.1...
A Stone weighs 2...
A seed weighs 0.1...
A Stone weighs 2...
6:13 pm, January 24, 2023
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warrenchmobile replied to How many grams does 1 point of weight in the game compare to in real life? September 16, 2022 @ 2:07:13 pm PST
It almost certainly is metric because these are European programmers. You don't code a physics engine using feet and inches if you can avoid it.
I doubt that European programmers would use metric units or avoirdupois units in coding within the physics engine. They probably use hexadecimal units like every other programmer the world over.
The weight units displayed in the user interface are most certainly not metric. A viking warrior's maximum weight limit, the maximum weight he can carry while walking, or running, or chopping trees, or planting seeds, or any of the myriad other activities one can undertake in Valheim almost certainly cannot be 300 kilograms. The current world record in world championship weightlifting is 227 kilograms in the snatch event. The snatch event involves lifting weight off the floor, lifting it above one's head in a continuous motion, and holding it there for a few seconds.
If the weight units displayed in the user interface are kilograms, then why is that maximum weight not 227? Has the strength of humans deteriorated so much in the last 900+ years that a current world champion weight lifter can be beaten by a Viking to the tune of 73 kilograms?
Not that it really matters. The weight limit in Valheim is 300 units barring possession of a magic belt, be those units pounds or kilograms or taels.
6:13 pm, January 24, 2023
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Ryzilynt replied to How many grams does 1 point of weight in the game compare to in real life? September 16, 2022 @ 10:29:23 pm PST
42
6:13 pm, January 24, 2023
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Mharr replied to How many grams does 1 point of weight in the game compare to in real life? September 19, 2022 @ 5:15:57 am PST
Hex is a number base, that's a different thing to measurement units. 0xFF is just another way of saying 255.
6:13 pm, January 24, 2023
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warrenchmobile replied to How many grams does 1 point of weight in the game compare to in real life? September 19, 2022 @ 6:46:29 am PST
Hex is a number base, that's a different thing to measurement units. 0xFF is just another way of saying 255.
Quite correct. The units in any system of measurement used must be converted to hex to be processed by the computer. It makes little difference to the computer if the system of measurement is metric or British Imperial or anything else.
I note that Iron Gate Studio did not bother to designate the unit of weight used in the UI. I suppose that it does not matter to them.
6:13 pm, January 24, 2023
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Mharr replied to How many grams does 1 point of weight in the game compare to in real life? September 19, 2022 @ 7:20:03 am PST
Yeah the computer doesn't care, but your artists and modellers need a universal scale like 1 unit = 1 mm or whatever. In a game with this much physics simulation going on it would be extra hassle to use anything but SI units internally.
6:13 pm, January 24, 2023
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TehJumpingJawa replied to How many grams does 1 point of weight in the game compare to in real life? September 19, 2022 @ 7:46:26 am PST
More importantly...
How many angels can dance on the head of a pin?
How many angels can dance on the head of a pin?
6:13 pm, January 24, 2023
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knighttemplar1960 replied to How many grams does 1 point of weight in the game compare to in real life? September 15, 2022 @ 11:06:51 pm PST
There doesn't seem to be any rhyme or reason to it but I suspect that each point of weight is 1/2 pound. Carry capacity is 300 weight. (Soldiers can carry up to 150 pounds of weight into battle in a full field pack).
In game a carrot weighs .3 weight (~3 oz) - in real life a carrot weighs about 5 oz.
In game boar meat is weight 1 (8 oz) - in real life a dressed out hog provides about 200 pounds of meat (if the Vikings were picky and would only eat the ham 1 hog would still provide about 28 pounds of ham)
A copper ingot weighs 12 (6 pounds) - in real life a copper ingot from the bronze age weighed 63 pounds.
The recipe in game to make a bronze ingot is 2 copper ingots plus 1 tin ingot, which produces 1 bronze ingot. - In real life the copper to tin ratio is 9:1 90% copper and 10% tin.
In game 2 copper ingots and 1 tin ingot are forge welded into 1 bronze ingot. In real life 9 copper ingots and 1 tin ingot are smelted into 10 bronze ingots.
In game it takes 10 bronze ingots (weight 120) and 4 wood (weight 8) to make a bronze buckler (weight 3) - In real life a bronze age buckler weighed about 2.5 pounds (1204 grams) which would be weight 5 in game.
In game a carrot weighs .3 weight (~3 oz) - in real life a carrot weighs about 5 oz.
In game boar meat is weight 1 (8 oz) - in real life a dressed out hog provides about 200 pounds of meat (if the Vikings were picky and would only eat the ham 1 hog would still provide about 28 pounds of ham)
A copper ingot weighs 12 (6 pounds) - in real life a copper ingot from the bronze age weighed 63 pounds.
