Please remove skill loss after death or make it lower
Hello everyone.
I can explain my point of view.
I brougt in this game 4 my friends around week ago.
This game is beautiful and realy fun to play in good groups.
Death already in this game is a bit annoying. (loosing all you stuff and you have to take it back. Especialy if it is a long raid).
But when all of my friends confirmed that they loosing they skill points and not simply 1 or 2 but in 2 death you can loose 12! skillpoins. (Thats realy a lot), they realy become afraid of dying. in this moments game realy upset.
People already make mods to remove skill loss.
I hope devs reconsider so much skillpoints loss after death. (try to lvl up to 90 and then die few times, congrats you loose few hours of lvling up your char).
IMHO skill loss must be removed (skill progression to next lvl droped to 0 and thats all)
Everyone plz explain they thoughts about this situation.
I can explain my point of view.
I brougt in this game 4 my friends around week ago.
This game is beautiful and realy fun to play in good groups.
Death already in this game is a bit annoying. (loosing all you stuff and you have to take it back. Especialy if it is a long raid).
But when all of my friends confirmed that they loosing they skill points and not simply 1 or 2 but in 2 death you can loose 12! skillpoins. (Thats realy a lot), they realy become afraid of dying. in this moments game realy upset.
People already make mods to remove skill loss.
I hope devs reconsider so much skillpoints loss after death. (try to lvl up to 90 and then die few times, congrats you loose few hours of lvling up your char).
IMHO skill loss must be removed (skill progression to next lvl droped to 0 and thats all)
Everyone plz explain they thoughts about this situation.
12:13 am, March 4, 2023
LordOfTheBread replied to Please remove skill loss after death or make it lower March 26, 2021 @ 3:16:47 am PST
Hello everyone.
I can explain my point of view.
I brougt in this game 4 my friends around week ago.
This game is beautiful and realy fun to play in good groups.
Death already in this game is a bit annoying. (loosing all you stuff and you have to take it back. Especialy if it is a long raid).
But when all of my friends confirmed that they loosing they skill points and not simply 1 or 2 but in 2 death you can loose 12! skillpoins. (Thats realy a lot), they realy become afraid of dying. in this moments game realy upset.
People already make mods to remove skill loss.
I hope devs reconsider so much skillpoints loss after death. (try to lvl up to 90 and then die few times, congrats you loose few hours of lvling up your char).
IMHO skill loss must be removed (skill progression to next lvl droped to 0 and thats all)
Everyone plz explain they thoughts about this situation.
That is the goal, to be afraid of dying.
People will always cheat their way out of the systems they don't like in games, nothing wrong with that.
If you die 9.5 times out of 10 it is because you were not prepared, this is working as intended.
12:13 am, March 4, 2023
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Cyseal replied to Please remove skill loss after death or make it lower March 26, 2021 @ 3:17:42 am PST
Well, so YOU have no problerms with the game difficulty. Why don't you just play it safe and don't die...?
Most likely you and your friends died because they went to somewhere without preparing. Or in the night. Don't do that.
The skill penalty is pretty good for a game like this, otherwise it would just be boring. I do, however, want to sleep in my bed without setting it to my spawn point...
And you think because of this it makes sense to make people that die a lot even weaker ?
Consider Dark Souls; the game is difficult for some people, yet it made the game much, MUCH better because of that and it became a classic game because of that. Too much difficulty is one thing and unfair difficulty, but you can EASILY make it through the game without dying in Valheim. It's all about being ready for wherever you're venturing.
I haven't seen any unfair deaths in Valheim so far, so yea. Don't die. Not every game should be easy.
12:13 am, March 4, 2023
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Username replied to Please remove skill loss after death or make it lower March 26, 2021 @ 3:17:53 am PST
1-43 is the same amount of XP as 95-100
You allways loose 5% of every skill if you die
means one level at 20 and 5 levels at 100
You allways loose 5% of every skill if you die
means one level at 20 and 5 levels at 100
12:13 am, March 4, 2023
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woods replied to Please remove skill loss after death or make it lower March 26, 2021 @ 3:27:37 am PST
Well, so YOU have no problerms with the game difficulty.
And you think because of this it makes sense to make people that die a lot even weaker ?
it makes sense to teach players to be cautious.. if there is no penalty for death, you simply run in, die, and go
"golly gee i died.. that sucks, lets try again"
yeah, the death penalty is kinda steep.. its SUPPOSED to hurt
however
there are trade offs from the devs..
we have a 10min or 20min reprieve from the death penalty so we can try to get our stuff back without loosing more skill (there are games out there that when you respawn you are sick and weak for 10min)
we have literally unlimited time to retrieve our things.(how many games let you do that?)
sit by a fire for a few seconds and get a buff
eat up to three different foods to gain MORE HP (most games you die if you dont eat or drink)
most of the mobs are so dumb you can stand on a rock or behind a log and kill them at your leisure(dodge a range attack every now and then)
i honestly really cant believe how many people are saying this game is that hard.
