PSA: Devcommands are not intended for normal gameplay
Feel like this needs to be said for everyone. Too many times I see devcommands being thrown around as a solution to all the worlds problems.
If a new player wants help, don’t recommend devcommands unless either:
1. The player asks for a mod/cheat explicitly or what they want to do requires one
2. The player experienced a game breaking bug that prevents them from continuing on with the game
If they want help killing a boss, don’t tell them to go god mode. If they want tips on how to recover their body, don’t tell them to fly/teleport there and godmode the enemies in the area. Devcommands are a slippery slope and most players will be unable to use self control and end up abusing them which ruins the intended experience.
If a player says “I hate corpse running” don’t immediately recommend they remove the mechanic entirely unless they ask for mods/cheats outright. If a player asks “is there a mod/way to keep items on death” then yeah, you can tell them what mods/cheats do that for them. Many times people are looking for tips and tricks on how to do things and instead people are telling them how to ignore the problem altogether, which just isn’t a very helpful solution.
Nobody cares if you use cheats in your singleplayer world, that’s a decision you made, but don’t pretend to others that cheating with devcommands is an intended mechanic. It’s not, and acting like using them isn’t ruining the intended experience is robbing someone else of it too.
Just feel like devcommands (or what they used to be/still should be called “imacheater mode”) are being tossed around too lightly as if using them is a normal part of gameplay. Unfortunately I believe the devs bought into this nonsense by changing the command to access them but that’s just my personal opinion.
Tldr: Don’t encourage players to cheat with devcommands unless they ask for them.
If a new player wants help, don’t recommend devcommands unless either:
1. The player asks for a mod/cheat explicitly or what they want to do requires one
2. The player experienced a game breaking bug that prevents them from continuing on with the game
If they want help killing a boss, don’t tell them to go god mode. If they want tips on how to recover their body, don’t tell them to fly/teleport there and godmode the enemies in the area. Devcommands are a slippery slope and most players will be unable to use self control and end up abusing them which ruins the intended experience.
If a player says “I hate corpse running” don’t immediately recommend they remove the mechanic entirely unless they ask for mods/cheats outright. If a player asks “is there a mod/way to keep items on death” then yeah, you can tell them what mods/cheats do that for them. Many times people are looking for tips and tricks on how to do things and instead people are telling them how to ignore the problem altogether, which just isn’t a very helpful solution.
Nobody cares if you use cheats in your singleplayer world, that’s a decision you made, but don’t pretend to others that cheating with devcommands is an intended mechanic. It’s not, and acting like using them isn’t ruining the intended experience is robbing someone else of it too.
Just feel like devcommands (or what they used to be/still should be called “imacheater mode”) are being tossed around too lightly as if using them is a normal part of gameplay. Unfortunately I believe the devs bought into this nonsense by changing the command to access them but that’s just my personal opinion.
Tldr: Don’t encourage players to cheat with devcommands unless they ask for them.
6:13 pm, February 24, 2022
Danson replied to PSA: Devcommands are not intended for normal gameplay February 24, 2022 @ 8:51:18 am PST
+1. Every survival game has the risk of losing your stuff and starting over. Death is not a legitimate reason to cheat. It's part of the game and part of the reason you play. Take the risk out and I guarantee the game is less fun for you, and you'll turn into one of the people with 100+ hours in the game complaining about how it isn't fun. It's shocking how many people want to quit the game or immediately cheat because they can't accept that they screwed up and lost some items. That's literally what this genre of game is about.
I think it should also be said that the popular website for revealing seeds is not intended either. You're robbing new players of a LOT by suggesting they just spoil the whole map for themselves whenever they ask a question about finding something or feeling stuck.
Agreed about changing the name back to "imacheater". Flying, godmode, free building and "kill all" commands are not dev tools, they're cheats. Before the cheat-positive drones show up and start arguing, keep in mind nobody is saying anything about YOU or YOUR choices in the game. What I AM saying is keep your methods to yourself if the only advice you can give new players is to cheat and exploit.
I think it should also be said that the popular website for revealing seeds is not intended either. You're robbing new players of a LOT by suggesting they just spoil the whole map for themselves whenever they ask a question about finding something or feeling stuck.
Agreed about changing the name back to "imacheater". Flying, godmode, free building and "kill all" commands are not dev tools, they're cheats. Before the cheat-positive drones show up and start arguing, keep in mind nobody is saying anything about YOU or YOUR choices in the game. What I AM saying is keep your methods to yourself if the only advice you can give new players is to cheat and exploit.
