Do boss events really stack?

In my current playthrough I killed the first 2 bosses, skipped Bonemass and killed Moder.

Since I killed Moder, I've had the "Foul smell from the swamp" 4 times and 2 or 3 times "The ground is shaking", but I've never had the "Horde" event. I expected this event to trigger after I killed the 4th boss. Maybe it's just a weird RNG.
11:13 pm, July 28, 2022
vinyblaster 0 comments 0 likes

Autistic Horce replied to Do boss events really stack? July 30, 2022 @ 4:26:02 pm PDT

i also skipped the swamp boss and killed modor
i got the horde event twice and and ground is shaking at least 4 times since
so its just rng that you haven't got it

i don't know what enemy spawn during horde, i assume its goblins, my base is built on some land i raised surrounded by water so no enemy's can actually spawn during the raids, which is cool because i never get bothered but also bad because those enemy's drop useful items which i can't get
2:13 am, July 31, 2022
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GunsForBucks replied to Do boss events really stack? July 30, 2022 @ 2:03:59 pm PDT

Originally posted by blankitosonic:
Originally posted by Tharkkun:

That's a compilation by fans. Unless the devs come out and clearly state how it works it's up to you to test it. Sit in your castle AFK and watch and see what events trigger for like a week!
Fans that got into the game code ( same for spawns ) so no matter if devs confirms this or not , its in the game code
You have there the name code of every raid xd , and if you play this game more than 100hs you will know that wiki is right

Originally posted by Sono:
Foul smell from the swamp is actually two different events, pre Bonemass its draugr/skeletons and after it switches to blobs.
blob raids happens ? In 600hs never got one of these
I think they are still broken like the wolf raids used to be.

So much for code being there ha ha
11:13 pm, July 30, 2022
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=KBC= DerBastender [Ger] replied to Do boss events really stack? July 30, 2022 @ 3:08:42 pm PDT

Well, the 5th boss I still have after!!!
Was until now no reason for it ...!
Apart from that, I have attacks from hordes, wolves and once Bats, which have brought my pig breeding almost to a standstill ...
Have made there now from the outdoor enclosure a large barn :D
Hope yet, that there is nothing more comes in!
11:13 pm, July 30, 2022
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blankitosonic replied to Do boss events really stack? July 30, 2022 @ 6:10:53 am PDT

Originally posted by Tharkkun:
Originally posted by vinyblaster:
OK I don't know if I'm just not able to clearly describe my question or if people just don't take the time to read :)

I'll give it another shot:

This page: https://valheim.fandom.com/wiki/Events describes the *trigger* and *disable* conditions for an event. For example, The Forest is Moving starts happening after the 1st boss is dead and ends once the 2nd boss is killed.

In my playthrough I have killed bosses 1 and 2, so I currently have the "Foul Smell from the Swamp" triggering once in a while, it makes perfect sense since I didn't kill Bonemass.

However, I did kill Mode which should have enabled the Horde event. I was expecting to sometimes get the Swamp event, sometimes the Horde, and sometimes the Troll. So far I've only had many instances of the Swamp and the Troll, never the Horde.

This is what surprised me. I did go through the event that trigger the Horde event but so far I've never seen it.

That's a compilation by fans. Unless the devs come out and clearly state how it works it's up to you to test it. Sit in your castle AFK and watch and see what events trigger for like a week!
Fans that got into the game code ( same for spawns ) so no matter if devs confirms this or not , its in the game code
You have there the name code of every raid xd , and if you play this game more than 100hs you will know that wiki is right

Originally posted by Sono:
Foul smell from the swamp is actually two different events, pre Bonemass its draugr/skeletons and after it switches to blobs.
blob raids happens ? In 600hs never got one of these
2:13 pm, July 30, 2022
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Sono replied to Do boss events really stack? July 30, 2022 @ 12:16:14 am PDT

Foul smell from the swamp is actually two different events, pre Bonemass its draugr/skeletons and after it switches to blobs.
8:13 am, July 30, 2022
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Tharkkun replied to Do boss events really stack? July 29, 2022 @ 7:30:53 pm PDT

Originally posted by vinyblaster:
OK I don't know if I'm just not able to clearly describe my question or if people just don't take the time to read :)

I'll give it another shot:

This page: https://valheim.fandom.com/wiki/Events describes the *trigger* and *disable* conditions for an event. For example, The Forest is Moving starts happening after the 1st boss is dead and ends once the 2nd boss is killed.

