Mistlands update ! High time to remove permanent skill loss ?

Suggestion: Remove permanent skill loss and exchange is for temporary lowering debuff of some kind. Please think it over.
12:13 am, November 30, 2022
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Throdog Uh'eog Yog Nilgh'ri replied to Mistlands update ! High time to remove permanent skill loss ? November 29, 2022 @ 3:33:16 pm PST

Originally posted by Subsonic:
Originally posted by Throdog Uh'eog Yog Nilgh'ri:

This is a crafting and building game just as much as it's a survival and combat game. If players want to focus on the former rather than the latter, that should be their choice.

I don't understand why people are so opposed to accessibility and difficulty preferences in games, they only serve to expand the potential audience who can find a way to enjoy the product.

Every other crafting and survival game I've played features expansive and useful difficulty options, admin panels that allow users to tweak server settings, and a host of other options to allow players to customize their play experience to their personal preferences.

The fact that Valheim lacks these things is not a point in its favor, its a sign that the development team has decided to force their 'vision' onto players, rather than letting players enjoy Valheim on their own terms.

It's a brutal survival game...at least it is for now. With all the complaints and requests for dumbing down the game and making it friendly/easy, if the devs cave to any of that then this will not be brutal or a survival game. Maybe those with less game time available or the lack of interest in a challenging game should select games that fit their difficulty preferences instead of expecting games to cater to their needs. If it's REALLY that big of an issue then yeah, there are mods for all that. The solution is available to anyone who really needs something different than what the vanilla game offers.

Has nobody in your life ever explained to you the concept of 'options'?
It means you can still play your super-special hardcore 'git good' style if you want to; but not everyone else needs to. It wouldn't impact you at all unless you let it.
12:13 am, November 30, 2022
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Subsonic replied to Mistlands update ! High time to remove permanent skill loss ? November 29, 2022 @ 3:37:55 pm PST

Originally posted by Throdog Uh'eog Yog Nilgh'ri:
Has nobody in your life ever explained to you the concept of 'options'?
It means you can still play your super-special hardcore 'git good' style if you want to; but not everyone else needs to. It wouldn't impact you at all unless you let it.

Just mod the game if you want easy mode. Has nobody in your life ever explained to you the concept of modding your game to play it the way you want without having to make demands of the developers or other players to cater to your whims?
12:13 am, November 30, 2022
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bacon replied to Mistlands update ! High time to remove permanent skill loss ? November 29, 2022 @ 3:40:09 pm PST

i would be fine if this was a toggle switch during world creation.

i would also like some other switches in vanilla, like perma-death, no portals, unlimited backpack weight, no portal restrictions, etc. too many players complain about these features one way or the other. just make them toggles when making a new world, let the player decide. i am fine with vanilla but i wont stop others from getting the settings they want.
12:13 am, November 30, 2022
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Throdog Uh'eog Yog Nilgh'ri replied to Mistlands update ! High time to remove permanent skill loss ? November 29, 2022 @ 3:48:14 pm PST

I mod the hell out of my game, but I'm not a casual or typical player. How many people are asking for changes to the current product? Spawn rates, mist mechanics, death penalties.

You think the workload for this should be put on all these users, when it would be a relatively small addition for the developers to just add an admin menu for these things like almost every other survival game on the market has?

One of the foremost goals in making a game successful is maximizing the audience it can appeal to, in its vanilla, official state - Because your casual or typical users don't mod their games. The best way to make your game appealing to a large audience is to allow them to tailor their play experience to their preferences.

Why do you care so much if someone else on a completely different server which will never impact you wants an easier or less stressful play experience? It really seems like you just want to feel special for having played-through the content others are complaining about.
12:13 am, November 30, 2022
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Subsonic replied to Mistlands update ! High time to remove permanent skill loss ? November 29, 2022 @ 3:49:49 pm PST

Originally posted by bacon:
i would be fine if this was a toggle switch during world creation.

i would also like some other switches in vanilla, like perma-death, no portals, unlimited backpack weight, no portal restrictions, etc. too many players complain about these features one way or the other. just make them toggles when making a new world, let the player decide. i am fine with vanilla but i wont stop others from getting the settings they want.