The recipe in game to make a bronze ingot is 2 copper ingots plus 1 tin ingot, which produces 1 bronze ingot. - In real life the copper to tin ratio is 9:1 90% copper and 10% tin.
In game 2 copper ingots and 1 tin ingot are forge welded into 1 bronze ingot. In real life 9 copper ingots and 1 tin ingot are smelted into 10 bronze ingots.
In game it takes 10 bronze ingots (weight 120) and 4 wood (weight 8) to make a bronze buckler (weight 3) - In real life a bronze age buckler weighed about 2.5 pounds (1204 grams) which would be weight 5 in game.
6:13 pm, January 24, 2023
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Puppy_love replied to How many grams does 1 point of weight in the game compare to in real life? September 15, 2022 @ 11:42:52 pm PST
There doesn't seem to be any rhyme or reason to it but I suspect that each point of weight is 1/2 pound. Carry capacity is 300 weight. (Soldiers can carry up to 150 pounds of weight into battle in a full field pack).
In game a carrot weighs .3 weight (~3 oz) - in real life a carrot weighs about 5 oz.
In game boar meat is weight 1 (8 oz) - in real life a dressed out hog provides about 200 pounds of meat (if the Vikings were picky and would only eat the ham 1 hog would still provide about 28 pounds of ham)
A copper ingot weighs 12 (6 pounds) - in real life a copper ingot from the bronze age weighed 63 pounds.
The recipe in game to make a bronze ingot is 2 copper ingots plus 1 tin ingot, which produces 1 bronze ingot. - In real life the copper to tin ratio is 9:1 90% copper and 10% tin.
In game 2 copper ingots and 1 tin ingot are forge welded into 1 bronze ingot. In real life 9 copper ingots and 1 tin ingot are smelted into 10 bronze ingots.
In game it takes 10 bronze ingots (weight 120) and 4 wood (weight 8) to make a bronze buckler (weight 3) - In real life a bronze age buckler weighed about 2.5 pounds (1204 grams) which would be weight 5 in game.
Thank you. That certainly seems realistic.
6:13 pm, January 24, 2023
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Horemvore replied to How many grams does 1 point of weight in the game compare to in real life? September 16, 2022 @ 3:37:13 am PST
It is Metric...
1 is 1 not 1 is 1/2...
Good try though.
1 is 1 not 1 is 1/2...
Good try though.
6:13 pm, January 24, 2023
0 comments
0 likes
Mharr replied to How many grams does 1 point of weight in the game compare to in real life? September 19, 2022 @ 7:20:03 am PDT
Yeah the computer doesn't care, but your artists and modellers need a universal scale like 1 unit = 1 mm or whatever. In a game with this much physics simulation going on it would be extra hassle to use anything but SI units internally.
5:13 pm, September 19, 2022
0 comments
0 likes
TehJumpingJawa replied to How many grams does 1 point of weight in the game compare to in real life? September 19, 2022 @ 7:46:26 am PDT
More importantly...
How many angels can dance on the head of a pin?
How many angels can dance on the head of a pin?
5:13 pm, September 19, 2022
0 comments
0 likes
Mharr replied to How many grams does 1 point of weight in the game compare to in real life? September 19, 2022 @ 5:15:57 am PDT
Hex is a number base, that's a different thing to measurement units. 0xFF is just another way of saying 255.
2:13 pm, September 19, 2022
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0 likes
warrenchmobile replied to How many grams does 1 point of weight in the game compare to in real life? September 19, 2022 @ 6:46:29 am PDT
Hex is a number base, that's a different thing to measurement units. 0xFF is just another way of saying 255.
Quite correct. The units in any system of measurement used must be converted to hex to be processed by the computer. It makes little difference to the computer if the system of measurement is metric or British Imperial or anything else.
I note that Iron Gate Studio did not bother to designate the unit of weight used in the UI. I suppose that it does not matter to them.
2:13 pm, September 19, 2022
0 comments
0 likes
Ryzilynt replied to How many grams does 1 point of weight in the game compare to in real life? September 16, 2022 @ 10:29:23 pm PDT
42
8:13 am, September 17, 2022
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Horemvore replied to How many grams does 1 point of weight in the game compare to in real life? September 16, 2022 @ 1:32:21 pm PDT
It is a metric, float value of 300.
A seed weighs 0.1...
A Stone weighs 2...
A seed weighs 0.1...
A Stone weighs 2...
11:13 pm, September 16, 2022
0 comments
0 likes
warrenchmobile replied to How many grams does 1 point of weight in the game compare to in real life? September 16, 2022 @ 2:07:13 pm PDT
It almost certainly is metric because these are European programmers. You don't code a physics engine using feet and inches if you can avoid it.
