H&H and base defenses...

I haven't played in quite some time and haven't had the chance to try out Hearth & Home, but did they add anything new in terms of base defenses? Before I just made a mote or trench and filled it with spikes.

Thing is, I really wanted a little more "tower defense" thrown into the equation. I like the idea of building a fort and having enemies attack my base and get slaughtered by my traps I've laid out. Outside of trenches and spikes there wasn't much else I could do. Fire pits was another option too but just like spikes required a lot of upkeep. Even just more sturdier spikes would have been appreciated.

Idk, it's been a hot minute since I last played so what was available and the mechanics are a bit vague to me at the current moment. Even if they didn't add anything new does anyone have some unique traps they'd like to share?
8:13 pm, October 11, 2021
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Cellar_Cat replied to H&H and base defenses... October 12, 2021 @ 1:35:03 am PDT

Unfortunately I think the devs will probably be reluctant to add new defensive items because the nature of the game allows them to be used offensively on bosses as well. I would prefer they simply make those few encounters immune to them, and let us have things more interesting than fires and spikes that fall apart if some greydwarves hit them, but that does not appear to be their approach.
11:13 am, October 12, 2021
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Nameless replied to H&H and base defenses... October 12, 2021 @ 1:43:38 am PDT

If you want a game with propper base denfenses try
* 7 Days to die
* Night of the Dead
11:13 am, October 12, 2021
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Arachnovia replied to H&H and base defenses... October 12, 2021 @ 2:36:30 am PDT

Originally posted by Marabu:
Originally posted by Arachnovia:
And round wood for "measuring" distances

What exactly do you mean?

OK - I will explain it exactly.

Actually, I wanted to stimulate the questioner's imagination, but since several people seem to want to know, here is an exact description.

The first thing you need to do is answer a few questions for yourself.
1) Where do I want to build - on the mountain, by the sea or somewhere in between.
2) What should the base be able to do and how big does it have to be.
3) Which accesses do I need and how many.

Have you found your building site you prepare it with the pickaxe and the hoe. Level the building site so that it is straight and begin to erect your outer wall, e.g. from palisades. When all the pallisades are in place, you need wood to build your save zone.
I use the round wood for this (the wood from the kifers), as it is 2 and 4 meters long.

You lay 2 bars with 4 meters each at a right angle to the outside (save zone), you should keep this distance to the palisade more or less exactly everywhere.

At the edge of this save zone you either pour (sea) an embankment on which is high enough that even trolls cannot overcome it, or you make a ditch (mountain) that is deep enough that trolls cannot cross it.

It does not matter whether it is a deep ditch or a protective wall that the outside slopes steeply downwards so that trolls and other monsters cannot overcome them. Fliers like dragons or mosquitos of death can reach the base but can be fought with a bow or other weapons.

The distance of 8 meters to the palisade wall is important, since trolls have a large range with their attacks, but trolls do not get that far and cannot destroy your palisades and buildings.

Trolls can then only get to the base at the entrances, so the entrance should either be very narrow or a deep trench of 8 meters dug from the edge of the Savezone to the outside, which connects the surrounding area with the base by a wooden bridge.

Since the troll destroys the bridge during an attack, he can no longer enter the base. At the entrance you should make sure that it is wide enough for a cart.

If I don't forget, I'll upload a few more screens then you can watch it.
11:13 am, October 12, 2021
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Quineloe replied to H&H and base defenses... October 12, 2021 @ 2:44:41 am PDT

Originally posted by Nameless:
What i miss is a anti air defense, i guess i use a mod to tame some Tar mobs or shamans i can use in a Flak tower
https://steamcommunity.com/sharedfiles/filedetails/?id=2625904531
The spikes i removed to protect my wolfes that would run into them
The most extreme example of function over design I've ever seen.
11:13 am, October 12, 2021
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Nameless replied to H&H and base defenses... October 12, 2021 @ 3:14:20 am PDT

Originally posted by Quineloe:
Originally posted by Nameless:
What i miss is a anti air defense, i guess i use a mod to tame some Tar mobs or shamans i can use in a Flak tower
https://steamcommunity.com/sharedfiles/filedetails/?id=2625904531
The spikes i removed to protect my wolfes that would run into them
The most extreme example of function over design I've ever seen.
You mean the breeding tower ?
XD there is noi real alternative, well i could make it lookiing nicer, but this would mean i need to expand the base by 10-20 %
11:13 am, October 12, 2021
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Mr. X replied to H&H and base defenses... October 12, 2021 @ 3:21:59 am PDT

I really wonder why some people seem to have real problems with the raids and are desperately building trenches.