You've complained enough about things when all of your answers point towards mods. The whole game doesn't need balancing to cater to the complaints. It's supposed to be "brutal survival" and I wish so many players would stop screaming to take the "brutal" out of it. It's not even brutal, IMO, but if it's made easier/less challenging then it'll be a snooze fest. You could lose more players by turning this game into a clone of so many other survival games that are out there. Please no, this game has charm and challenge as it is. It'll be washed out and boring with most of the changes that are suggested. Mod it if you really need those things. My opinion, I'm saying that again to keep it clear, but I believe the game will suffer and just be another "meh" experience if it's dumbed down or made into easy mode. I hope the devs don't do this--there's a strong enough mod community to handle that, so take advantage of it if you really need the challenge removed from the game.
12:13 am, November 30, 2022
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Subsonic replied to Mistlands update ! High time to remove permanent skill loss ? November 29, 2022 @ 3:54:03 pm PST

Originally posted by Throdog Uh'eog Yog Nilgh'ri:
Why do you care so much if someone else on a completely different server which will never impact you wants an easier or less stressful play experience? It really seems like you just want to feel special for having played-through the content others are complaining about.

Because you know damn well that much of what is being asked for, if implemented, will degrade the game. I care because all of these complaints/demands, if the devs cave, will negatively impact the overall game, IMO.

And you don't need to keep laying on the insults every time you respond, do you? Is that how you win debates, by getting personal? How about you talk about the game instead of always adding in the jab at somebody who disagrees with you? This post, posts in other threads--all the snarky remarks. Just stop it, you don't know me and your insinuations are petty. Stick to the game or just eff off I guess, I'm not interested in your judgment.
12:13 am, November 30, 2022
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Smetrix replied to Mistlands update ! High time to remove permanent skill loss ? November 29, 2022 @ 3:59:39 pm PST

Originally posted by Subsonic:
Originally posted by Throdog Uh'eog Yog Nilgh'ri:

This is a crafting and building game just as much as it's a survival and combat game. If players want to focus on the former rather than the latter, that should be their choice.

I don't understand why people are so opposed to accessibility and difficulty preferences in games, they only serve to expand the potential audience who can find a way to enjoy the product.

Every other crafting and survival game I've played features expansive and useful difficulty options, admin panels that allow users to tweak server settings, and a host of other options to allow players to customize their play experience to their personal preferences.

The fact that Valheim lacks these things is not a point in its favor, its a sign that the development team has decided to force their 'vision' onto players, rather than letting players enjoy Valheim on their own terms.

It's a brutal survival game...at least it is for now. With all the complaints and requests for dumbing down the game and making it friendly/easy, if the devs cave to any of that then this will not be brutal or a survival game. Maybe those with less game time available or the lack of interest in a challenging game should select games that fit their difficulty preferences instead of expecting games to cater to their needs. If it's REALLY that big of an issue then yeah, there are mods for all that. The solution is available to anyone who really needs something different than what the vanilla game offers.
There is nothing “brutal” about this game lmao. And why do you care if somebody wants it to be a bit easier? How does that effect you lol?

It’s a sandbox game, not dark souls. I hate to make comparisons, but this is something 7D2D does much better than this game lol.
12:13 am, November 30, 2022
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Subsonic replied to Mistlands update ! High time to remove permanent skill loss ? November 29, 2022 @ 2:57:58 pm PST

Why? Is this another "make the game easier" post? Turn "brutal survival" into "sometimes a challenge survival"? Seriously--so many posts asking to make the game less difficult. Fix the wind, remove death penalty, remove all the mists, etc. Instead of taking time to adapt, or "git gud" in Dark Souls parlance, the response by quite a few is to whine about it and ask for easy mode. Why even play a survival game if you want to take "survival" out of it? If the devs acquiesced to all the demands this game would turn into a friendly verson of SIMS: Vikings. /smh
12:13 am, November 30, 2022
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blankitosonic replied to Mistlands update ! High time to remove permanent skill loss ? November 29, 2022 @ 3:04:19 pm PST

Try to not die pls , you wont loose skills it you dont :D
12:13 am, November 30, 2022
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lorddrakenwode replied to Mistlands update ! High time to remove permanent skill loss ? November 29, 2022 @ 3:14:57 pm PST

The skill loss thing has a lot of the flavor of the old Nintendo Hard about it, itself drawn from those impossible arcade games designed to efficiently extract quarters from people back in the Before Times. The problem with this whole line is that there are a lot of people interested in the experience of games, who just don't have the time to invest in gradually building up, only to get knocked down, and have to build back up again. For those people who find that satisfying, it absolutely should be an option on the table, but if you confine your game experience exclusively to that mechanism, you unnecessarily alienate a much larger potential player base.

I think a valid compromise would be a highly granular custom settings structure, much like certain mods have played with, where players can highly customize their experience based on what they want, and what their life allows. Hardcore options for the hardcore players, more relaxed options for those less interested in the hardcore experience.