I doubt that European programmers would use metric units or avoirdupois units in coding within the physics engine. They probably use hexadecimal units like every other programmer the world over.
The weight units displayed in the user interface are most certainly not metric. A viking warrior's maximum weight limit, the maximum weight he can carry while walking, or running, or chopping trees, or planting seeds, or any of the myriad other activities one can undertake in Valheim almost certainly cannot be 300 kilograms. The current world record in world championship weightlifting is 227 kilograms in the snatch event. The snatch event involves lifting weight off the floor, lifting it above one's head in a continuous motion, and holding it there for a few seconds.
If the weight units displayed in the user interface are kilograms, then why is that maximum weight not 227? Has the strength of humans deteriorated so much in the last 900+ years that a current world champion weight lifter can be beaten by a Viking to the tune of 73 kilograms?
Not that it really matters. The weight limit in Valheim is 300 units barring possession of a magic belt, be those units pounds or kilograms or taels.
11:13 pm, September 16, 2022
0 comments
0 likes
knighttemplar1960 replied to How many grams does 1 point of weight in the game compare to in real life? September 16, 2022 @ 9:36:51 am PDT
I understand that Norway uses the metric system but no Scandinavian that I know can routinely carry 300 Kg while pulling a cart loaded with 600+ Kg of material. 75 Kg would be more believable which would make 1 point of weight in game 1/4 Kg.
8:13 pm, September 16, 2022
0 comments
0 likes
warrenchmobile replied to How many grams does 1 point of weight in the game compare to in real life? September 16, 2022 @ 11:21:58 am PDT
I doubt it is metric. The metric system was first invented in 1670, six hundred years after the end of the Viking Age.
It is probably an Old Norse unit. It could be an eyrir (plural: aurar) which is 27 grams or slightly less that one ounce avoirdupois. That would make the maximum weight a viking can carry 8.1 kilograms or 17.8 pounds avoirdupois. This seems ridiculously low.
It could be a môrk (plural: merkur) which is 8 aurar. Metric weight would be 216 grams or about 8 ounces avoirdupois. Three hundred merkur would be 64.8 kg or 142.56 pound avoirdupois. Seems reasonable to me.
The next largest Old Norse weight is the pund, which is 24 merkur. The metric equivalent would be 5.184 kilograms. I doubt anyone could carry 300 of those.
So I am settling on the Old Norse weight of a môrk which is 216 grams or about 8 ounces avoirdupois.
It is probably an Old Norse unit. It could be an eyrir (plural: aurar) which is 27 grams or slightly less that one ounce avoirdupois. That would make the maximum weight a viking can carry 8.1 kilograms or 17.8 pounds avoirdupois. This seems ridiculously low.
It could be a môrk (plural: merkur) which is 8 aurar. Metric weight would be 216 grams or about 8 ounces avoirdupois. Three hundred merkur would be 64.8 kg or 142.56 pound avoirdupois. Seems reasonable to me.
The next largest Old Norse weight is the pund, which is 24 merkur. The metric equivalent would be 5.184 kilograms. I doubt anyone could carry 300 of those.
So I am settling on the Old Norse weight of a môrk which is 216 grams or about 8 ounces avoirdupois.
8:13 pm, September 16, 2022
0 comments
0 likes
kibbostrom replied to How many grams does 1 point of weight in the game compare to in real life? September 16, 2022 @ 12:26:29 pm PDT
I doubt it is metric. The metric system was first invented in 1670, six hundred years after the end of the Viking Age.
It is probably an Old Norse unit. It could be an eyrir (plural: aurar) which is 27 grams or slightly less that one ounce avoirdupois. That would make the maximum weight a viking can carry 8.1 kilograms or 17.8 pounds avoirdupois. This seems ridiculously low.
It could be a môrk (plural: merkur) which is 8 aurar. Metric weight would be 216 grams or about 8 ounces avoirdupois. Three hundred merkur would be 64.8 kg or 142.56 pound avoirdupois. Seems reasonable to me.
The next largest Old Norse weight is the pund, which is 24 merkur. The metric equivalent would be 5.184 kilograms. I doubt anyone could carry 300 of those.
So I am settling on the Old Norse weight of a môrk which is 216 grams or about 8 ounces avoirdupois.
It's possible. Though, looking through old measures, the developers just may have used Skålpund, which translates into 425 grams of today. That would mean that our characters carries 127.5 kg of equipment and objects (191.25 kg with Megingsjord).
I am unsure, however, on just how old the Skålpund unit is. Still, the numbers are not too unreasonable.
Edit: The 127.5 kg would be the 300 weight limit, with 191.25 kg for the 450 limit while wearing the belt.