12:13 am, March 4, 2023
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Voronja replied to Please remove skill loss after death or make it lower March 26, 2021 @ 2:35:31 am PST
I’m okay with skill loss as I don’t care what lvl my tool and weapons skill is. I base my weapon strength on the weapon itself and the upgrades. Skills are just a bonus and if I was stupid enough to get myself into a situation above my head then so be it. I’ll take the death, the ball ache of having to get my stuff back and gear up in preparation to go back there. But bearing in mind I only play single player.
Multiplayer is tougher. The enemies hit harder and have a bigger health pool but with more players the damage received can be spread around. If I was in MP and I felt someone was wimping out of kiting or tanking I would say something. And s everyone in your team doing their fair share?
Early game loss isn’t a dig deal. Late game and I’ve heard it’s levels lost. Like I said I pay no attention to skill level. If you are reliant on those levels then it’s probably noticeable. What is the damage different 50 and 100? Is it so significant that the game is impossible to beat or just a few extra points in damage, accuracy, speed etc?
Multiplayer is tougher. The enemies hit harder and have a bigger health pool but with more players the damage received can be spread around. If I was in MP and I felt someone was wimping out of kiting or tanking I would say something. And s everyone in your team doing their fair share?
Early game loss isn’t a dig deal. Late game and I’ve heard it’s levels lost. Like I said I pay no attention to skill level. If you are reliant on those levels then it’s probably noticeable. What is the damage different 50 and 100? Is it so significant that the game is impossible to beat or just a few extra points in damage, accuracy, speed etc?
12:13 am, March 4, 2023
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[MeaN]Gremmy replied to Please remove skill loss after death or make it lower March 26, 2021 @ 2:46:36 am PST
I'm having a hell of a deja vu feeling here. I could swear I read this same post couple weeks back. And no, not just the same complaint, I mean word for word the same post. Feels so weird.
Anyway, the skill loss feels fine to me. It's there to punish you for failing and to encourage to not fail again. As long as you take your time, prepare and be careful, avoiding death is fairly easy. Rushing and making bad decisions on the other hand can get you killed quite quickly and that deserves a punishment. And no, just having to do a corpse run isn't a punishment, it's an inconvenience at best.
Also skill levels don't affect things hugely. They're nice to have but not required, so stressing about them is a waste of time really and makes the punishment of skill loss a fairly minor one. If the skill levels had a bigger impact on character performance I'd be more inclined to understand stressing about it, but even then I think it would be fine since again, bad decisions should lead to bad results.
Anyway, the skill loss feels fine to me. It's there to punish you for failing and to encourage to not fail again. As long as you take your time, prepare and be careful, avoiding death is fairly easy. Rushing and making bad decisions on the other hand can get you killed quite quickly and that deserves a punishment. And no, just having to do a corpse run isn't a punishment, it's an inconvenience at best.
Also skill levels don't affect things hugely. They're nice to have but not required, so stressing about them is a waste of time really and makes the punishment of skill loss a fairly minor one. If the skill levels had a bigger impact on character performance I'd be more inclined to understand stressing about it, but even then I think it would be fine since again, bad decisions should lead to bad results.
12:13 am, March 4, 2023
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SylenThunder replied to Please remove skill loss after death or make it lower March 26, 2021 @ 2:50:13 am PST
Even more recent. Seems every two to three days someone starts this thread. I'm having a hell of a deja vu feeling here. I could swear I read this same post couple weeks back. And no, not just the same complaint, I mean word for word the same post. Feels so weird.
Anyway, the skill loss feels fine to me. It's there to punish you for failing and to encourage to not fail again. As long as you take your time, prepare and be careful, avoiding death is fairly easy. Rushing and making bad decisions on the other hand can get you killed quite quickly and that deserves a punishment. And no, just having to do a corpse run isn't a punishment, it's an inconvenience at best.
Also skill levels don't affect things hugely. They're nice to have but not required, so stressing about them is a waste of time really and makes the punishment of skill loss a fairly minor one. If the skill levels had a bigger impact on character performance I'd be more inclined to understand stressing about it, but even then I think it would be fine since again, bad decisions should lead to bad results.
It's like people can't take a challenge anymore. I dare any of you to go play Morrowind with the way it's skill system is set up.
12:13 am, March 4, 2023
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Nesahat replied to Please remove skill loss after death or make it lower March 26, 2021 @ 2:54:38 am PST
It's alright as it is imho. The more so if it taught your friends to be afraid of dying and to be more careful.