6:13 pm, February 24, 2022
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Gregomoto replied to PSA: Devcommands are not intended for normal gameplay February 24, 2022 @ 9:00:51 am PST
lol
6:13 pm, February 24, 2022
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Faustus replied to PSA: Devcommands are not intended for normal gameplay February 24, 2022 @ 9:08:55 am PST
This sounds rather self-righteous; play the game however you want and leave others to do the same.
It sounds quite petty to want a label to reference cheaters to suit an individuals world view of how games should/shouldn't be played.
It certainly isn’t “cheating” beyond perhaps an individual cheating themselves out of some of the fun of a game. I think of it more along the lines of the quote (whose originator I don’t remember) that given the chance some players will optimise the fun out of their games if given the chance.
It sounds quite petty to want a label to reference cheaters to suit an individuals world view of how games should/shouldn't be played.
It certainly isn’t “cheating” beyond perhaps an individual cheating themselves out of some of the fun of a game. I think of it more along the lines of the quote (whose originator I don’t remember) that given the chance some players will optimise the fun out of their games if given the chance.
6:13 pm, February 24, 2022
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Nascarman replied to PSA: Devcommands are not intended for normal gameplay February 24, 2022 @ 9:14:49 am PST
This sounds rather self-righteous; play the game however you want and leave others to do the same.
It certainly isn’t “cheating” beyond perhaps an individual cheating themselves out of some of the fun of a game. I think of it more along the lines as the quote (whose originatior I don’t remember) that given the chance some players will optimise the fun out of their games if given the chance.
Did you read the thread, even the tldr? I don’t care how you play the game, but don’t suggests others cheat themselves out of the experience as well.
Devcommands are clearly cheating just like cheat codes in other singleplayer games are cheating, but just like you wouldn’t suggest someone use the invincibility cheat in a different game to beat a level, you shouldn’t suggest others do that here.
6:13 pm, February 24, 2022
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ChinoValley replied to PSA: Devcommands are not intended for normal gameplay February 24, 2022 @ 9:15:01 am PST
Yeah, a PSA to tell people how to play their game and how others should tell people to play the game...no thanks. Individuals can make their own decisions, for offering advice or acting on it, don't need player police to dictate the action. Sorry, I disagree with this whole premise.
For the record, I don't use devcommands or mods, I just play vanilla survival Valheim--but I don't expect others to play the same. Everyone plays how they want to play, this isn't a big MMO or public game (for the most part). So, awareness is important and maybe players aren't aware of devcommands/mods. Not that they want to use them (as I don't) but knowing about them isn't harmful. In fact, I'd argue it's better to know your options--all of them--then make the choice that's good for your own enjoyment.
For the record, I don't use devcommands or mods, I just play vanilla survival Valheim--but I don't expect others to play the same. Everyone plays how they want to play, this isn't a big MMO or public game (for the most part). So, awareness is important and maybe players aren't aware of devcommands/mods. Not that they want to use them (as I don't) but knowing about them isn't harmful. In fact, I'd argue it's better to know your options--all of them--then make the choice that's good for your own enjoyment.
6:13 pm, February 24, 2022
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Danson replied to PSA: Devcommands are not intended for normal gameplay February 24, 2022 @ 9:16:51 am PST
This sounds rather self-righteous; play the game however you want and leave others to do the same.
It certainly isn’t “cheating” beyond perhaps an individual cheating themselves out of some of the fun of a game. I think of it more along the lines of the quote (whose originatior I don’t remember) that given the chance some players will optimise the fun out of their games if given the chance.
If given the chance being the important part. Dunno how you missed the fact that it's not about using the cheats, I really don't care how people play. I do care about how people give advice to new players experiencing everything for the first time. If someone asks how to find swamp crypts, the advice given shouldn't be "just look it up". If someone is stuck at sea and doesn't know what to do, the advice given shouldn't be "just enable cheats and fly back". That's giving some players the chance to optimize the fun out of their game, isn't it?
6:13 pm, February 24, 2022
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Danson replied to PSA: Devcommands are not intended for normal gameplay February 24, 2022 @ 9:19:01 am PST
Yeah, a PSA to tell people how to play their game and how others should tell people to play the game...no thanks. Individuals can make their own decisions, for offering advice or acting on it, don't need player police to dictate the action. Sorry, I disagree with this whole premise.