I never had problems with raids, nor did trolls destroy my wall or anything else. You build palisades or walls, place sharp stakes and it's a nobrainer. Of course, you can't fight the raiders in your base, but rather in front of the city walls.

Would be nice if someone could explain me how you can get problems with the raids. The game has become too easy for me anyway.

https://steamcommunity.com/sharedfiles/filedetails/?id=2623589971
Even this simple defence is a overkill...
11:13 am, October 12, 2021
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Arachnovia replied to H&H and base defenses... October 12, 2021 @ 3:34:12 am PDT

How did you get the idea that people are digging trenches because they have problems with the raids?

There are different ways to secure a base.

Why should you block dozens of sharp piles if I don't need or want to?
Sharp posts cost normal wood and pine wood, and if they are destroyed, both are gone (whether this is currently just a mistake or whether this is intentional, I don't know), i.e. it just costs unnecessary raw materials.

In addition, you don't have to constantly drag a pack of enemies behind you when an attack comes, but can fight them in peace or do what I wanted to do without being negatively surprised.

As I said, this has absolutely nothing to do with problems caused by attacks, that's pure comfort and convenience - at least for me.
11:13 am, October 12, 2021
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Marabu replied to H&H and base defenses... October 12, 2021 @ 3:40:45 am PDT

Originally posted by Mr. X:
Even this simple defence is a overkill...

Last time I checked trolls didn't give a s**t about stakes.
11:13 am, October 12, 2021
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Requimatic replied to H&H and base defenses... October 11, 2021 @ 11:00:59 pm PDT

Special items that summon waves of enemies to your base/current location in a defense-type event (outside of the normal, randomized raids) could be a neat craftable thing in the future perhaps.
8:13 am, October 12, 2021
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Nameless replied to H&H and base defenses... October 11, 2021 @ 11:29:29 pm PDT

What i miss is a anti air defense, i guess i use a mod to tame some Tar mobs or shamans i can use in a Flak tower
https://steamcommunity.com/sharedfiles/filedetails/?id=2625904531
The spikes i removed to protect my wolfes that would run into them
8:13 am, October 12, 2021
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Marabu replied to H&H and base defenses... October 11, 2021 @ 11:31:58 pm PDT

Originally posted by Arachnovia:
And round wood for "measuring" distances

What exactly do you mean?
8:13 am, October 12, 2021
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Polaris replied to H&H and base defenses... October 11, 2021 @ 7:03:00 pm PDT

Tame 2 star wolves, they make excellent sentries ;D but H and H didn't add anything new for traps, unless you count tar, which you could theoretically build a base with a tar pit incorporated for a more of sorts :)
2:13 am, October 12, 2021
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Arachnovia replied to H&H and base defenses... October 11, 2021 @ 1:22:42 pm PDT

Remember you have a pickaxe and a pickaxe. And round wood for "measuring" distances is also something nice, especially in a fort or a castle.
By the way, castles used to have a drawbridge for a reason.
11:13 pm, October 11, 2021
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Sam Fisher replied to H&H and base defenses... October 11, 2021 @ 2:46:02 pm PDT

Originally posted by Arachnovia:
Remember you have a pickaxe and a pickaxe. And round wood for "measuring" distances is also something nice, especially in a fort or a castle.
By the way, castles used to have a drawbridge for a reason.
I have a pickaxe and pickaxe? Not sure what that's suppose to mean. Not sure your response answered my main question at all, but the round wood measuring technique is interesting so I appreciate that. And yes I am aware castles have drawbridges and the purposes of said drawbridges.
11:13 pm, October 11, 2021
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