12:13 am, March 4, 2023
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pipo.p replied to Please remove skill loss after death or make it lower March 26, 2021 @ 2:57:08 am PST
I just died 3 times in a row, the last two after a hot-blooded attempt to do my corpse run almost naked. I'm fine with loosing stats (they mean that the game is still beating me at times), and I'm not competent to estimate how a different amount of loss would be fairer (it would be more forgetting, of course). Perhaps on day, someone will take the experience formula on the wiki and come out with a summary informing us that one death at around all stats 20 means X more in game days of exploration, harvesting and hunting.
I don't see stats as an absolute meter of my in-game leisure, and it's okay if they can be a meter of a player's skill, investment and luck all together (would be they published or used as an achievement). Any day it will become obvious that my characater is lacking in stats to beat the game, then I'll invest some IG days into training, but I don't know if this will be pleasant. For now, I let stats evolving naturally as I live... and die.
No offense, but this game has to be somewhat challenging for the min-maxer, and death penalty is pretty convenient, though you certainly don't have to play like/for this.
I don't see stats as an absolute meter of my in-game leisure, and it's okay if they can be a meter of a player's skill, investment and luck all together (would be they published or used as an achievement). Any day it will become obvious that my characater is lacking in stats to beat the game, then I'll invest some IG days into training, but I don't know if this will be pleasant. For now, I let stats evolving naturally as I live... and die.
No offense, but this game has to be somewhat challenging for the min-maxer, and death penalty is pretty convenient, though you certainly don't have to play like/for this.
12:13 am, March 4, 2023
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Username replied to Please remove skill loss after death or make it lower March 26, 2021 @ 3:02:05 am PST
I think the puishment for death can be high, like 2 levels of Hello everyone.
IMHO skill loss must be removed (skill progression to next lvl droped to 0 and thats all)
* Running
* Sneaking
* Woodchopping
and on top the weapon you use most the last 2 hours
Thats if you have all skills on 100 arround 10-20 Hours of normal gameplay to get them back.
As it is now its many many REAL LIFE DAYS you need to focus on skilling ALL your skills.
Its like Death sentence because you stole a apple
12:13 am, March 4, 2023
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Cyseal replied to Please remove skill loss after death or make it lower March 26, 2021 @ 3:02:59 am PST
Why don't you just play it safe and don't die...?
Most likely you and your friends died because they went to somewhere without preparing. Or in the night. Don't do that.
The skill penalty is pretty good for a game like this, otherwise it would just be boring. I do, however, want to sleep in my bed without setting it to my spawn point...
Most likely you and your friends died because they went to somewhere without preparing. Or in the night. Don't do that.
The skill penalty is pretty good for a game like this, otherwise it would just be boring. I do, however, want to sleep in my bed without setting it to my spawn point...
12:13 am, March 4, 2023
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Username replied to Please remove skill loss after death or make it lower March 26, 2021 @ 3:05:47 am PST
Well, so YOU have no problerms with the game difficulty. Why don't you just play it safe and don't die...?
Most likely you and your friends died because they went to somewhere without preparing. Or in the night. Don't do that.
The skill penalty is pretty good for a game like this, otherwise it would just be boring. I do, however, want to sleep in my bed without setting it to my spawn point...
And you think because of this it makes sense to make people that die a lot even weaker ?
12:13 am, March 4, 2023
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SylenThunder replied to Please remove skill loss after death or make it lower March 26, 2021 @ 3:11:44 am PST
Just for reference, when you died three times in a row like that, you only lost skill points once. After the first death you get a buff that prevents skill loss. The buff lasts 20 minutes if I recall correctly. I just died 3 times in a row, the last two after a hot-blooded attempt to do my corpse run almost naked. I'm fine with loosing stats (they mean that the game is still beating me at times), and I'm not competent to estimate how a different amount of loss would be fairer (it would be more forgetting, of course). Perhaps on day, someone will take the experience formula on the wiki and come out with a summary informing us that one death at around all stats 20 means X more in game days of exploration, harvesting and hunting.
...
12:13 am, March 4, 2023
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pipo.p replied to Please remove skill loss after death or make it lower March 26, 2021 @ 3:13:00 am PST
@Username: Thanks for the precision. I understand that you need so many play time to get all skills back to 100 after a single death. I would be curious on the consequence of dying around stats 20 or 30, as levelling up is not linear, but perhaps death penalty is tailored so that it's roughly the same play time to recover?
Meanwhile, I still don't understand why you should focus on skilling at all after a death: why you NEED it, what you are MISSING all the time you are recovering?
Meanwhile, I still don't understand why you should focus on skilling at all after a death: why you NEED it, what you are MISSING all the time you are recovering?
12:13 am, March 4, 2023
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pipo.p replied to Please remove skill loss after death or make it lower March 26, 2021 @ 3:15:11 am PST
Yeah, perhaps it was like two effective death in a row, for I sure took cover in a shelter while at night, at least once. After the first death you get a buff that prevents skill loss. The buff lasts 20 minutes if I recall correctly.
12:13 am, March 4, 2023
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