In my playthrough I have killed bosses 1 and 2, so I currently have the "Foul Smell from the Swamp" triggering once in a while, it makes perfect sense since I didn't kill Bonemass.

However, I did kill Mode which should have enabled the Horde event. I was expecting to sometimes get the Swamp event, sometimes the Horde, and sometimes the Troll. So far I've only had many instances of the Swamp and the Troll, never the Horde.

This is what surprised me. I did go through the event that trigger the Horde event but so far I've never seen it.

That's a compilation by fans. Unless the devs come out and clearly state how it works it's up to you to test it. Sit in your castle AFK and watch and see what events trigger for like a week!
5:13 am, July 30, 2022
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Varagonax replied to Do boss events really stack? July 29, 2022 @ 8:58:53 pm PDT

Originally posted by vinyblaster:
In my current playthrough I killed the first 2 bosses, skipped Bonemass and killed Moder.

Since I killed Moder, I've had the "Foul smell from the swamp" 4 times and 2 or 3 times "The ground is shaking", but I've never had the "Horde" event. I expected this event to trigger after I killed the 4th boss. Maybe it's just a weird RNG.
So you start with a forest animals raid that you might not ever see. Killing Eikthyr removes this event and adds a greyling raid.
Killing trolls adds troll raids, as does killing Elder. Killing Elder removes the greyling raid, and adds the Draugr and Skeleton raid.
Killing Bonemass removes the Draugr and Skeleton raid, and adds Drake raids, blob and oozer raids, rancid and skeleton raids, surtling raids, wolf raids, and bat raids.
Killing Moder removes the Drake raid, and adds the fulling raid. Killing Yagluth removes this raid.
All of these raids can only happen in certain biomes, with Meadows being the most common available location. Currently the safest place is the as of yet unfinished mistlands biome, which can only have the skeleton and bat raids at the moment.
As well, the troll, blob, skeleton, surtling, wolf, and bat raids are all unlocked for the rest of the game once you kill their respective mob or boss.
5:13 am, July 30, 2022
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vinyblaster replied to Do boss events really stack? July 29, 2022 @ 6:02:03 am PDT

OK I don't know if I'm just not able to clearly describe my question or if people just don't take the time to read :)

I'll give it another shot:

This page: https://valheim.fandom.com/wiki/Events describes the *trigger* and *disable* conditions for an event. For example, The Forest is Moving starts happening after the 1st boss is dead and ends once the 2nd boss is killed.

In my playthrough I have killed bosses 1 and 2, so I currently have the "Foul Smell from the Swamp" triggering once in a while, it makes perfect sense since I didn't kill Bonemass.

However, I did kill Mode which should have enabled the Horde event. I was expecting to sometimes get the Swamp event, sometimes the Horde, and sometimes the Troll. So far I've only had many instances of the Swamp and the Troll, never the Horde.

This is what surprised me. I did go through the event that trigger the Horde event but so far I've never seen it.
2:13 pm, July 29, 2022
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GunsForBucks replied to Do boss events really stack? July 29, 2022 @ 6:09:13 am PDT

So it is either RNG or the boss events don't stack.

Technically Moder probably should have killed any previous boss event. Logically speaking.
2:13 pm, July 29, 2022
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Renlish replied to Do boss events really stack? July 29, 2022 @ 2:50:09 am PDT

From my experience in the game...

Generally speaking:
Until you kill Boss 1, you get creatures of the forest.
Until you kill Boss 2, you get forest is moving,
Until you kill Boss 3, you get swamp smells or sulphur air
Until you kill Boss 4, you get wolf hunts or drakes
Until you get Boss 5, you get the horde or skeleton surprises

All the bosses pretty much guarantees any of the raids.