You contradicted yourself in the first sentence and clearly missed the entire point.
6:13 pm, February 24, 2022
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Nascarman replied to PSA: Devcommands are not intended for normal gameplay February 24, 2022 @ 9:19:14 am PST
Yeah, a PSA to tell people how to play their game and how others should tell people to play the game...no thanks. Individuals can make their own decisions, for offering advice or acting on it, don't need player police to dictate the action. Sorry, I disagree with this whole premise.
Not sure who you disagree with here, since I never told anyone how to play the game (actually I specifically detailed that I’m indifferent to your decisions about your own experience). It’s not so much a specific player but a forum wide issue, and I think it’s really ruining the integrity of the game when every suggestion is to just ignore the problem entirely by cheating past it.
6:13 pm, February 24, 2022
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ChinoValley replied to PSA: Devcommands are not intended for normal gameplay February 24, 2022 @ 9:19:52 am PST
This sounds rather self-righteous; play the game however you want and leave others to do the same.
It certainly isn’t “cheating” beyond perhaps an individual cheating themselves out of some of the fun of a game. I think of it more along the lines of the quote (whose originatior I don’t remember) that given the chance some players will optimise the fun out of their games if given the chance.
If given the chance being the important part. Dunno how you missed the fact that it's not about using the cheats, I really don't care how people play. I do care about how people give advice to new players experiencing everything for the first time. If someone asks how to find swamp crypts, the advice given shouldn't be "just look it up". If someone is stuck at sea and doesn't know what to do, the advice given shouldn't be "just enable cheats and fly back". That's giving some players the chance to optimize the fun out of their game, isn't it?
If players come into the forums asking for help I think it's reasonable to suggest they look around first before posting the Xth post and issue Y when it's been answered scores of times previously. And yes, suggesting in-game options to resolve a situation is beneficial but it doesn't hurt to know about devcommands/mods either. Take the player police hat off and let the individuals decide how they want to play their game--give them the info, all of it, so they know their options, then let it go at that point. PSA to monitor the forum advice given by players is presumptive.
6:13 pm, February 24, 2022
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ChinoValley replied to PSA: Devcommands are not intended for normal gameplay February 24, 2022 @ 9:23:19 am PST
Yeah, a PSA to tell people how to play their game and how others should tell people to play the game...no thanks. Individuals can make their own decisions, for offering advice or acting on it, don't need player police to dictate the action. Sorry, I disagree with this whole premise.
Not sure who you disagree with here, since I never told anyone how to play the game (actually I specifically detailed that I’m indifferent to your decisions about your own experience). It’s not so much a specific player but a forum wide issue, and I think it’s really ruining the integrity of the game when every suggestion is to just ignore the problem entirely by cheating past it.
It's not ruining the integrity of anything, that's again a self-righteous statement, as another poster suggested. I disagree with YOU and your PSA. The forum has moderators to police things, it doesn't need a PSA to tell people how to respond to others. You don't have to read it, or you can counter by adding a response in the fashion you feel advice should be given, but when you start suggesting that others should modify their responses to satisfy your perceived issue--yeah, slippery slope right there. No thank you. The players that bother to come to the forum asking for help (and that's a very small percentage of the overall player base) should get all the info, not just what you think should be parsed out to them. Let the individual decide what to use and not use, no need to censor or mask options to satisfy some need for game integrity. That's ludicrous, IMO.
6:13 pm, February 24, 2022
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Nascarman replied to PSA: Devcommands are not intended for normal gameplay February 24, 2022 @ 9:28:30 am PST
If given the chance being the important part. Dunno how you missed the fact that it's not about using the cheats, I really don't care how people play. I do care about how people give advice to new players experiencing everything for the first time. If someone asks how to find swamp crypts, the advice given shouldn't be "just look it up". If someone is stuck at sea and doesn't know what to do, the advice given shouldn't be "just enable cheats and fly back". That's giving some players the chance to optimize the fun out of their game, isn't it?
If players come into the forums asking for help I think it's reasonable to suggest they look around first before posting the Xth post and issue Y when it's been answered scores of times previously. And yes, suggesting in-game options to resolve a situation is beneficial but it doesn't hurt to know about devcommands/mods either. Take the player police hat off and let the individuals decide how they want to play their game--give them the info, all of it, so they know their options, then let it go at that point. PSA to monitor the forum advice given by players is presumptive.