8:13 pm, September 16, 2022
0 comments
0 likes
Mharr replied to How many grams does 1 point of weight in the game compare to in real life? September 16, 2022 @ 12:34:31 pm PDT
It almost certainly is metric because these are European programmers. You don't code a physics engine using feet and inches if you can avoid it.
8:13 pm, September 16, 2022
0 comments
0 likes
PakaNoHida replied to How many grams does 1 point of weight in the game compare to in real life? September 16, 2022 @ 12:44:53 pm PDT
"real life" "Valheim"
This is going to be one interesting thread to read.
This is going to be one interesting thread to read.
8:13 pm, September 16, 2022
0 comments
0 likes
knighttemplar1960 replied to How many grams does 1 point of weight in the game compare to in real life? September 15, 2022 @ 11:06:51 pm PDT
There doesn't seem to be any rhyme or reason to it but I suspect that each point of weight is 1/2 pound. Carry capacity is 300 weight. (Soldiers can carry up to 150 pounds of weight into battle in a full field pack).
In game a carrot weighs .3 weight (~3 oz) - in real life a carrot weighs about 5 oz.
In game boar meat is weight 1 (8 oz) - in real life a dressed out hog provides about 200 pounds of meat (if the Vikings were picky and would only eat the ham 1 hog would still provide about 28 pounds of ham)
A copper ingot weighs 12 (6 pounds) - in real life a copper ingot from the bronze age weighed 63 pounds.
The recipe in game to make a bronze ingot is 2 copper ingots plus 1 tin ingot, which produces 1 bronze ingot. - In real life the copper to tin ratio is 9:1 90% copper and 10% tin.
In game 2 copper ingots and 1 tin ingot are forge welded into 1 bronze ingot. In real life 9 copper ingots and 1 tin ingot are smelted into 10 bronze ingots.
In game it takes 10 bronze ingots (weight 120) and 4 wood (weight 8) to make a bronze buckler (weight 3) - In real life a bronze age buckler weighed about 2.5 pounds (1204 grams) which would be weight 5 in game.
In game a carrot weighs .3 weight (~3 oz) - in real life a carrot weighs about 5 oz.
In game boar meat is weight 1 (8 oz) - in real life a dressed out hog provides about 200 pounds of meat (if the Vikings were picky and would only eat the ham 1 hog would still provide about 28 pounds of ham)
A copper ingot weighs 12 (6 pounds) - in real life a copper ingot from the bronze age weighed 63 pounds.
The recipe in game to make a bronze ingot is 2 copper ingots plus 1 tin ingot, which produces 1 bronze ingot. - In real life the copper to tin ratio is 9:1 90% copper and 10% tin.
In game 2 copper ingots and 1 tin ingot are forge welded into 1 bronze ingot. In real life 9 copper ingots and 1 tin ingot are smelted into 10 bronze ingots.
In game it takes 10 bronze ingots (weight 120) and 4 wood (weight 8) to make a bronze buckler (weight 3) - In real life a bronze age buckler weighed about 2.5 pounds (1204 grams) which would be weight 5 in game.
11:13 am, September 16, 2022
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Puppy_love replied to How many grams does 1 point of weight in the game compare to in real life? September 15, 2022 @ 11:42:52 pm PDT
There doesn't seem to be any rhyme or reason to it but I suspect that each point of weight is 1/2 pound. Carry capacity is 300 weight. (Soldiers can carry up to 150 pounds of weight into battle in a full field pack).
In game a carrot weighs .3 weight (~3 oz) - in real life a carrot weighs about 5 oz.
In game boar meat is weight 1 (8 oz) - in real life a dressed out hog provides about 200 pounds of meat (if the Vikings were picky and would only eat the ham 1 hog would still provide about 28 pounds of ham)
A copper ingot weighs 12 (6 pounds) - in real life a copper ingot from the bronze age weighed 63 pounds.
The recipe in game to make a bronze ingot is 2 copper ingots plus 1 tin ingot, which produces 1 bronze ingot. - In real life the copper to tin ratio is 9:1 90% copper and 10% tin.
In game 2 copper ingots and 1 tin ingot are forge welded into 1 bronze ingot. In real life 9 copper ingots and 1 tin ingot are smelted into 10 bronze ingots.
In game it takes 10 bronze ingots (weight 120) and 4 wood (weight 8) to make a bronze buckler (weight 3) - In real life a bronze age buckler weighed about 2.5 pounds (1204 grams) which would be weight 5 in game.
Thank you. That certainly seems realistic.
11:13 am, September 16, 2022
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Horemvore replied to How many grams does 1 point of weight in the game compare to in real life? September 16, 2022 @ 3:37:13 am PDT
It is Metric...
1 is 1 not 1 is 1/2...
Good try though.
1 is 1 not 1 is 1/2...
Good try though.
11:13 am, September 16, 2022
0 comments
0 likes