The troll raids don't happen unless you kill two or more trolls. Tried and tested in EVERY game I've played and this has been the case. Those boys are vindictive!

Biome location does have a small effect on what raids/mobs you get:

If you have a base on or near a mountain you are very likely to get drake and wolf raids more than most other things. Skeleton, swamp, sulphur, and horde raids appear to happen everywhere. Creatures of the forest and forest is moving raids only seem to be early game raids. I've never seen either again once I've downed the Eikthyr or the Elder.

I'm yet to have a cauldron raid so I am not sure what triggers that, whether it's random or tied to the boss progression.
11:13 am, July 29, 2022
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GunsForBucks replied to Do boss events really stack? July 29, 2022 @ 3:13:36 am PDT

Pretty sure the boss spawns don't stack.

You will never get food or eyeball delivery once you are past those.. no reason to assume it isn't the same for others.

While events may stack I do not think boss events stack at all.
11:13 am, July 29, 2022
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electricdawn replied to Do boss events really stack? July 28, 2022 @ 11:31:08 pm PDT

I never ever had the horde event, in my entire 1000+ hours in Valheim. Plenty of all other types of events, but never the horde. Not sure why. But can live without it. ;)
8:13 am, July 29, 2022
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GunsForBucks replied to Do boss events really stack? July 28, 2022 @ 5:19:52 pm PDT

swamp guys start when you kill elder and stop when you kill bonemass.

So makes sense you getting the elder triggered event.. I suppose it is just RNG that you haven't got the moder triggered event yet?

Where did you hear the boss events stack?
2:13 am, July 29, 2022
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qwerm replied to Do boss events really stack? July 28, 2022 @ 6:09:14 pm PDT

As I understand it, as you kill the bosss in sequence it sets a series of flags that can enable and even disable certain types of raids, another factor I believe is the environment where you are when the game rolls for a raid event to occur; I.E. the way I've set my primary base up, usually when I get a raid, it's almost always "the ground is shaking" which is lamentable but also fun, because while I rather enjoy fighting mega mobs, the trolls get a little tiring after a while, particularly since they tend to have the greatest potential for wrecking your entire base within a very short time if you fail to keep them occupied.

Skipping the bonemass has a fun consequence of preventing a whole bunch of extra raid events from being enabled, like potentially being attacked by a raid of wolves at any point in the mountains or plains, even without a raidable base nearby.
2:13 am, July 29, 2022
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vinyblaster replied to Do boss events really stack? July 28, 2022 @ 6:57:44 pm PDT

Originally posted by GunsForBucks:
swamp guys start when you kill elder and stop when you kill bonemass.

So makes sense you getting the elder triggered event.. I suppose it is just RNG that you haven't got the moder triggered event yet?

Where did you hear the boss events stack?

Maybe my comment wasn't clear, but of course I'm not surprised to see the swamp event since I killed the Elder, I'm surprised to not see the horde event since I killed Moder.

I'm looking at this to know the trigger of each event: https://valheim.fandom.com/wiki/Events

I always assumed that events were all independent from each other, and that army_goblin would not depend on Bonemass being defeated since it only mentions Moder as the trigger.

Originally posted by qwerm:
As I understand it, as you kill the bosss in sequence it sets a series of flags that can enable and even disable certain types of raids, another factor I believe is the environment where you are when the game rolls for a raid event to occur; I.E. the way I've set my primary base up, usually when I get a raid, it's almost always "the ground is shaking" which is lamentable but also fun, because while I rather enjoy fighting mega mobs, the trolls get a little tiring after a while, particularly since they tend to have the greatest potential for wrecking your entire base within a very short time if you fail to keep them occupied.

Skipping the bonemass has a fun consequence of preventing a whole bunch of extra raid events from being enabled, like potentially being attacked by a raid of wolves at any point in the mountains or plains, even without a raidable base nearby.

The biome seems to be a factor indeed, but the horde event looks like it can happen anywhere (see link above).

And yes, I didn't kill Bonemass to avoid the hunted event.
2:13 am, July 29, 2022
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