If a player wants to cheat/mod, they’ll make it pretty clear. If all anybody does anytime a player asks for help is tell them to cheat, well that’s what they’re gonna do, which is a bad thing. You aren’t allowing players to decide if they want to cheat or not by making the only/best solution appear to be cheating when it’s not required. If a player asks for cheats, you can provide them, but it’s bad to imply cheating is the best option for every scenario when it’s not.
6:13 pm, February 24, 2022
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Danson replied to PSA: Devcommands are not intended for normal gameplay February 24, 2022 @ 9:29:22 am PST
If players come into the forums asking for help I think it's reasonable to suggest they look around first before posting the Xth post and issue Y when it's been answered scores of times previously. And yes, suggesting in-game options to resolve a situation is beneficial but it doesn't hurt to know about devcommands/mods either. Take the player police hat off and let the individuals decide how they want to play their game--give them the info, all of it, so they know their options, then let it go at that point. PSA to monitor the forum advice given by players is presumptive.
You're being very hypocritical by saying nobody should try to influence others' decisions in the game while simultaneously saying the right thing to do is to try to influence others' decisions by ensuring they have ALL of the info available. Then you say nobody should try to police what others post, which is exactly what you're doing right now. The point of this post is that too many people are ONLY suggesting cheats, so that's not all of the information.
You must have missed the topic (now locked) where a guy asked for suggestions on retrieving his body and the first FOUR replies, and the majority thereafter, were to cheat. Or the other dozens of topics that go the same way. It's not unreasonable at all to suggest new players experience this game the way we all did a year ago.
You're seriously defending the idea that everyone playing every game should know which cheats they have available to them? That's HELPING the experience? Any time someone wants advice on how to beat a level in a game, it's appropriate to suggest turning on god mode? C'mon, you're clearly just here to argue.
6:13 pm, February 24, 2022
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Danson replied to PSA: Devcommands are not intended for normal gameplay February 24, 2022 @ 9:30:34 am PST
Not sure who you disagree with here, since I never told anyone how to play the game (actually I specifically detailed that I’m indifferent to your decisions about your own experience). It’s not so much a specific player but a forum wide issue, and I think it’s really ruining the integrity of the game when every suggestion is to just ignore the problem entirely by cheating past it.
It's not ruining the integrity of anything, that's again a self-righteous statement, as another poster suggested. I disagree with YOU and your PSA. The forum has moderators to police things, it doesn't need a PSA to tell people how to respond to others. You don't have to read it, or you can counter by adding a response in the fashion you feel advice should be given, but when you start suggesting that others should modify their responses to satisfy your perceived issue--yeah, slippery slope right there. No thank you. The players that bother to come to the forum asking for help (and that's a very small percentage of the overall player base) should get all the info, not just what you think should be parsed out to them. Let the individual decide what to use and not use, no need to censor or mask options to satisfy some need for game integrity. That's ludicrous, IMO.
You're being such a hypocrite it's laughable. If you're against telling people what to post then go ahead and show yourself out (and maybe stop doing it yourself). You've made your point.
6:13 pm, February 24, 2022
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ChinoValley replied to PSA: Devcommands are not intended for normal gameplay February 24, 2022 @ 9:33:32 am PST
Not hypocritical at all, you're being obtuse by saying that, and your conclusion is a typical knee-jerk response to being rebuffed. I didn't say go straight to cheat mode/mods to fix problems. I said give information and let the player decide how they want to play. Policing that information (which is what the OP and you are defending) is lame AF. So you can just shelve your BS please, you're the one defending a bad PSA and an untenable position. Don't police things, that's not your job. The integrity of the game is not affected by how individuals choose to play. If they want to mod it or use devcommands, that's their choice--if they even know about the options, which they never would if they only got answers from Danson and Nascarman. So yeah, let people give them all the info and let the player then decide how to proceed. Don't need to filter it, censor it, mask it, hide it--all that is garbage. Stop it.
6:13 pm, February 24, 2022
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M.Red replied to PSA: Devcommands are not intended for normal gameplay February 24, 2022 @ 9:33:45 am PST
its easy - DONT USE THEM if one feels they are gamebreaking because they are.
possible solutions are:
using one game for creative (cheats)
have one normal survival game
atm its about having the will to play the game as intended
not a big deal imho
prevent cheats and world hopping and there you go
possible solutions are:
using one game for creative (cheats)
have one normal survival game
atm its about having the will to play the game as intended
not a big deal imho
prevent cheats and world hopping and there you go
6:13 pm, February 24, 2022
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