Boss fight spawn locations and Abominations

I love the swamp area, it was one of my favorite locations before Mistlands when I played before that update. But these abominations they added, are one of the single most aggravating additions to the game to me.
In my seed every single swamp I've entered has had at least three or more in very small biomes, and even more in the larger swamp biomes, and when I finally found my Bonemass location it had an abomination spawn right next to it. I understand they're like the Troll's of the swamp area, but unlike Troll's there seem to be far more of them, and honestly it is really killing the game for me.
My Bonemass fight was on the edge of the world about a half hour real time south boat ride from where my character spawn was. Then to finally get their, and find it surrounded by The Plains which was an insanely difficult challenge to get through itself, then to start the Bonemass fight only to then have an Abomination spawn right next to it about had me uninstall the game.
I literally had Bonemass, an Abomination, Wraith, a Deathsquito, and Fulling's all after me in addition to Skeletons, Draugers, and Blobs. There was no way to win that fight with all those enemy spawns so compacted together. Had to do a killall devcommand if I was going to progress my game. Really hope they adjust the abominations or somehow prevent boss fights from spawning surrounded by biomes not meant to be entered before your character has progressed to that area.
12:13 am, February 27, 2023
Nightlistic 0 comments 0 likes

SirRonald replied to Boss fight spawn locations and Abominations March 4, 2023 @ 10:50:34 pm PST

Great Tips. I too was about to give up on this game. I played it a while back and have started to come back to it again. I found with the updates the game is harder now than before. Then add on top of that my experience with Bonemass was the same as the original posters, I threw my hands up in the air. I did not have much choice with the night time. The few times I got there it was always night. I planned on making a camp there to work from. It usually works well in defense, even against wraiths, but I had more enemies spawn than what the original poster said each and every time I landed there. I do have meadows across a fairly large lake that i can use to wait for morning. (thanks for that tip.)
As for the abomination once you get every gear maxed out and the iron axe too, it is not too much of a big deal. I will try riding them as the poster above said. I had no clue you could do that. Thank You all.
12:13 pm, March 5, 2023
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Oakshield replied to Boss fight spawn locations and Abominations March 5, 2023 @ 4:00:24 am PST

Seems the OP forgot there are more spawnpoints for bosses as just one.

So instead of taking a fight with Bonemass in a swamp which is surrounded by plains, it may have been easier to look for another spawn point with better access.

I'm aware that may have taken more time - or less if the online map generator is being used - but it would have given the OP a better chance to clear the swamp, prepare for the fight and do the offering of the bones to have an easier fight.
And later being able to come back to do the entire fight again with Plains level gear at the first spot.

The only thing that can't be done is using vesigvirs in sunken crypts, as they would point to the first found spot. But finding a second or third location and having it added to your map is easy enough, as there's always a rune stone near the altar. And "reading" it will add the boss location at your map. No matter how many others you've found before.

Thorin :)
12:13 pm, March 5, 2023
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william_es replied to Boss fight spawn locations and Abominations February 28, 2023 @ 2:13:40 am PST

If your swamp area has fire vents, then you can use them to kill abominations. Kite them over the fire vents, setting them on fire, and let the ticks of fire damage do most of the work.

When they're not on fire from the vents, shoot them with fire arrows to keep the fire dots going.

You can use a hoe to lower the ground around fire vents so the surrounding water will just barely cover the ground. The surtlings will die instantly as soon as they appear, leaving piles of coal and cores everywhere.

I have a whole carefully manicured swamp area where there are 8 fire vents in a really small swamp area. I just roll through until I see an abomination stump (they're smaller then the regular tree stumps, and brighter green). With a good bow, you can knock a HUGE chunk of it's health off just while it's doing it's animation to crawl up out of the ground & flip over. That animation is insanely long.
12:13 pm, February 28, 2023
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Foxglovez replied to Boss fight spawn locations and Abominations February 27, 2023 @ 7:18:54 pm PST

I have seen wraiths during the day since they added abominations. But yes, never fight that boss at night and you would have found the abomination spawn if you had spent some time leveling up the area around the alter. It may take 3-4 times runnin over their spawn area but eventually they show themselves. Resist the urge to get in and out of dangerous areas without doing the usual preparation work. Or certainly that boss was somewhere else too, they spawn in 3-4 locations per seed iirc. You just needed a couple lox to even out the odds.
6:13 am, February 28, 2023
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Complaintdesk replied to Boss fight spawn locations and Abominations February 27, 2023 @ 6:14:52 pm PST

At first I found them extremely annoying, they hit like a truck and took awhile to kill with arrows. When trying to kill them from range with my bow I was inevitably agroing other enemies. Then like trolls I decided to ignore their size and tank them. Abominations are relatively east to kill with an axe & shield. They can be easily block/parried and 4-6 hits with an axe kills them, without running all over and bringing adds into the battle.
3:13 am, February 28, 2023
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Nightlistic replied to Boss fight spawn locations and Abominations February 27, 2023 @ 5:39:48 pm PST