Mistlands is such a disproportionate step up in difficulty, and the penalties for dying in terms of time investment necessary to recover that which is lost, sets one foot of Valheim firmly on either side of that line. I don't think it's a stable arrangement, or healthy for the long-term prospects of the game.
12:13 am, November 30, 2022
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Throdog Uh'eog Yog Nilgh'ri replied to Mistlands update ! High time to remove permanent skill loss ? November 29, 2022 @ 3:20:48 pm PST

Originally posted by Subsonic:
Why? Is this another "make the game easier" post? Turn "brutal survival" into "sometimes a challenge survival"? Seriously--so many posts asking to make the game less difficult. Fix the wind, remove death penalty, remove all the mists, etc. Instead of taking time to adapt, or "git gud" in Dark Souls parlance, the response by quite a few is to whine about it and ask for easy mode. Why even play a survival game if you want to take "survival" out of it? If the devs acquiesced to all the demands this game would turn into a friendly verson of SIMS: Vikings. /smh

This is a crafting and building game just as much as it's a survival and combat game. If players want to focus on the former rather than the latter, that should be their choice.

I don't understand why people are so opposed to accessibility and difficulty preferences in games, they only serve to expand the potential audience who can find a way to enjoy the product.

Every other crafting and survival game I've played features expansive and useful difficulty options, admin panels that allow users to tweak server settings, and a host of other options to allow players to customize their play experience to their personal preferences.

The fact that Valheim lacks these things is not a point in its favor, its a sign that the development team has decided to force their 'vision' onto players, rather than letting players enjoy Valheim on their own terms.
12:13 am, November 30, 2022
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Subsonic replied to Mistlands update ! High time to remove permanent skill loss ? November 29, 2022 @ 3:21:23 pm PST

Originally posted by lorddrakenwode:
The skill loss thing has a lot of the flavor of the old Nintendo Hard about it, itself drawn from those impossible arcade games designed to efficiently extract quarters from people back in the Before Times. The problem with this whole line is that there are a lot of people interested in the experience of games, who just don't have the time to invest in gradually building up, only to get knocked down, and have to build back up again. For those people who find that satisfying, it absolutely should be an option on the table, but if you confine your game experience exclusively to that mechanism, you unnecessarily alienate a much larger potential player base.

I think a valid compromise would be a highly granular custom settings structure, much like certain mods have played with, where players can highly customize their experience based on what they want, and what their life allows. Hardcore options for the hardcore players, more relaxed options for those less interested in the hardcore experience.

Mistlands is such a disproportionate step up in difficulty, and the penalties for dying in terms of time investment necessary to recover that which is lost, sets one foot of Valheim firmly on either side of that line. I don't think it's a stable arrangement, or healthy for the long-term prospects of the game.

That's a lot of words for basically asking for an easy mode. So much for "brutal survival". SIMS Vikings, here we come.
12:13 am, November 30, 2022
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Subsonic replied to Mistlands update ! High time to remove permanent skill loss ? November 29, 2022 @ 3:24:51 pm PST

Originally posted by Throdog Uh'eog Yog Nilgh'ri:
Originally posted by Subsonic:
Why? Is this another "make the game easier" post? Turn "brutal survival" into "sometimes a challenge survival"? Seriously--so many posts asking to make the game less difficult. Fix the wind, remove death penalty, remove all the mists, etc. Instead of taking time to adapt, or "git gud" in Dark Souls parlance, the response by quite a few is to whine about it and ask for easy mode. Why even play a survival game if you want to take "survival" out of it? If the devs acquiesced to all the demands this game would turn into a friendly verson of SIMS: Vikings. /smh

This is a crafting and building game just as much as it's a survival and combat game. If players want to focus on the former rather than the latter, that should be their choice.

I don't understand why people are so opposed to accessibility and difficulty preferences in games, they only serve to expand the potential audience who can find a way to enjoy the product.

Every other crafting and survival game I've played features expansive and useful difficulty options, admin panels that allow users to tweak server settings, and a host of other options to allow players to customize their play experience to their personal preferences.

The fact that Valheim lacks these things is not a point in its favor, its a sign that the development team has decided to force their 'vision' onto players, rather than letting players enjoy Valheim on their own terms.

It's a brutal survival game...at least it is for now. With all the complaints and requests for dumbing down the game and making it friendly/easy, if the devs cave to any of that then this will not be brutal or a survival game. Maybe those with less game time available or the lack of interest in a challenging game should select games that fit their difficulty preferences instead of expecting games to cater to their needs. If it's REALLY that big of an issue then yeah, there are mods for all that. The solution is available to anyone who really needs something different than what the vanilla game offers.
12:13 am, November 30, 2022
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Alex Jones replied to Mistlands update ! High time to remove permanent skill loss ? November 29, 2022 @ 3:25:50 pm PST

If the mistland gear was buffed against the mistland content it would be fine, but the gear is so lackluster while the mobs beat my ass and laugh. I do like the penalty regardless.
12:13 am, November 30, 2022
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