Originally posted by Humpenstilzchen:
Originally posted by Nightlistic:
I literally had Bonemass, an Abomination, Wraith, a Deathsquito, and Fulling's all after me in addition to Skeletons, Draugers, and Blobs. There was no way to win that fight with all those enemy spawns so compacted together. Had to do a killall devcommand if I was going to progress my game. Really hope they adjust the abominations or somehow prevent boss fights from spawning surrounded by biomes not meant to be entered before your character has progressed to that area.
I understand your frustration but the fact that you mention wraths tells me that you made a big mistake. You went there at nighttime which I wouldn´t recommend to do.
Wraths only spawn at nighttime and it is then when regular mobs also spawn more frequently. Avoid that the next time. Also clear the area around the arena and place a couple fireplaces in order to block the regular spawns so they don´t come ontop of those the bonemass spawns during the fight. They don´t have to be lit to block the spawns. Dont give up, you can make it.

I actually started the fight during the day. It just took me awhile to navigate through the plain's, barely fighting off deathsquito's, and one fulling who got some of his health down by a couple of drauger archers before I was able to start the fight, then things where okay for a bit, and I had Bonemass down to half his health, when the abomination spawned. Then between trying to avoid it's attacks, Bonemasses attacks, the mobs Bonemass spawns, running around the Bonemass shrine trying to avoid poison clouds, only to have deathsquito's, and a fullings wondering into the biome in addition to drauger, skeletons, and blobs that they aggroed all in a tiny space the day went very fast, and night came quick. That's when the wraith decided to join the party. Crazy thing was that none of the enemies like the fulling or deathsquito's, and the drauger were fighting each other, they where all just chasing me. It was just pure insanity.
But ultimately the fight could have been easily managed if that abomination spawn point wasn't right next to the Bonemass shrine. It wasn't until after it spawned, and it started to run through Bonemass to get to me that things went to pure chaos causing me to have to run around the small swamp biome to try and fight it, heal, and avoid everything else that wondered in.
I don't want an easy fight, I want to earn the victory, but I also think that if you have biomes that even the crow warns you from entering, a lower tiered boss fight shouldn't be surrounded by a biome you're not meant to enter yet. I have a weird map seed where like plains, swamp, and mountain biomes are spawning with just like one tree or plot only big enough to stand on in meadows biomes, or out in the center of the ocean. For example I found a surtling spawning in the middle of a lake so I got infinite supply of surtling cores, and coal. Just been a weird map seed.
3:13 am, February 28, 2023
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DarthTanyon replied to Boss fight spawn locations and Abominations February 27, 2023 @ 5:51:36 pm PST

Sounds to me like you just didn't prepare well enough ahead of time.. I will bring a bench, stone and my hoe with me.. level out a HUGE area around the boss so there is no water and good ground for me to scramble.. I'll have my portal on top of a nearby crypt or abandoned building.. It sounds like you actually fought him partially at night time.. seeing how you had a wraith... that's not good. Was there no way once he was summoned to back up away from the plains locations?
3:13 am, February 28, 2023
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ling.speed replied to Boss fight spawn locations and Abominations February 27, 2023 @ 4:15:36 am PST

Originally posted by Nightlistic:
I literally had Bonemass, an Abomination, Wraith, a Deathsquito, and Fulling's all after me in addition to Skeletons, Draugers, and Blobs. There was no way to win that fight with all those enemy spawns so compacted together. Had to do a killall devcommand if I was going to progress my game.
Nope you didn't. Mobs from different factions fight each other, just dropping the aggro would make fulings/squitos murder most of the swamp things before going down.

Then you just pull mobs one by one... NOT by arrows, those make sound and everyone will go investigate. And you have nice 1v1 with the boss.

The preparation of fight area is the same type of work as gathering sacrifice resources.


Also abominations are pretty chill mob to fight after you learn what they do. For example if you stay close to the left leg (your left) it will never do head stomp and miss with hand smash, then you parry every other attack which is whip and cut it down with an axe. There is enough downtime that you can even fight other mobs at the same time.

If you have too many other mobs on you, run around trees, abominations are fat they need to move around stuff while other mobs go for you directly so you can cut them one by one.


Originally posted by Pablo Croft:
I'm surprised they didn't instance the boss fights, TBH.
They did once and look how it ended up :lunar2019crylaughingpig: Worst boss fight in the game and it even can/could escape the instance haha.

Tbh i prefer the randomness, even if it makes the game unusually hard at times, its always a fresh challenge/puzzle to solve.
3:13 pm, February 27, 2023
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Gunnar Hurtya replied to Boss fight spawn locations and Abominations February 27, 2023 @ 1:51:12 am PST

Originally posted by Nightlistic:
I love the swamp area, it was one of my favorite locations before Mistlands when I played before that update. But these abominations they added, are one of the single most aggravating additions to the game to me.
In my seed every single swamp I've entered has had at least three or more in very small biomes, and even more in the larger swamp biomes, and when I finally found my Bonemass location it had an abomination spawn right next to it. I understand they're like the Troll's of the swamp area, but unlike Troll's there seem to be far more of them, and honestly it is really killing the game for me.
My Bonemass fight was on the edge of the world about a half hour real time south boat ride from where my character spawn was. Then to finally get their, and find it surrounded by The Plains which was an insanely difficult challenge to get through itself, then to start the Bonemass fight only to then have an Abomination spawn right next to it about had me uninstall the game.
I literally had Bonemass, an Abomination, Wraith, a Deathsquito, and Fulling's all after me in addition to Skeletons, Draugers, and Blobs. There was no way to win that fight with all those enemy spawns so compacted together. Had to do a killall devcommand if I was going to progress my game. Really hope they adjust the abominations or somehow prevent boss fights from spawning surrounded by biomes not meant to be entered before your character has progressed to that area.
Becoming worthy of entry to Valhalla isn't supposed to be easy.
12:13 pm, February 27, 2023
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Rhapsody replied to Boss fight spawn locations and Abominations February 27, 2023 @ 4:12:07 am PST

Originally posted by Hobo Misanthropus:
Originally posted by Pablo Croft:
I'm surprised they didn't instance the boss fights, TBH.

Yeah, in my opinion all the bosses should be done in instances like the queen.

If the battle's design calls for it, yes, but it usually doesn't. Part of the challenges in the game is to prepare for the environment as well, not just the big bad or regular foes in your way.

That said, they did introduce abominations in post-launch updates. Generally I think they are too slow to be a problem, but that won't help much if there's a boss battle in vicinity. For comparison, stone golems are easier to kite in mountains, even during the boss battle, and lox are easily distinguished at a distance, and probably easier to shake off as well. So I can see some cause to think of the situation in swamp a bit unfair sometimes, but every biome has its "problems".
12:13 pm, February 27, 2023
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Lil Puppy replied to Boss fight spawn locations and Abominations February 26, 2023 @ 9:36:34 pm PST

You gotta learn how to take advantage of the abominations, I don't think anything will attack a boss on purpose, but the mobs that do AOE will help you take out any ads that come your way. Abominations will attack Fulings and other non-swamp mobs and you can ride them if you learn their pattern and jump at the right time to avoid them throwing you off. They're also the only mob that will give up on you very quickly if it can't get to you.
6:13 am, February 27, 2023
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qwerm replied to Boss fight spawn locations and Abominations February 26, 2023 @ 9:42:01 pm PST

Originally posted by Lil Puppy:
They're also the only mob that will give up on you very quickly if it can't get to you.

Heh, they sure like to stick around once I've scrambled on top of a sunken crypt; Thankfully their overhead attack range is almost nonexistent, so camping on the crypt while you chip away at them works just fine until you can get better gear.
6:13 am, February 27, 2023
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Humpenstilzchen replied to Boss fight spawn locations and Abominations February 26, 2023 @ 4:17:29 pm PST

Originally posted by Nightlistic:
I literally had Bonemass, an Abomination, Wraith, a Deathsquito, and Fulling's all after me in addition to Skeletons, Draugers, and Blobs. There was no way to win that fight with all those enemy spawns so compacted together. Had to do a killall devcommand if I was going to progress my game. Really hope they adjust the abominations or somehow prevent boss fights from spawning surrounded by biomes not meant to be entered before your character has progressed to that area.
I understand your frustration but the fact that you mention wraths tells me that you made a big mistake. You went there at nighttime which I wouldn´t recommend to do.
Wraths only spawn at nighttime and it is then when regular mobs also spawn more frequently. Avoid that the next time. Also clear the area around the arena and place a couple fireplaces in order to block the regular spawns so they don´t come ontop of those the bonemass spawns during the fight. They don´t have to be lit to block the spawns. Dont give up, you can make it.
3:13 am, February 27, 2023
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Pablo Croft replied to Boss fight spawn locations and Abominations February 26, 2023 @ 4:27:04 pm PST

I'm surprised they didn't instance the boss fights, TBH.
3:13 am, February 27, 2023
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Hobo Misanthropus replied to Boss fight spawn locations and Abominations February 26, 2023 @ 5:59:57 pm PST

Originally posted by Pablo Croft:
I'm surprised they didn't instance the boss fights, TBH.

Yeah, in my opinion all the bosses should be done in instances like the queen. Except maybe Eikthyr. Moder might be difficult to do, but is ironically the boss that probably needs it the most, since her difficulty varies wildly depending on terrain lol.

I personally always thought Abominations were very easy. They're super easy to parry, and super easy to jebait and dodge, though during a boss fight with a horde of everything else crawling up your ass, I can understand why that situation is untenable.
3:13 am, February 27, 2023
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